Add few lines to the gamemain.lua
in order to fix compatibility with other mods
function OnSelectionChanged(oldSelection, newSelection, added, removed)
if ignoreSelection then
return
end
--if not SelectHelper.IsAutoSelection() then
UnitSplit.SelectionChanged()
local selectionChanged = UnitLock.OnSelectionChanged(oldSelection, newSelection, added, removed)
if not selectionChanged then
oldOnSelectionChanged(oldSelection, newSelection, added, removed)
end
--end
end
specifically ignoreSelection stuff