UI Party Mod

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You could try the Supreme economy 2 mod. It does a similar thing but worse imo. You might like that better.

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@nine2 I would like to collaborate and make brand new version of UI party 😁

My github repo with UI Mods

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He'll yeah do it bro. What are you going to put in it?

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@nine2 firstly wanna know what to leave and what to remove from existing mod, and then I add my own stuff 😉

My github repo with UI Mods

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Decided to give this another try after cleaning my Game.prefs (so much old junk, lol). Is there a way to move the Resource Viewer portion of Econtrol separate from the rest of the UI? I like having the Party menu and Mex list next to my main eco bar at the top left, but then the resource manager extends down, effectively cutting my screen by a third.

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Nope

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Add few lines to the gamemain.lua in order to fix compatibility with other mods

function OnSelectionChanged(oldSelection, newSelection, added, removed)
		if ignoreSelection then
			return
		end
	--if not SelectHelper.IsAutoSelection() then 
		UnitSplit.SelectionChanged()

		local selectionChanged = UnitLock.OnSelectionChanged(oldSelection, newSelection, added, removed)
		if not selectionChanged then
			oldOnSelectionChanged(oldSelection, newSelection, added, removed)
		end
	--end
end

specifically ignoreSelection stuff

My github repo with UI Mods

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Has anyone else had an issue with this as of version 2022.6.0? EControl has vanished, and I no longer have the wrench icon to change anything. The other settings seem to remain, like moving the menu buttons to the right and starting with a factory selected. Last time I tried a clean reinstall, all the settings remained, so I was unable to get the wrench back. Attempting to manually remove the mod's settings from my game.prefs resulted in a complete game crash, so I had to reinstall the game in full (lost all my templates & hotkeys).