v63 Update
Main changes this update are completing my working through of the SC campaign missions with M28 as a hostile / allied AI, and the introduction of a new AiX option for if using M28 to take over the campaign AI (where the AI will receive a modifier to its build rate and/or resource rate).
- 4 Bugfixes, including relating to the use of mods that add shield units
- 11 Campaign related changes mostly relating to error messages that would appear from testing on SC Cybran missions 1-6
Acknowledgements
- Zhanghm18 and bsee - Noting issues with M28's new shield template logic when custom shield mod units are used
(No new trophy awards)