Guys, what is going on with the brick torpedo damage, 37.5 dps, really?
In the original game it was 10.
Let's compare to UEF T1 sub Tigershark: same dps, 800HP vs. 7.5k HP for brick, mass cost: 360 vs 1.28k. So brick has 9 times the HP and costs only 4 times more -> Bricks are more cost effective as subs.
This even holds for the T2 subs. For example, the T2 Aeon sub Vesper. Approx. same cost, trice the dps but less than trice the HP -> Brick is more cost effective again. Against dedicated subs that can only move on water and only shoot torpedos.
How do you guys balance the units? Please, think a moment before changing values by a factor of 3.75 compared to the original game!