UI Revolution Project
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Updated Additional Orders Extension:
- you can now bind keys to some ACU and SACU enhancements

- added keybind for OC / Repeat build
- you can now bind keys to some ACU and SACU enhancements
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N nullptr referenced this topic on
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N nullptr referenced this topic on
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"Unpack textures of the mod before using it."
Unpack them where?:)
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Into mod folder obviously.
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Huh, gotta update all of that stuff. Unfortunately project died :Kappa:
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On team info share are nuke subs/battleship nukes going to get the same info that other nuke launchers and smd get, ie total nukes loaded and progress of loading them?
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Idle Engineers Light is a really nice mod.
I didn't find a separate discussion thread about it. So I decided to post here.
It would be great to add options to resize or reposition overlay icons for idle engineers, upgrading extractors and factories.
This would be useful for people using the mod for larger strategic icons.
Otherwise the icons overlap, making them difficult to use. -
Where are the options to enable the mex overlay? I also want to enable auto pausing of mex.
Was using CheeseBerry's updated EcoManger for the longest time but it's started being buggy for me so thought I would try out your mod.
Thanks
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@ysomanyratstho in-game Main Menu (F10) > UI Mods Options > ECO UI Tools
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Check ReUI!
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Hey, CTRL+K graphics mods are great. But I saw your mod called BEER, and while I was drinking beer, I thought maybe I could add voiceovers for factory upgrades, MEX upgrades, prototype construction, nuclear weapons, mass overflows, and mass shortages in Supreme Commander.
These mods, like the graphics ones, will help in-game. The player can react to events using their hearing.
And you can do this in Supreme style, using QAI's computer voice to announce different stages, like "Base upgraded" or "Prototype built." -
Привет CTRL+K графические моды это хорошо. но я видел у тебя мод под названием ПИВО, и вот под пиво я подумал, может быть озвучить в суприм командер апгрейд заводов, мексов, постройку прототипов, ядерного оружия, перелива массы и нехватки массы.
Эти моды как и графические будут помогать в игре. Игрок может реагировать на события уже подключая органы слуха.
И сделать это можно в стиле суприм, компьтерным голосом QAI озвучивать разные этапы, типо "База улучшена" или "Прототип построен"
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Well, if you have voice lines and audio ready I can make one pretty easily.
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@Ctrl-K Yes, I have the files, I'll write to you on Discord.
@Ctrl-K Yes, Да, файлы есть, напишу в Дискорде.
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