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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    experimental strategic missile defense system idea

    Scheduled Pinned Locked Moved Modding & Tools
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    • M Offline
      Mavr390
      last edited by

      Hello!!!
      I've come up with the idea of ​​creating an experimental missile defense system. It will be the only one available for construction (how to do this isn't a problem) and will have a large protection radius. I want its main feature to be 99 percent damage absorption when it's not in fire mode. I know how to do this for it in any state, but I need it to take +300 percent damage when in fire mode. How do I implement this?

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      • N Offline
        Nomander Balance Team
        last edited by

        Use Unit:AlterArmor to change the damage amount.
        Hook the OnGotTarget, and OnLostTarget functions of the unit weapon to adjust the damage resistance when needed. Janus example

        M 1 Reply Last reply Reply Quote 1
        • M Offline
          Mavr390 @Nomander
          last edited by

          @Nomander Thanks, I'll try))

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