Honestly, FAF isn't even that beyond saving, it's just that there's no idealist way to progress and therefore splinters are beginning to form.
What I want to know is, what even if the vision for FAF? The reason I ask this is because every older FAF player I speak to keeps saying FAF isn't what it used to be, client used to be more optimised and there was actually a pro scene. What changes caused this? Can an agreement be made to try and bring some of these older players back and rebuild one of the fundamentals of what makes an RTS great?
Also with the new RTS games out there, I feel like they'll lose their appeal over time, stuff like BAR, PA and Sanctuary will all thrive for a while and slowly lose the feeling of being new to people. This might cause a few people to come back to the old reliable RTS they once thrived on, just a thought.
All in all, I don't really have a massive stance in each direction, I feel a lot of newer policies could've been handled better, and maybe better communication between moderation game dev team etc and the general populace of faf and the remnants of the pro scene, overall it just seems like no one really knows what the fuck is going on and therefore leaves a lot of frustration over smaller things instead of how to make the game enjoyable again.
I suspect some new insights in the next 2-4 months will give us a bigger picture for us all to work with, as it is a community effort after all.