info: Client version: 2023.12.3 info: Game version: 3778 info: Game type: faf info: Process - priority set to: 'high' info: Process - affinity set to: 16777212 info: Loading custom vault path: C:/ProgramData/FAForever/user/My Games/Gas Powered Games/Supreme Commander Forged Alliance info: Mounting sounds in mod: battlepack info: Mounting sounds in mod: blackopsfaf-unleashed info: Mounting sounds in mod: totalmayhem info: mounting content: effects.nx2 info: mounting content: env.nx2 info: mounting content: etc.nx2 info: mounting content: loc.nx2 info: mounting content: lua.nx2 info: mounting content: meshes.nx2 info: mounting content: projectiles.nx2 info: mounting content: textures.nx2 info: mounting content: units.nx2 info: mounting content: effects.scd info: mounting content: env.scd info: mounting content: loc_US.scd info: mounting content: meshes.scd info: mounting content: mods.scd info: mounting content: objects.scd info: mounting content: projectiles.scd info: mounting content: 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'/maps/storm.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\suicide_circle.v0002', mounted as '/maps/suicide_circle.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\supcom_v5.v0004', mounted as '/maps/supcom_v5.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\supercraters.v0002', mounted as '/maps/supercraters.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_beach_ramp_mayhem.v0002', mounted as '/maps/survival_beach_ramp_mayhem.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_temple_mayhem_edition.v0001', mounted as '/maps/survival_temple_mayhem_edition.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\survival_unit_mayhem.v0003', mounted as '/maps/survival_unit_mayhem.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\tag_craftious maximus.v0001', mounted as '/maps/tag_craftious maximus.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\teamdefensebykc.v0002', mounted as '/maps/teamdefensebykc.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\techno_seton_.v0002', mounted as '/maps/techno_seton_.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\tenor.v0008', mounted as '/maps/tenor.v0008/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\the pyramid 5v5', mounted as '/maps/the pyramid 5v5/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\the_crusher.v0026', mounted as '/maps/the_crusher.v0026/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\the_desert_world_of_nidaia_7b.v0001', mounted as '/maps/the_desert_world_of_nidaia_7b.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\the_lake_v1.v0002', mounted as '/maps/the_lake_v1.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\the_pass_to_valhalla.v0013', mounted as '/maps/the_pass_to_valhalla.v0013/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\three_columns.v0003', mounted as '/maps/three_columns.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\tkp_isis_6v6', mounted as '/maps/tkp_isis_6v6/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\to pass v1', mounted as '/maps/to pass v1/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\triforce.v0001', mounted as '/maps/triforce.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\trigap_alpha.v0003', mounted as '/maps/trigap_alpha.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\tri_gap.v0002', mounted as '/maps/tri_gap.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\turtle_theater.v0002', mounted as '/maps/turtle_theater.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\twin rivers ep', mounted as '/maps/twin rivers ep/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\twin rivers.v0001', mounted as '/maps/twin rivers.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\two_ways.v0001', mounted as '/maps/two_ways.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\unbarred.v0002', mounted as '/maps/unbarred.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\unreal_tournament.v0004', mounted as '/maps/unreal_tournament.v0004/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\virmire.v0002', mounted as '/maps/virmire.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\volcano_fight_mp.v0003', mounted as '/maps/volcano_fight_mp.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\volcano_of_destruction.v0010', mounted as '/maps/volcano_of_destruction.v0010/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\vortex.v0001', mounted as '/maps/vortex.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\wartime2_4v4.v0001', mounted as '/maps/wartime2_4v4.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\wertiality.v0003', mounted as '/maps/wertiality.v0003/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\westwar_3v3.v0007', mounted as '/maps/westwar_3v3.v0007/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\x1ca_coop_001.v0025', mounted as '/maps/x1ca_coop_001.v0025/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\yeet-sf.v0002', mounted as '/maps/yeet-sf.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\youragony.v0002', mounted as '/maps/youragony.v0002/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\zebes_crateria.v0001', mounted as '/maps/zebes_crateria.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\zeta13.v0001', mounted as '/maps/zeta13.v0001/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\all_faction_quantum_gate', mounted as '/mods/all_faction_quantum_gate/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\battlepack', mounted as '/mods/battlepack/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\battlepack\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-acus', mounted as '/mods/blackopsfaf-acus/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-exunits', mounted as '/mods/blackopsfaf-exunits/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed', mounted as '/mods/blackopsfaf-unleashed/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\blackopsfaf-unleashed\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\cheapantinuke', mounted as '/mods/cheapantinuke/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\hivesforall', mounted as '/mods/hivesforall/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai', mounted as '/mods/m28ai/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\nuclearrepulsorshields', mounted as '/mods/nuclearrepulsorshields/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\resource rich', mounted as '/mods/resource rich/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\t4t5hives', mounted as '/mods/t4t5hives/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem', mounted as '/mods/totalmayhem/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\totalmayhem\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\x2 build range', mounted as '/mods/x2 build range/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\users\geral\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua warning: Unknown DirectSound speaker configuration 8. Defaulting to Stereo. info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 177d7c0 debug: SND: Loaded WaveBank 'aeonselect' at 177d7c0 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 177d900 debug: SND: Loaded WaveBank 'ambienttest' at 177d900 info: IsStreamingWaveBank("/sounds/battlepackwb.xwb") => false debug: Wavebank prepared: 177da40 debug: SND: Loaded WaveBank 'battlepackwb' at 177da40 info: IsStreamingWaveBank("/sounds/blackopswb.xwb") => false debug: Wavebank prepared: 177db80 debug: SND: Loaded WaveBank 'blackopswb' at 177db80 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 177dcc0 debug: SND: Loaded WaveBank 'cybranselect' at 177dcc0 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 177de00 debug: SND: Loaded WaveBank 'explosions' at 177de00 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 177df40 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 177e0f8 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 177e2b0 debug: SND: Loaded WaveBank 'impacts' at 177e2b0 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 177e3f0 debug: SND: Loaded WaveBank 'interface' at 177e3f0 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 177e530 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 177e6e8 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 177e8a0 debug: SND: Loaded WaveBank 'seraphimselect' at 177e8a0 info: IsStreamingWaveBank("/sounds/tm_aeonweaponsounds.xwb") => true debug: SND: Loaded WaveBank 'tm_aeonweaponsounds' at 177e9e0 info: IsStreamingWaveBank("/sounds/tm_aircraftsounds.xwb") => false debug: Wavebank prepared: 177eb98 debug: SND: Loaded WaveBank 'tm_aircraftsounds' at 177eb98 info: IsStreamingWaveBank("/sounds/tm_cybranweaponsounds.xwb") => false debug: Wavebank prepared: 177ecd8 debug: SND: Loaded WaveBank 'tm_cybranweaponsounds' at 177ecd8 info: IsStreamingWaveBank("/sounds/tm_explosionsounds.xwb") => false debug: Wavebank prepared: 177ee18 debug: SND: Loaded WaveBank 'tm_explosionsounds' at 177ee18 info: IsStreamingWaveBank("/sounds/tm_robotsounds.xwb") => false debug: Wavebank prepared: 5eb2050 debug: SND: Loaded WaveBank 'tm_robotsounds' at 5eb2050 info: IsStreamingWaveBank("/sounds/tm_uefweaponsounds.xwb") => false debug: Wavebank prepared: 5eb2190 debug: SND: Loaded WaveBank 'tm_uefweaponsounds' at 5eb2190 info: IsStreamingWaveBank("/sounds/tmmm_sounds.xwb") => true debug: SND: Loaded WaveBank 'tmmm_sounds' at 5eb22d0 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 5eb3458 debug: SND: Loaded WaveBank 'uaa' at 5eb3458 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 5eb3598 debug: SND: Loaded WaveBank 'uaadestroy' at 5eb3598 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 5eb36d8 debug: SND: Loaded WaveBank 'uaaweapon' at 5eb36d8 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 5eb3818 debug: SND: Loaded WaveBank 'uab' at 5eb3818 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 5eb3958 debug: SND: Loaded WaveBank 'ual' at 5eb3958 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 5eb3a98 debug: SND: Loaded WaveBank 'ualdestroy' at 5eb3a98 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 5eb3bd8 debug: SND: Loaded WaveBank 'ualweapon' at 5eb3bd8 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 5eb3d18 debug: SND: Loaded WaveBank 'uas' at 5eb3d18 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 5eb3e58 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 5eb4fe8 debug: SND: Loaded WaveBank 'uasweapon' at 5eb4fe8 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 5eb5128 debug: SND: Loaded WaveBank 'uea' at 5eb5128 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 5eb5268 debug: SND: Loaded WaveBank 'ueadestroy' at 5eb5268 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 5eb53a8 debug: SND: Loaded WaveBank 'ueaweapon' at 5eb53a8 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 5eb54e8 debug: SND: Loaded WaveBank 'ueb' at 5eb54e8 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 5eb5628 debug: SND: Loaded WaveBank 'uefselect' at 5eb5628 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 5eb5768 debug: SND: Loaded WaveBank 'uel' at 5eb5768 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 5eb58a8 debug: SND: Loaded WaveBank 'ueldestroy' at 5eb58a8 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 5eb59e8 debug: SND: Loaded WaveBank 'uelweapon' at 5eb59e8 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 5eb5b28 debug: SND: Loaded WaveBank 'ues' at 5eb5b28 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 5eb5c68 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 5eb6e38 debug: SND: Loaded WaveBank 'uesweapon' at 5eb6e38 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 5eb6f78 debug: SND: Loaded WaveBank 'unitrumble' at 5eb6f78 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 5eb70b8 debug: SND: Loaded WaveBank 'unitsglobal' at 5eb70b8 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 5eb71f8 debug: SND: Loaded WaveBank 'ura' at 5eb71f8 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 5eb7338 debug: SND: Loaded WaveBank 'uradestroy' at 5eb7338 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 5eb7478 debug: SND: Loaded WaveBank 'uraweapon' at 5eb7478 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 5eb75b8 debug: SND: Loaded WaveBank 'urb' at 5eb75b8 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 5eb76f8 debug: SND: Loaded WaveBank 'url' at 5eb76f8 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 5eb7838 debug: SND: Loaded WaveBank 'urldestroy' at 5eb7838 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 5eb7978 debug: SND: Loaded WaveBank 'urlweapon' at 5eb7978 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 5eb7ab8 debug: SND: Loaded WaveBank 'urs' at 5eb7ab8 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 5eb7bf8 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 5eb8dc8 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 5eb9f98 debug: SND: Loaded WaveBank 'ursweapon' at 5eb9f98 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 5eba0d8 debug: SND: Loaded WaveBank 'xaa_weapon' at 5eba0d8 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 5eba218 debug: SND: Loaded WaveBank 'xab' at 5eba218 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 5eba358 debug: SND: Loaded WaveBank 'xal' at 5eba358 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 5eba498 debug: SND: Loaded WaveBank 'xal_weapon' at 5eba498 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 5eba5d8 debug: SND: Loaded WaveBank 'xas' at 5eba5d8 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 5eba718 debug: SND: Loaded WaveBank 'xas_weapons' at 5eba718 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 5eba858 debug: SND: Loaded WaveBank 'xea' at 5eba858 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 5eba998 debug: SND: Loaded WaveBank 'xea_weapons' at 5eba998 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 5ebaad8 debug: SND: Loaded WaveBank 'xeb' at 5ebaad8 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 5ebac18 debug: SND: Loaded WaveBank 'xel' at 5ebac18 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 5ebad58 debug: SND: Loaded WaveBank 'xel_weapons' at 5ebad58 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 5ebae98 debug: SND: Loaded WaveBank 'xes' at 5ebae98 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 5ebafd8 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 5ebc1a8 debug: SND: Loaded WaveBank 'xes_weapons' at 5ebc1a8 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 5ebc2e8 debug: SND: Loaded WaveBank 'xra' at 5ebc2e8 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 5ebc428 debug: SND: Loaded WaveBank 'xra_weapon' at 5ebc428 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 5ebc568 debug: SND: Loaded WaveBank 'xrb' at 5ebc568 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 5ebc6a8 debug: SND: Loaded WaveBank 'xrl' at 5ebc6a8 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 5ebc7e8 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 5ebd9b8 debug: SND: Loaded WaveBank 'xrl_weapon' at 5ebd9b8 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 5ebdaf8 debug: SND: Loaded WaveBank 'xrs' at 5ebdaf8 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 5ebdc38 debug: SND: Loaded WaveBank 'xrs_weapon' at 5ebdc38 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 5ebdd78 debug: SND: Loaded WaveBank 'xsa' at 5ebdd78 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 5ebdeb8 debug: SND: Loaded WaveBank 'xsa_destroy' at 5ebdeb8 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 5ebdff8 debug: SND: Loaded WaveBank 'xsa_weapon' at 5ebdff8 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 5ebe138 debug: SND: Loaded WaveBank 'xsb' at 5ebe138 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 5ebe278 debug: SND: Loaded WaveBank 'xsb_weapon' at 5ebe278 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 5ebe3b8 debug: SND: Loaded WaveBank 'xsl' at 5ebe3b8 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 5ebe4f8 debug: SND: Loaded WaveBank 'xsl_destroy' at 5ebe4f8 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 5ebe638 debug: SND: Loaded WaveBank 'xsl_weapon' at 5ebe638 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 5ebe778 debug: SND: Loaded WaveBank 'xss' at 5ebe778 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 5ebe8b8 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 5ebfa88 debug: SND: Loaded WaveBank 'xss_weapon' at 5ebfa88 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'battlepacksb' debug: SND: Loaded SoundBank 'blackopssb' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'tm_aeonweapons' debug: SND: Loaded SoundBank 'tm_aircrafts' debug: SND: Loaded SoundBank 'tm_cybranweapons' debug: SND: Loaded SoundBank 'tm_explosions' debug: SND: Loaded SoundBank 'tm_robotsounds' debug: SND: Loaded SoundBank 'tm_uefweapons' debug: SND: Loaded SoundBank 'tmmm_cues' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -22481200 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 5f098b8 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 5f0aa88 info: IsStreamingWaveBank("/sounds/voice/us/vo_battlepackwb.xwb") => false debug: Wavebank prepared: 5f0bc58 debug: SND: Loaded WaveBank 'vo_battlepackwb' at 5f0bc58 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 5f0bd98 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 5f0cf68 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 5f0e138 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 5f0f308 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 5f104d8 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 5f116a8 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 5f12878 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 5f13a48 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 5f14c18 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'vo_battlepacksb' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/user/prefs.lua debug: -> Loading module: /lua/options/optionslogic.lua debug: Loading module: /lua/ui/uiutil.lua debug: -> Loading module: /lua/lazyvar.lua debug: -> Loading module: /lua/maui/layouthelpers.lua debug: -> Loading module: /lua/maui/group.lua debug: -> -> Loading module: /lua/maui/control.lua debug: -> Loading module: /lua/maui/text.lua debug: -> Loading module: /lua/maui/multilinetext.lua debug: -> Loading module: /lua/maui/button.lua debug: -> -> Loading module: /lua/maui/bitmap.lua debug: -> -> Loading module: /lua/maui/dragger.lua debug: -> Loading module: /lua/maui/edit.lua debug: -> -> Loading module: /lua/utf.lua debug: -> Loading module: /lua/ui/controls/checkbox.lua debug: -> Loading module: /lua/maui/radiobuttons.lua debug: -> -> Loading module: /lua/maui/checkbox.lua debug: -> -> Loading module: /lua/maui/border.lua debug: -> Loading module: /lua/maui/scrollbar.lua debug: -> Loading module: /lua/maui/cursor.lua debug: -> Loading module: /lua/ui/controls/border.lua debug: -> -> Loading module: /lua/ui/controls/ninepatch.lua debug: -> Loading module: /lua/maui/itemlist.lua debug: -> Loading module: /lua/skins/layouts.lua debug: -> Loading module: /lua/ui/controls/popups/popup.lua debug: -> -> Loading module: /lua/ui/dialogs/eschandler.lua debug: -> -> -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/ui/controls/popups/inputdialog.lua debug: -> Loading module: /lua/skins/skins.lua debug: -> Loading module: /lua/maui/window.lua info: /savereplay info: REPLAY ID: 21602429 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf debug: Loading module: /lua/keymap/keynames.lua debug: Loading module: /lua/keymap/keymapper.lua debug: -> Loading module: /lua/keymap/keydescriptions.lua debug: Loading module: /lua/keymap/keyactions.lua debug: Loading module: /lua/keymap/debugkeyactions.lua info: Compiled shader: /effects/cartographic.fx info: Compiled shader: /effects/frame.fx info: Compiled shader: /effects/mesh.fx info: Compiled shader: /effects/particle.fx info: Compiled shader: /effects/primbatcher.fx info: Compiled shader: /effects/range.fx info: Compiled shader: /effects/sky.fx info: Compiled shader: /effects/terrain.fx info: Compiled shader: /effects/ui.fx info: Compiled shader: /effects/vision.fx info: Compiled shader: /effects/water2.fx info: SHADERS COMPILED debug: Loading module: /lua/options/options.lua debug: -> Loading module: /lua/usermusic.lua debug: Wavebank prepared: 177df40 debug: Wavebank prepared: 177e0f8 debug: Wavebank prepared: 177e530 debug: Wavebank prepared: 177e6e8 debug: Wavebank prepared: 177e9e0 debug: Wavebank prepared: 5eb22d0 debug: Wavebank prepared: 5eb3e58 debug: Wavebank prepared: 5eb5c68 debug: Wavebank prepared: 5eb7bf8 debug: Wavebank prepared: 5eb8dc8 debug: Wavebank prepared: 5ebafd8 debug: Wavebank prepared: 5ebc7e8 debug: Wavebank prepared: 5ebe8b8 debug: Wavebank prepared: 5f098b8 debug: Wavebank prepared: 5f0aa88 debug: Wavebank prepared: 5f0cf68 debug: Wavebank prepared: 5f0e138 debug: Wavebank prepared: 5f0f308 debug: Wavebank prepared: 5f104d8 debug: Wavebank prepared: 5f116a8 debug: Wavebank prepared: 5f12878 debug: Wavebank prepared: 5f13a48 debug: Loading module: /lua/maui/frame.lua debug: Loading module: /lua/ui/uimain.lua debug: -> Loading module: /lua/multiplayer/onlineprovider.lua debug: -> Loading module: /lua/ui/campaign/campaignmanager.lua debug: Loading module: /lua/multiplayer/gpgnet.lua info: GPGNET: entering idle state. debug: Loading module: /lua/ui/lobby/lobby.lua debug: -> Loading module: /lua/version.lua debug: -> Loading module: /lua/ui/menus/menucommon.lua debug: -> -> Loading module: /lua/ui/game/tooltip.lua debug: -> -> -> Loading module: /lua/ui/help/tooltips.lua debug: -> -> -> Loading module: /lua/keymap/defaultkeymap.lua debug: -> -> -> Loading module: /mods/m28ai/lua/ai/lobbytooltips/tooltips.lua debug: -> Loading module: /lua/ui/maputil.lua debug: -> -> Loading module: /etc/faf/mapblacklist.lua debug: -> Loading module: /lua/ui/controls/radiobutton.lua debug: -> Loading module: /lua/ui/controls/mappreview.lua debug: -> Loading module: /lua/ui/controls/resmappreview.lua debug: -> -> Loading module: /lua/ui/texturepool.lua debug: -> -> Loading module: /lua/ui/controls/acubutton.lua debug: -> -> Loading module: /lua/gamecolors.lua debug: -> Loading module: /lua/maui/slider.lua debug: -> Loading module: /lua/ui/lobby/data/playerdata.lua debug: -> -> Loading module: /lua/ui/lobby/data/watchedvalue/watchedvaluetable.lua debug: -> -> -> Loading module: /lua/ui/lobby/data/watchedvalue/watchedvalue.lua debug: -> -> Loading module: /lua/factions.lua debug: -> Loading module: /lua/ui/lobby/data/gamedata.lua debug: -> -> Loading module: /lua/ui/lobby/data/watchedvalue/watchedvaluearray.lua debug: -> Loading module: /lua/ui/controls/togglebutton.lua debug: -> Loading module: /lua/ui/lobby/lobbycomm.lua debug: -> Loading module: /lua/ui/controls/textarea.lua debug: -> Loading module: /lua/ui/lobby/trueskill.lua debug: -> Loading module: /etc/faf/blacklist.lua debug: -> Loading module: /lua/ui/help/tooltips-country.lua debug: -> Loading module: /lua/system/dkson.lua debug: -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: -> Loading module: /lua/ui/lobby/changelog.lua debug: -> -> Loading module: /lua/ui/lobby/changelogdata.lua debug: -> Loading module: /lua/ui/lobby/aitypes.lua debug: -> -> Loading module: /mods/m28ai/lua/ai/customais_v2/spawnacu.lua debug: -> Loading module: /lua/ui/lobby/lobbyoptions.lua debug: -> Loading module: /mods/m28ai/lua/ai/lobbyoptions/lobbyoptions.lua info: /country info: /init info: /numgames info: /mean info: /clan info: /deviation info: GPGNET: setting nat handler to 0x118ac004 info: LOBBY: Game port 29932[UDP] opened. info: LOBBY: starting with local uid of 17364 [ender06] info: GPGNET: entering lobby state. debug: Wavebank prepared: 5f0bd98 debug: Wavebank prepared: 5f14c18 info: { info: 77778cf2-9b8b-11dc-8314-0800200c9a66 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 9e8ee941-c406-4751-b367-e10000021000 = true info: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 = true info: 9e8ea941-c306-4751-b367-a00000019000 = true info: f018d977-ac53-495a-8d5f-48e5665e63bd = true info: 9e8ea941-c306-aaaf-b367-u00000024000 = true info: fnewm028-v063-55b4-92b6-64398e7ge43f = true info: 44844B72-6054-3656-0230-D5FA6066FB5E = true info: } info: { } debug: Loading module: /lua/maui/effecthelpers.lua debug: Loading module: /lua/ui/controls/combo.lua info: Supreme Commander: Forged Alliance version 3778 debug: Loading module: /lua/ui/lobby/chatarea.lua debug: Loading module: /lua/maui/statusbar.lua debug: Loading module: /lua/ui/controls/columnlayout.lua debug: Loading module: /lua/ui/dialogs/mapselect.lua debug: -> Loading module: /lua/ui/menus/main.lua debug: -> -> Loading module: /lua/maui/movie.lua debug: -> Loading module: /lua/ui/lobby/modsmanager.lua debug: -> -> Loading module: /lua/maui/grid.lua debug: -> -> Loading module: /lua/ui/lobby/unitsrestrictions.lua debug: -> -> Loading module: /lua/system/utils.links.lua warning: SCR_LuaDoFileConcat: Loading "c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\4v4 chaos.v0001\4v4 chaos_scenario.lua" failed: ...me commander forged alliance\maps\4v4 chaos.v0001\4v4 chaos_scenario.lua(4): `}' expected (to close `{' at line 3) near `Config' warning: SCR_LuaDoFileConcat: Loading "c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\maps\adaptive_moon_open.v0002\adaptive_moon_open_options.lua" failed: ...ed alliance\maps\adaptive_moon_open.v0002\adaptive_moon_open_options.lua(379): unexpected symbol near `}' info: { info: 77778cf2-9b8b-11dc-8314-0800200c9a66 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 9e8ee941-c406-4751-b367-e10000021000 = true info: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 = true info: 9e8ea941-c306-4751-b367-a00000019000 = true info: f018d977-ac53-495a-8d5f-48e5665e63bd = true info: 9e8ea941-c306-aaaf-b367-u00000024000 = true info: fnewm028-v063-55b4-92b6-64398e7ge43f = true info: 44844B72-6054-3656-0230-D5FA6066FB5E = true info: } info: { } info: { info: 77778cf2-9b8b-11dc-8314-0800200c9a66 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 9e8ee941-c406-4751-b367-e10000021000 = true info: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 = true info: 9e8ea941-c306-4751-b367-a00000019000 = true info: f018d977-ac53-495a-8d5f-48e5665e63bd = true info: 9e8ea941-c306-aaaf-b367-u00000024000 = true info: fnewm028-v063-55b4-92b6-64398e7ge43f = true info: 44844B72-6054-3656-0230-D5FA6066FB5E = true info: } info: { } info: { info: 77778cf2-9b8b-11dc-8314-0800200c9a66 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 9e8ee941-c406-4751-b367-e10000021000 = true info: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 = true info: 9e8ea941-c306-4751-b367-a00000019000 = true info: f018d977-ac53-495a-8d5f-48e5665e63bd = true info: 9e8ea941-c306-aaaf-b367-u00000024000 = true info: fnewm028-v063-55b4-92b6-64398e7ge43f = true info: 44844B72-6054-3656-0230-D5FA6066FB5E = true info: } info: { } info: mods.sim.active { info: mods.sim.active 77778cf2-9b8b-11dc-8314-0800200c9a66 = true info: mods.sim.active 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: mods.sim.active 9e8ee941-c406-4751-b367-e10000021000 = true info: mods.sim.active 74A9EAB2-E851-11DB-A1F1-F2C755D89593 = true info: mods.sim.active 9e8ea941-c306-4751-b367-a00000019000 = true info: mods.sim.active f018d977-ac53-495a-8d5f-48e5665e63bd = true info: mods.sim.active 9e8ea941-c306-aaaf-b367-u00000024000 = true info: mods.sim.active fnewm028-v063-55b4-92b6-64398e7ge43f = true info: mods.sim.active 44844B72-6054-3656-0230-D5FA6066FB5E = true info: mods.sim.active } info: mods.ui.active { } info: { info: 77778cf2-9b8b-11dc-8314-0800200c9a66 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 9e8ee941-c406-4751-b367-e10000021000 = true info: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 = true info: 9e8ea941-c306-4751-b367-a00000019000 = true info: f018d977-ac53-495a-8d5f-48e5665e63bd = true info: 9e8ea941-c306-aaaf-b367-u00000024000 = true info: fnewm028-v063-55b4-92b6-64398e7ge43f = true info: 44844B72-6054-3656-0230-D5FA6066FB5E = true info: } info: { } info: MOD LIST SET TO: info: Anti Nuke price (77778cf2-9b8b-11dc-8314-0800200c9a66) info: Total Mayhem (62e2j64a-TOMA-3652-01370-146as555a8u3) info: BlackOps FAF: EXUnits (9e8ee941-c406-4751-b367-e10000021000) info: Resource Rich (74A9EAB2-E851-11DB-A1F1-F2C755D89593) info: BlackOps FAF: ACUs (9e8ea941-c306-4751-b367-a00000019000) info: Nuclear Repulsor Shields (44844B72-6054-3656-0230-D5FA6066FB5E) info: M28AI (fnewm028-v063-55b4-92b6-64398e7ge43f) info: BlackOps FAF: Unleashed (9e8ea941-c306-aaaf-b367-u00000024000) info: 2x Build Range (f018d977-ac53-495a-8d5f-48e5665e63bd) info: { info: 77778cf2-9b8b-11dc-8314-0800200c9a66 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 9e8ee941-c406-4751-b367-e10000021000 = true info: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 = true info: 9e8ea941-c306-4751-b367-a00000019000 = true info: f018d977-ac53-495a-8d5f-48e5665e63bd = true info: 9e8ea941-c306-aaaf-b367-u00000024000 = true info: fnewm028-v063-55b4-92b6-64398e7ge43f = true info: 44844B72-6054-3656-0230-D5FA6066FB5E = true info: } info: { } debug: Loading module: /lua/ui/lobby/unitsmanager.lua debug: -> Loading module: /lua/ui/lobby/tasknotifier.lua debug: -> Loading module: /lua/ui/lobby/unitstooltip.lua debug: -> -> Loading module: /lua/ui/help/unitdescription.lua info: Timing task: UnitsManager...CreateDialog started info: UnitsAnalyzer FetchBlueprints... info: UnitsAnalyzer LoadBlueprints... info: UnitsAnalyzer game mods changed from 0 to 9 info: Blueprints Loading... '*_proj.bp' files info: Blueprints Loading: original files from /projectiles directory info: Blueprints Loading: modded files from "2x Build Range" mod info: Blueprints Loading: modded files from "BlackOps FAF: Unleashed" mod info: Blueprints Loading: modded files from "Total Mayhem" mod info: Blueprints Loading: modded files from "M28AI" mod info: Blueprints Loading: modded files from "BlackOps FAF: ACUs" mod info: Blueprints Loading: modded files from "Resource Rich" mod info: Blueprints Loading: modded files from "BlackOps FAF: EXUnits" mod info: Blueprints Loading: modded files from "Nuclear Repulsor Shields" mod info: Blueprints Loading: modded files from "Anti Nuke price" mod info: Blueprints Modding... warning: Inconsistent shooter cap defined for projectile /mods/blackopsfaf-exunits/projectiles/uefclustercruise01/uefclustercruise01_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/blackopsfaf-unleashed/projectiles/gargempwarhead01/gargempwarhead01_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/blackopsfaf-unleashed/projectiles/artemiscannon02/artemiscannon02_proj.bp, it should match its health info: Blueprints Loading... completed: 300 original and 296 modded projectiles info: Blueprints Loading... '*_unit.bp' files info: Blueprints Loading: original files from /units directory info: Blueprints Loading: modded files from "2x Build Range" mod info: Blueprints Loading: modded files from "BlackOps FAF: Unleashed" mod info: Blueprints Loading: modded files from "Total Mayhem" mod info: Blueprints Loading: modded files from "M28AI" mod info: Blueprints Loading: modded files from "BlackOps FAF: ACUs" mod info: Blueprints Loading: modded files from "Resource Rich" mod info: Blueprints Loading: modded files from "BlackOps FAF: EXUnits" mod info: Blueprints Loading: modded files from "Nuclear Repulsor Shields" mod info: Blueprints Loading: modded files from "Anti Nuke price" mod info: Blueprints Modding... warning: Overriding the size of the collision sphere of unit ( brnat3airsup ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat2fig1 ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( brot1mt ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( ope6003 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( brpt1htt3 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( opc1002 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( broat2fibo ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brpat2figbo ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( bal0206 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( brpt1exm1 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( urc0001 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( bel9010 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( brnat2fighter ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( brot1exm2 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( brnat3bomber ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( uxl0021 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( broat3bomber ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat1intc ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat1advfig ), it should be atleast 10 percent ( 1.7000000476837 ) of the maximum speed ( 17 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat3asup ), it should be atleast 10 percent ( 2.2999999523163 ) of the maximum speed ( 23 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( brpt1bt ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( brpt1ht ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( ope2003 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( broat3asup ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( uec0001 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( brnat1intc ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons info: Blueprints Loading... completed: 604 original, 347 modded, and 116 preset units warning: UnitsAnalyzer /mods/totalmayhem/units/brpat2figbo/brpat2figbo_unit.bp - mismatch between SERAPHIM in bp.Categories and Cybran in bp.General.FactionName warning: UnitsAnalyzer /mods/totalmayhem/units/brpat1exgunship/brpat1exgunship_unit.bp - mismatch between SERAPHIM in bp.Categories and Aeon in bp.General.FactionName warning: UnitsAnalyzer /mods/totalmayhem/units/brpat1advbomb/brpat1advbomb_unit.bp - mismatch between SERAPHIM in bp.Categories and Cybran in bp.General.FactionName warning: UnitsAnalyzer /mods/blackopsfaf-unleashed/units/baa0001/baa0001_unit.bp - mismatch between AEON in bp.Categories and UEF in bp.General.FactionName info: UnitsAnalyzer LoadBlueprints... loaded: 596 total (300 original, 296 modified, and 0 skipped) projectiles info: UnitsAnalyzer LoadBlueprints... loaded: 931 total (498 original, 433 modified and 317 skipped) units info: UnitsAnalyzer LoadBlueprints... loaded: in 1.253 seconds info: Timing task: FetchBlueprints completed in 1.253 seconds info: UnitsAnalyzer FetchBlueprints...done warning: UnitsManager detected NOMADS faction without any LAND units warning: UnitsManager detected NOMADS faction without any ACU units warning: UnitsManager detected NOMADS faction without any DEFENSES units warning: UnitsManager detected NOMADS faction without any NAVAL units warning: UnitsManager detected NOMADS faction without any ECONOMIC units warning: UnitsManager detected NOMADS faction without any SCU units warning: UnitsManager detected NOMADS faction without any AIR units warning: UnitsManager detected NOMADS faction without any CONSTRUCT units info: Timing task: UnitsManager...UnitsGroupping completed in 0.134 seconds info: Timing task: UnitsManager...CreatePresetsGrid completed in 0.022 seconds info: Timing task: UnitsManager...CreateUnitsGrid completed in 0.601 seconds info: Timing task: UnitsManager...CreateDialog completed in 2.099 seconds info: { info: 77778cf2-9b8b-11dc-8314-0800200c9a66 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 9e8ee941-c406-4751-b367-e10000021000 = true info: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 = true info: 9e8ea941-c306-4751-b367-a00000019000 = true info: f018d977-ac53-495a-8d5f-48e5665e63bd = true info: 9e8ea941-c306-aaaf-b367-u00000024000 = true info: fnewm028-v063-55b4-92b6-64398e7ge43f = true info: 44844B72-6054-3656-0230-D5FA6066FB5E = true info: } info: { } info: Timing task: UnitsManager...CreateDialog started info: UnitsAnalyzer FetchBlueprints... info: UnitsAnalyzer LoadBlueprints... info: UnitsAnalyzer game mods cached = 9 info: UnitsAnalyzer LoadBlueprints... cached: 596 total (300 original, 296 modified, and 0 skipped) projectiles info: UnitsAnalyzer LoadBlueprints... cached: 931 total (498 original, 433 modified and 317 skipped) units info: UnitsAnalyzer LoadBlueprints... cached: in 0.000 seconds, delta: +1.253 seconds, calls: 2, total: 1.254 seconds info: Timing task: FetchBlueprints completed in 0.000 seconds, delta: +1.253 seconds, calls: 2, total: 1.254 seconds info: UnitsAnalyzer FetchBlueprints...done warning: UnitsManager detected NOMADS faction without any LAND units warning: UnitsManager detected NOMADS faction without any ACU units warning: UnitsManager detected NOMADS faction without any DEFENSES units warning: UnitsManager detected NOMADS faction without any NAVAL units warning: UnitsManager detected NOMADS faction without any ECONOMIC units warning: UnitsManager detected NOMADS faction without any SCU units warning: UnitsManager detected NOMADS faction without any AIR units warning: UnitsManager detected NOMADS faction without any CONSTRUCT units info: Timing task: UnitsManager...UnitsGroupping completed in 0.136 seconds info: Timing task: UnitsManager...CreatePresetsGrid completed in 0.018 seconds info: Timing task: UnitsManager...CreateUnitsGrid completed in 0.332 seconds info: Timing task: UnitsManager...CreateDialog completed in 0.500 seconds info: { info: 77778cf2-9b8b-11dc-8314-0800200c9a66 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 9e8ee941-c406-4751-b367-e10000021000 = true info: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 = true info: 9e8ea941-c306-4751-b367-a00000019000 = true info: f018d977-ac53-495a-8d5f-48e5665e63bd = true info: 9e8ea941-c306-aaaf-b367-u00000024000 = true info: fnewm028-v063-55b4-92b6-64398e7ge43f = true info: 44844B72-6054-3656-0230-D5FA6066FB5E = true info: } info: { } info: Minimized true info: Minimized false info: DisconnectFromPeer (uid=17634) info: LOBBY: deleting unknown peer uid 17634. info: ConnectToPeer (name=bsee, uid=17634, address=127.0.0.1:56112, USE PROXY) info: NET: using deflate compression for sends to gamer-desktop:56112. info: LOBBY: Adding peer "bsee" [gamer-desktop:56112, uid=17634] info: NET: using deflate compression for receives from gamer-desktop:56112 info: LOBBY: connection to "bsee" [gamer-desktop:56112, uid=17634] made, status=Pending. info: LOBBY: Got join (name="bsee", uid=17634) from gamer-desktop:56112 info: { info: 77778cf2-9b8b-11dc-8314-0800200c9a66 = true info: 62e2j64a-TOMA-3652-01370-146as555a8u3 = true info: 9e8ee941-c406-4751-b367-e10000021000 = true info: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 = true info: 9e8ea941-c306-4751-b367-a00000019000 = true info: f018d977-ac53-495a-8d5f-48e5665e63bd = true info: 9e8ea941-c306-aaaf-b367-u00000024000 = true info: fnewm028-v063-55b4-92b6-64398e7ge43f = true info: 44844B72-6054-3656-0230-D5FA6066FB5E = true info: } info: { } info: LOBBY: "bsee" [gamer-desktop:56112, uid=17634] has established connections to: 17364 debug: Loading module: /lua/ui/lobby/ainames.lua info: >> SendArmySettingsToServer: Slot 1 empty info: >> SendArmySettingsToServer: Setting army 1 for slot 2 info: >> SendArmySettingsToServer: Slot 3 empty info: >> SendArmySettingsToServer: Slot 4 empty info: >> SendArmySettingsToServer: Setting army 2 for slot 5 info: >> SendArmySettingsToServer: Setting army 3 for slot 6 info: >> SendArmySettingsToServer: Slot 7 empty info: >> SendArmySettingsToServer: Setting army 4 for slot 8 info: >> SendArmySettingsToServer: Slot 9 empty info: >> SendArmySettingsToServer: Slot 10 empty info: >> SendArmySettingsToServer: Slot 11 empty info: >> SendArmySettingsToServer: Slot 12 empty info: >> SendArmySettingsToServer: Slot 13 empty info: >> SendArmySettingsToServer: Slot 14 empty info: >> SendArmySettingsToServer: Slot 15 empty info: >> SendArmySettingsToServer: Slot 16 empty debug: Loading module: /lua/ui/game/gamemain.lua debug: -> Loading module: /lua/ui/game/wlduiprovider.lua debug: -> Loading module: /lua/ui/game/gamecommon.lua debug: -> Loading module: /lua/ui/controls.lua debug: -> Loading module: /lua/ui/game/chat.lua debug: -> -> Loading module: /lua/uiutilssorian.lua debug: -> -> Loading module: /lua/ui/notify/commands.lua debug: -> Loading module: /lua/shared/observable.lua debug: OpenMovie /movies/cybran_load.sfd: 5636 debug: Preparing movie /movies/cybran_load.sfd: 5636 debug: Preparing movie /movies/cybran_load.sfd: 5636 debug: Preparing movie /movies/cybran_load.sfd: 5636 debug: Preparing movie /movies/cybran_load.sfd: 5636 debug: Preparing movie /movies/cybran_load.sfd: 5636 debug: Preparing movie /movies/cybran_load.sfd: 5636 debug: Playing movie c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies\cybran_load.sfd: 5636 debug: Loading module: /lua/ui/help/loadingtips.lua info: Starting background task "Map loader /maps/phantom_flat_10x10_circle.v0002/phantom_flat_10x10_circle.scmap" info: Background task "Map loader /maps/phantom_flat_10x10_circle.v0002/phantom_flat_10x10_circle.scmap" running. info: Active game mods for blueprint loading: info: - 1: table: 159B27A8 info: - author: cino info: - copyright: info: - description: Increases Build Range by 2x info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - keywords: 2x build range+cino+1 info: - location: /mods/x2 build range info: - name: 2x Build Range info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 159B2208 info: - GAME: true info: - title: 2x Build Range ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: f018d977-ac53-495a-8d5f-48e5665e63bd info: - units: table: 159B23E8 info: - url: false info: - version: 1 info: - 2: table: 159B20A0 info: - author: Exavier Macbeth info: - conflicts: table: 159B7668 info: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight info: - description: The ultimate unit pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-Unleashed/icon.bmp info: - keywords: blackops faf: unleashed+exavier macbeth+24 info: - location: /mods/blackopsfaf-unleashed info: - name: BlackOps FAF: Unleashed info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - status: Game Mod info: - tags: table: 159B76E0 info: - GAME: true info: - title: BlackOps FAF: Unleashed ---- (v24.0) info: - type: GAME info: - ui_only: false info: - uid: 9e8ea941-c306-aaaf-b367-u00000024000 info: - units: table: 159B7708 info: - url: false info: - version: 24 info: - 3: table: 159B77D0 info: - after: table: 159B22A8 info: - author: Burnie info: - before: table: 159B70F0 info: - conflicts: table: 159B2D48 info: - copyright: Burnie info: - description: (For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem! info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/TotalMayhem/modicon.jpg info: - keywords: total mayhem+burnie+137 info: - location: /mods/totalmayhem info: - name: Total Mayhem info: - requires: table: 159B7208 info: - requiresNames: table: 159B7488 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 159B2078 info: - GAME: true info: - title: Total Mayhem ---- (v137.0) info: - type: GAME info: - ui_only: false info: - uid: 62e2j64a-TOMA-3652-01370-146as555a8u3 info: - units: table: 159B21E0 info: - url: http://forums.faforever.com/viewforum.php?f=47 info: - version: 137 info: - 4: table: 159B7168 info: - after: table: 159B7370 info: - author: maudlin27 info: - before: table: 159B7348 info: - conflicts: table: 159B78E8 info: - copyright: MIT License info: - description: Competitive AI for FAF utilising advanced micro. Faster to run than M27 in teamgames, similar in difficulty. Estimated as challenging for a 700-1200 global rated player. Supports FA, SC and Seraphim campaigns (as an AI teammate). More info: https://forum.faforever.com/topic/5331/m28ai-devlog-v1 info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/M28AI/M28AI.jpg info: - keywords: m28ai+maudlin27+63 info: - location: /mods/m28ai info: - name: M28AI info: - requires: table: 159B7730 info: - requiresNames: table: 159B7988 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 159B7550 info: - GAME: true info: - title: M28AI ---- (v63.0) info: - type: GAME info: - ui_only: false info: - uid: fnewm028-v063-55b4-92b6-64398e7ge43f info: - units: table: 159B73E8 info: - url: false info: - version: 63 info: - 5: table: 159B79B0 info: - author: Exavier Macbeth info: - conflicts: table: 159B7AA0 info: - 10: 9e8ef941-c537-4811-b527-d10035800602 info: - 11: 9d8ef941-c537-4811-b527-d10035800602 info: - 12: 9e8ea941-c306-4751-b367-e00000000302 info: - 13: 9e8ea941-c306-4751-b367-e05800000302 info: - 14: 9e8ea941-c306-4751-b368-a11100000100 info: - 15: 9e8ea941-c306-4751-b368-a11100000102 info: - 16: b28243b8-28dd-4fd5-bc05-269d0ce94f4d info: - 17: 9e8ea941-c306-4751-b367-f00000000005 info: - 18: 9e8ea941-c306-4751-b367-e20000000102 info: - 19: 9e8ea941-c306-4751-b367-e10000000104 info: - 1: 5048d937-4872-4e86-9f09-dd1806a0629c info: - 20: 9e8ea941-c306-4751-b367-a12345610000 info: - 21: 9e8ea941-c306-4751-b367-a11000000600 info: - 22: 9e8ea941-c306-4751-b367-a11000000502 info: - 23: 9e8ea941-c306-aaaf-b367-f00000000005 info: - 24: 9e8ea941-c306-4751-b367-a20000000502 info: - 25: 9e8ea941-c306-4751-rrrr-a20000000502 info: - 26: 10497e5a-a404-4bb7-8251-a33e3afab61e info: - 27: 10497e5a-a404-4bb7-8251-a33e3afab62e info: - 28: 10497e5a-a404-4bb7-8251-a33e3afab63e info: - 29: 10497e5a-a404-4bb7-8251-a33e3afab64e info: - 2: 9e8ea941-c506-4751-b367-e00000000302 info: - 30: 10497e5a-a404-4bb7-8251-a33e3afab65e info: - 31: 10497e5a-a404-4bb7-8251-a33e3afab60f info: - 32: 10497e5a-a404-4bb7-8211-a33e3afab60f info: - 33: 10497e5a-a404-4bb7-8212-a33e3afab60f info: - 34: 10497e5a-a404-4bb7-8251-a33e3afab66e info: - 35: 10497e5a-a404-4bb7-8251-a33e3afab67e info: - 36: 10497e5a-a404-4bb7-8251-a33e3afab68e info: - 37: 10497e5a-a404-4bb7-8251-a33e3afab69e info: - 38: 68c516fc-fe81-4b43-bb16-faec3998a01f info: - 39: 9e8ea941-c306-4751-b367-f10000000009 info: - 3: aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab info: - 40: 9e8ea941-c506-4711-b317-e00000000302 info: - 41: 9e8ea941-c306-4751-rrrr-a20000000503 info: - 42: 9e8ea941-m306-4751-rrrr-a11000000600 info: - 43: 9e8ea941-c306-4751-b367-a00000011000 info: - 44: 9e8ea941-c306-4751-b367-a00000012000 info: - 45: 9e8ea941-c306-4751-b367-a00000013000 info: - 46: 9e8ea941-c306-4751-b367-a00000014000 info: - 4: 9e8ef941-c506-4711-b527-d00000000602 info: - 5: 9e8ef941-c507-4711-b527-d00000000602 info: - 6: 9e8ef941-c806-4711-b527-d00000000602 info: - 7: 9e8ef941-c816-4711-b527-d00000000602 info: - 8: 9e8ef941-c507-4811-b527-d10035800602 info: - 9: 9e8ef941-c527-4811-b527-d10035800602 info: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer info: - description: The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-ACUs/icon.png info: - keywords: blackops faf: acus+exavier macbeth+19 info: - location: /mods/blackopsfaf-acus info: - name: BlackOps FAF: ACUs info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - special_thanks: Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - status: Game Mod info: - tags: table: 159B7A28 info: - GAME: true info: - title: BlackOps FAF: ACUs ---- (v19.0) info: - type: GAME info: - ui_only: false info: - uid: 9e8ea941-c306-4751-b367-a00000019000 info: - units: table: 159B72F8 info: - url: false info: - version: 19 info: - 6: table: 159B77A8 info: - author: Gas Powered Games info: - copyright: Copyright © 2006, Gas Powered Games info: - description: Increases resource production. (X2) info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - keywords: resource rich+gas powered games+1 info: - location: /mods/resourcerich info: - name: Resource Rich info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 159B7910 info: - GAME: true info: - title: Resource Rich ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 info: - units: table: 159B72D0 info: - url: false info: - version: 1 info: - 7: table: 159B7D98 info: - after: table: 159B7CD0 info: - author: Exavier Macbeth info: - before: table: 159B7E10 info: - conflicts: table: 159B7870 info: - copyright: 2009 Exavier Macbeth info: - description: The ultimate unit pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-EXUnits/icon.png info: - keywords: blackops faf: exunits+exavier macbeth+21 info: - location: /mods/blackopsfaf-exunits info: - name: BlackOps FAF: EXUnits info: - requires: table: 159B7E38 info: - requiresNames: table: 159B7EB0 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - status: Game Mod info: - tags: table: 159B7ED8 info: - GAME: true info: - title: BlackOps FAF: EXUnits ---- (v21.0) info: - type: GAME info: - ui_only: false info: - uid: 9e8ee941-c406-4751-b367-e10000021000 info: - units: table: 159B7F78 info: - url: false info: - version: 21 info: - 8: table: 159B7B18 info: - after: table: 159B7C58 info: - author: Uveso info: - before: table: 159B7F50 info: - conflicts: table: 159B7C30 info: - copyright: 2016-2022 Uveso info: - description: (For all gameversions) Experimental shields with nuclear repulsor technology, so nuke missiles can't penetrate them. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/NuclearRepulsorShields/NukRepShield.png info: - keywords: nuclear repulsor shields+uveso+23 info: - location: /mods/nuclearrepulsorshields info: - name: Nuclear Repulsor Shields info: - requires: table: 159B70A0 info: - requiresNames: table: 159B7640 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 159B7320 info: - GAME: true info: - title: Nuclear Repulsor Shields ---- (v23.0) info: - type: GAME info: - ui_only: false info: - uid: 44844B72-6054-3656-0230-D5FA6066FB5E info: - units: table: 159B7B90 info: - url: http://forum.faforever.com/topic/357 info: - version: 23 info: - 9: table: 159B7618 info: - after: table: 159C1BB8 info: - author: Eni info: - before: table: 159B7A50 info: - conflicts: table: 159C1F00 info: - copyright: info: - description: Changes AntiNuke missile cost and buildtime by /10 to allow games against multiple AIx info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - keywords: anti nuke price+eni+2 info: - location: /mods/cheapantinuke info: - name: Anti Nuke price info: - requires: table: 159B7BB8 info: - requiresNames: table: 159C1230 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 159C1000 info: - GAME: true info: - title: Anti Nuke Price ---- (v2.0) info: - type: GAME info: - ui_only: false info: - uid: 77778cf2-9b8b-11dc-8314-0800200c9a66 info: - units: table: 159C12F8 info: - url: false info: - version: 2 info: Hooked /lua/system/Blueprints.lua with /mods/x2 build range/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/blackopsfaf-unleashed/hook/lua/system/Blueprints.lua info: Hooked /lua/system/Blueprints.lua with /mods/resourcerich/hook/lua/system/Blueprints.lua info: Blueprints Loading... '*.bp' files info: Blueprints Loading: original files from /effects directory info: Blueprints Loading: original files from /env directory info: Blueprints Loading: original files from /meshes directory info: Blueprints Loading: original files from /projectiles directory info: Hooked /projectiles/adfovercharge01/adfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/adfovercharge01/adfovercharge01_proj.bp info: Hooked /projectiles/aimsaintantinuke01/aimsaintantinuke01_proj.bp with /mods/cheapantinuke/hook/projectiles/aimsaintantinuke01/aimsaintantinuke01_proj.bp info: Hooked /projectiles/caadissidentantinuke01/caadissidentantinuke01_proj.bp with /mods/cheapantinuke/hook/projectiles/caadissidentantinuke01/caadissidentantinuke01_proj.bp info: Hooked /projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/cdfcannonmolecularovercharge01/cdfcannonmolecularovercharge01_proj.bp info: Hooked /projectiles/laserbotterran01/laserbotterran01_proj.bp with /mods/blackopsfaf-acus/hook/projectiles/laserbotterran01/laserbotterran01_proj.bp info: Hooked /projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/sdfchronatroncannon02/sdfchronatroncannon02_proj.bp info: Hooked /projectiles/sifhuantinuke01/sifhuantinuke01_proj.bp with /mods/cheapantinuke/hook/projectiles/sifhuantinuke01/sifhuantinuke01_proj.bp info: Hooked /projectiles/tdfovercharge01/tdfovercharge01_proj.bp with /mods/blackopsfaf-unleashed/hook/projectiles/tdfovercharge01/tdfovercharge01_proj.bp info: Hooked /projectiles/timmissileintercerptor01/timmissileintercerptor01_proj.bp with /mods/cheapantinuke/hook/projectiles/timmissileintercerptor01/timmissileintercerptor01_proj.bp info: Blueprints Loading: original files from /props directory info: Blueprints Loading: original files from /units directory info: Hooked /units/uaa0310/uaa0310_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uaa0310/uaa0310_unit.bp info: Hooked /units/uab1102/uab1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab1102/uab1102_unit.bp info: Hooked /units/uab4302/uab4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uab4302/uab4302_unit.bp info: Hooked /units/uas0401/uas0401_unit.bp with /mods/blackopsfaf-unleashed/hook/units/uas0401/uas0401_unit.bp info: Hooked /units/ueb1102/ueb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb1102/ueb1102_unit.bp info: Hooked /units/ueb4302/ueb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/ueb4302/ueb4302_unit.bp info: Hooked /units/urb1102/urb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb1102/urb1102_unit.bp info: Hooked /units/urb4302/urb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/urb4302/urb4302_unit.bp info: Hooked /units/xsb1102/xsb1102_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb1102/xsb1102_unit.bp info: Hooked /units/xsb4302/xsb4302_unit.bp with /mods/blackopsfaf-unleashed/hook/units/xsb4302/xsb4302_unit.bp info: Blueprints Loading: modded files from "2x Build Range" mod info: Blueprints Loading: modded files from "BlackOps FAF: Unleashed" mod info: Blueprints Loading: modded files from "Total Mayhem" mod info: Blueprints Loading: modded files from "M28AI" mod info: Blueprints Loading: modded files from "BlackOps FAF: ACUs" mod info: Blueprints Loading: modded files from "Resource Rich" mod info: Blueprints Loading: modded files from "BlackOps FAF: EXUnits" mod info: Blueprints Loading: modded files from "Nuclear Repulsor Shields" mod info: Blueprints Loading: modded files from "Anti Nuke price" mod info: Blueprints Extracting mesh... info: Blueprints Modding... warning: Inconsistent shooter cap defined for projectile /mods/blackopsfaf-exunits/projectiles/uefclustercruise01/uefclustercruise01_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/blackopsfaf-unleashed/projectiles/artemiscannon02/artemiscannon02_proj.bp, it should match its health warning: Inconsistent shooter cap defined for projectile /mods/blackopsfaf-unleashed/projectiles/gargempwarhead01/gargempwarhead01_proj.bp, it should match its health warning: Overriding the size of the collision sphere of unit ( brnat3airsup ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat2fig1 ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( brot1mt ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( ope6003 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( brpt1htt3 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( opc1002 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( broat2fibo ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brpat2figbo ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( bal0206 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( brpt1exm1 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( urc0001 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( bel9010 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( brnat2fighter ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( brot1exm2 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( brnat3bomber ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( uxl0021 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( broat3bomber ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat1intc ), it should be atleast 10 percent ( 1.8000000715256 ) of the maximum speed ( 18 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat1advfig ), it should be atleast 10 percent ( 1.7000000476837 ) of the maximum speed ( 17 ) to guarantee proper functioning beam weapons warning: Overriding the size of the collision sphere of unit ( brmat3asup ), it should be atleast 10 percent ( 2.2999999523163 ) of the maximum speed ( 23 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( brpt1bt ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( brpt1ht ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the y axis of collision box of unit ( ope2003 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( broat3asup ), it should be atleast 10 percent ( 2.5 ) of the maximum speed ( 25 ) to guarantee proper functioning beam weapons warning: Overriding the y axis of collision box of unit ( uec0001 ), it should be atleast 0.5 to guarantee proper functioning gunships warning: Overriding the size of the collision sphere of unit ( brnat1intc ), it should be atleast 10 percent ( 2 ) of the maximum speed ( 20 ) to guarantee proper functioning beam weapons info: Blueprints Loading... completed: 604 original, 347 modded, and 116 preset units info: Blueprints Loading... completed: 392 original and 296 modded projectiles info: Blueprints Registering... debug: MEM: -31 bytes RULE info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/user/prefs.lua debug: -> Loading module: /lua/options/optionslogic.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua debug: Loading module: /lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/totalmayhem/hook/lua/ui/uiutil.lua info: Hooked /lua/ui/uiutil.lua with /mods/nuclearrepulsorshields/hook/lua/ui/uiutil.lua debug: -> Loading module: /lua/lazyvar.lua debug: -> Loading module: /lua/maui/layouthelpers.lua debug: -> Loading module: /lua/maui/group.lua debug: -> -> Loading module: /lua/maui/control.lua debug: -> Loading module: /lua/maui/text.lua debug: -> Loading module: /lua/maui/multilinetext.lua debug: -> Loading module: /lua/maui/button.lua debug: -> -> Loading module: /lua/maui/bitmap.lua debug: -> -> Loading module: /lua/maui/dragger.lua debug: -> Loading module: /lua/maui/edit.lua debug: -> -> Loading module: /lua/utf.lua debug: -> Loading module: /lua/ui/controls/checkbox.lua debug: -> Loading module: /lua/maui/radiobuttons.lua debug: -> -> Loading module: /lua/maui/checkbox.lua debug: -> -> Loading module: /lua/maui/border.lua debug: -> Loading module: /lua/maui/scrollbar.lua debug: -> Loading module: /lua/maui/cursor.lua debug: -> Loading module: /lua/ui/controls/border.lua debug: -> -> Loading module: /lua/ui/controls/ninepatch.lua debug: -> Loading module: /lua/maui/itemlist.lua debug: -> Loading module: /lua/skins/layouts.lua debug: -> Loading module: /lua/ui/controls/popups/popup.lua debug: -> -> Loading module: /lua/ui/dialogs/eschandler.lua debug: -> -> -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/ui/controls/popups/inputdialog.lua debug: -> Loading module: /lua/skins/skins.lua debug: -> Loading module: /lua/maui/window.lua info: Total Mayhem: [uiutil.lua, line:1751] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Nuclear Repulsor Shields: [uiutil.lua 1790] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: /savereplay info: REPLAY ID: 21602429 info: Active mods in session: info: - 1: table: 1CA849D8 info: - author: cino info: - copyright: info: - description: Increases Build Range by 2x info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - keywords: 2x build range+cino+1 info: - location: /mods/x2 build range info: - name: 2x Build Range info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1CA84A00 info: - GAME: true info: - title: 2x Build Range ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: f018d977-ac53-495a-8d5f-48e5665e63bd info: - units: table: 1CA84A50 info: - url: false info: - version: 1 info: - 2: table: 1CA84AA0 info: - author: Exavier Macbeth info: - conflicts: table: 1CA84690 info: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight info: - description: The ultimate unit pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-Unleashed/icon.bmp info: - keywords: blackops faf: unleashed+exavier macbeth+24 info: - location: /mods/blackopsfaf-unleashed info: - name: BlackOps FAF: Unleashed info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - status: Game Mod info: - tags: table: 1CA845C8 info: - GAME: true info: - title: BlackOps FAF: Unleashed ---- (v24.0) info: - type: GAME info: - ui_only: false info: - uid: 9e8ea941-c306-aaaf-b367-u00000024000 info: - units: table: 1CA84640 info: - url: false info: - version: 24 info: - 3: table: 1CA846B8 info: - after: table: 1CA84708 info: - author: Burnie info: - before: table: 1CA846E0 info: - conflicts: table: 1CA847D0 info: - copyright: Burnie info: - description: (For all gameversions) This mod adds alot more units with full AI support. Prepare for mayhem! info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/TotalMayhem/modicon.jpg info: - keywords: total mayhem+burnie+137 info: - location: /mods/totalmayhem info: - name: Total Mayhem info: - requires: table: 1CA84370 info: - requiresNames: table: 1CA84820 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1CA84730 info: - GAME: true info: - title: Total Mayhem ---- (v137.0) info: - type: GAME info: - ui_only: false info: - uid: 62e2j64a-TOMA-3652-01370-146as555a8u3 info: - units: table: 1CA84780 info: - url: http://forums.faforever.com/viewforum.php?f=47 info: - version: 137 info: - 4: table: 1CA84398 info: - after: table: 1CA843E8 info: - author: maudlin27 info: - before: table: 1CA843C0 info: - conflicts: table: 1CA844B0 info: - copyright: MIT License info: - description: Competitive AI for FAF utilising advanced micro. Faster to run than M27 in teamgames, similar in difficulty. Estimated as challenging for a 700-1200 global rated player. Supports FA, SC and Seraphim campaigns (as an AI teammate). More info: https://forum.faforever.com/topic/5331/m28ai-devlog-v1 info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/M28AI/M28AI.jpg info: - keywords: m28ai+maudlin27+63 info: - location: /mods/m28ai info: - name: M28AI info: - requires: table: 1CA84528 info: - requiresNames: table: 1CA84500 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1CA84410 info: - GAME: true info: - title: M28AI ---- (v63.0) info: - type: GAME info: - ui_only: false info: - uid: fnewm028-v063-55b4-92b6-64398e7ge43f info: - units: table: 1CA84488 info: - url: false info: - version: 63 info: - 5: table: 1CA84550 info: - author: Exavier Macbeth info: - conflicts: table: 1CA840F0 info: - 10: 9e8ef941-c537-4811-b527-d10035800602 info: - 11: 9d8ef941-c537-4811-b527-d10035800602 info: - 12: 9e8ea941-c306-4751-b367-e00000000302 info: - 13: 9e8ea941-c306-4751-b367-e05800000302 info: - 14: 9e8ea941-c306-4751-b368-a11100000100 info: - 15: 9e8ea941-c306-4751-b368-a11100000102 info: - 16: b28243b8-28dd-4fd5-bc05-269d0ce94f4d info: - 17: 9e8ea941-c306-4751-b367-f00000000005 info: - 18: 9e8ea941-c306-4751-b367-e20000000102 info: - 19: 9e8ea941-c306-4751-b367-e10000000104 info: - 1: 5048d937-4872-4e86-9f09-dd1806a0629c info: - 20: 9e8ea941-c306-4751-b367-a12345610000 info: - 21: 9e8ea941-c306-4751-b367-a11000000600 info: - 22: 9e8ea941-c306-4751-b367-a11000000502 info: - 23: 9e8ea941-c306-aaaf-b367-f00000000005 info: - 24: 9e8ea941-c306-4751-b367-a20000000502 info: - 25: 9e8ea941-c306-4751-rrrr-a20000000502 info: - 26: 10497e5a-a404-4bb7-8251-a33e3afab61e info: - 27: 10497e5a-a404-4bb7-8251-a33e3afab62e info: - 28: 10497e5a-a404-4bb7-8251-a33e3afab63e info: - 29: 10497e5a-a404-4bb7-8251-a33e3afab64e info: - 2: 9e8ea941-c506-4751-b367-e00000000302 info: - 30: 10497e5a-a404-4bb7-8251-a33e3afab65e info: - 31: 10497e5a-a404-4bb7-8251-a33e3afab60f info: - 32: 10497e5a-a404-4bb7-8211-a33e3afab60f info: - 33: 10497e5a-a404-4bb7-8212-a33e3afab60f info: - 34: 10497e5a-a404-4bb7-8251-a33e3afab66e info: - 35: 10497e5a-a404-4bb7-8251-a33e3afab67e info: - 36: 10497e5a-a404-4bb7-8251-a33e3afab68e info: - 37: 10497e5a-a404-4bb7-8251-a33e3afab69e info: - 38: 68c516fc-fe81-4b43-bb16-faec3998a01f info: - 39: 9e8ea941-c306-4751-b367-f10000000009 info: - 3: aaaaaaaa-aaaa-aaaa-aaaa-aaaaaaaaaaab info: - 40: 9e8ea941-c506-4711-b317-e00000000302 info: - 41: 9e8ea941-c306-4751-rrrr-a20000000503 info: - 42: 9e8ea941-m306-4751-rrrr-a11000000600 info: - 43: 9e8ea941-c306-4751-b367-a00000011000 info: - 44: 9e8ea941-c306-4751-b367-a00000012000 info: - 45: 9e8ea941-c306-4751-b367-a00000013000 info: - 46: 9e8ea941-c306-4751-b367-a00000014000 info: - 4: 9e8ef941-c506-4711-b527-d00000000602 info: - 5: 9e8ef941-c507-4711-b527-d00000000602 info: - 6: 9e8ef941-c806-4711-b527-d00000000602 info: - 7: 9e8ef941-c816-4711-b527-d00000000602 info: - 8: 9e8ef941-c507-4811-b527-d10035800602 info: - 9: 9e8ef941-c527-4811-b527-d10035800602 info: - copyright: 2009 Exavier Macbeth, lt_hawkeye, orangeknight, IceDreamer info: - description: The ultimate ACU upgrade pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-ACUs/icon.png info: - keywords: blackops faf: acus+exavier macbeth+19 info: - location: /mods/blackopsfaf-acus info: - name: BlackOps FAF: ACUs info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - special_thanks: Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - status: Game Mod info: - tags: table: 1CA84578 info: - GAME: true info: - title: BlackOps FAF: ACUs ---- (v19.0) info: - type: GAME info: - ui_only: false info: - uid: 9e8ea941-c306-4751-b367-a00000019000 info: - units: table: 1CA840C8 info: - url: false info: - version: 19 info: - 6: table: 1CA84140 info: - author: Gas Powered Games info: - copyright: Copyright © 2006, Gas Powered Games info: - description: Increases resource production. (X2) info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - keywords: resource rich+gas powered games+1 info: - location: /mods/resourcerich info: - name: Resource Rich info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1CA84168 info: - GAME: true info: - title: Resource Rich ---- (v1.0) info: - type: GAME info: - ui_only: false info: - uid: 74A9EAB2-E851-11DB-A1F1-F2C755D89593 info: - units: table: 1CA841B8 info: - url: false info: - version: 1 info: - 7: table: 1CA84258 info: - after: table: 1CA842D0 info: - author: Exavier Macbeth info: - before: table: 1CA84280 info: - conflicts: table: 1CA85208 info: - copyright: 2009 Exavier Macbeth info: - description: The ultimate unit pack, re-engineered for FAF 3680 or later info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/BlackOpsFAF-EXUnits/icon.png info: - keywords: blackops faf: exunits+exavier macbeth+21 info: - location: /mods/blackopsfaf-exunits info: - name: BlackOps FAF: EXUnits info: - requires: table: 1CA842A8 info: - requiresNames: table: 1CA851E0 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - special_thanks: IceDreamer, Uveso, Softles, Nojoke185, ZephyrWarrior, Raistlfiren, Nocaps, Netjaxx info: - status: Game Mod info: - tags: table: 1CA842F8 info: - GAME: true info: - title: BlackOps FAF: EXUnits ---- (v21.0) info: - type: GAME info: - ui_only: false info: - uid: 9e8ee941-c406-4751-b367-e10000021000 info: - units: table: 1CA85230 info: - url: false info: - version: 21 info: - 8: table: 1CA851B8 info: - after: table: 1CA85168 info: - author: Uveso info: - before: table: 1CA85190 info: - conflicts: table: 1CA850A0 info: - copyright: 2016-2022 Uveso info: - description: (For all gameversions) Experimental shields with nuclear repulsor technology, so nuke missiles can't penetrate them. info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /mods/NuclearRepulsorShields/NukRepShield.png info: - keywords: nuclear repulsor shields+uveso+23 info: - location: /mods/nuclearrepulsorshields info: - name: Nuclear Repulsor Shields info: - requires: table: 1CA85050 info: - requiresNames: table: 1CA85078 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1CA85140 info: - GAME: true info: - title: Nuclear Repulsor Shields ---- (v23.0) info: - type: GAME info: - ui_only: false info: - uid: 44844B72-6054-3656-0230-D5FA6066FB5E info: - units: table: 1CA850C8 info: - url: http://forum.faforever.com/topic/357 info: - version: 23 info: - 9: table: 1CA85028 info: - after: table: 1CA840A0 info: - author: Eni info: - before: table: 1CA85000 info: - conflicts: table: 1CA85DE8 info: - copyright: info: - description: Changes AntiNuke missile cost and buildtime by /10 to allow games against multiple AIx info: - enabled: true info: - exclusive: false info: - github: false info: - hookdir: /hook info: - icon: /textures/ui/common/dialogs/mod-manager/generic-icon_bmp.dds info: - keywords: anti nuke price+eni+2 info: - location: /mods/cheapantinuke info: - name: Anti Nuke price info: - requires: table: 1CA85E60 info: - requiresNames: table: 1CA85E10 info: - selectable: true info: - shadowdir: /shadow info: - sort: GAME info: - status: Game Mod info: - tags: table: 1CA85D48 info: - GAME: true info: - title: Anti Nuke Price ---- (v2.0) info: - type: GAME info: - ui_only: false info: - uid: 77778cf2-9b8b-11dc-8314-0800200c9a66 info: - units: table: 1CA85D98 info: - url: false info: - version: 2 debug: Loading module: /lua/ui/game/reclaim.lua debug: -> Loading module: /lua/shared/color.lua debug: Loading module: /lua/ui/notify/notify.lua debug: -> Loading module: /lua/ui/game/chat.lua debug: -> -> Loading module: /lua/uiutilssorian.lua debug: -> -> Loading module: /lua/maui/effecthelpers.lua debug: -> -> Loading module: /lua/ui/controls/combo.lua debug: -> -> -> Loading module: /lua/ui/uimain.lua debug: -> -> -> -> Loading module: /lua/multiplayer/onlineprovider.lua debug: -> -> -> -> Loading module: /lua/ui/campaign/campaignmanager.lua debug: -> -> Loading module: /lua/maui/slider.lua debug: -> -> Loading module: /lua/ui/game/tooltip.lua debug: -> -> -> Loading module: /lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/totalmayhem/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/tooltips.lua info: Hooked /lua/ui/help/tooltips.lua with /mods/blackopsfaf-exunits/hook/lua/ui/help/tooltips.lua debug: -> -> -> Loading module: /lua/keymap/defaultkeymap.lua debug: -> -> -> Loading module: /mods/m28ai/lua/ai/lobbytooltips/tooltips.lua debug: -> -> Loading module: /lua/ui/controls.lua debug: -> -> Loading module: /lua/factions.lua info: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua debug: -> -> Loading module: /lua/ui/notify/commands.lua debug: -> Loading module: /lua/ui/notify/defaultmessages.lua debug: -> Loading module: /lua/ui/notify/notifyoverlay.lua debug: MEM: -5247026 bytes STIMap debug: MEM: -5247026 bytes LoadTexturing debug: MEM: -5247026 bytes WaterMask debug: MEM: -12252683 bytes TERRAIN info: Background task "Map loader /maps/phantom_flat_10x10_circle.v0002/phantom_flat_10x10_circle.scmap" finished. info: Saving replay to "gpgnet://127.0.0.1:62206/21602429/ender06.SCFAreplay" debug: MEM: -4 bytes LUABP info: Hooked /lua/simInit.lua with /mods/blackopsfaf-unleashed/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/totalmayhem/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/m28ai/hook/lua/simInit.lua info: Hooked /lua/simInit.lua with /mods/nuclearrepulsorshields/hook/lua/simInit.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua info: Hooked /loc/us/strings_db.lua with /mods/blackopsfaf-unleashed/hook/loc/us/strings_db.lua debug: Loading module: /lua/mods.lua debug: -> Loading module: /lua/system/setutils.lua debug: Loading module: /lua/sim/buffdefinitions.lua debug: -> Loading module: /lua/sim/adjacencybuffs.lua info: Hooked /lua/sim/adjacencybuffs.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/adjacencybuffs.lua debug: -> -> Loading module: /lua/sim/adjacencybufffunctions.lua debug: -> Loading module: /lua/sim/cheatbuffs.lua debug: Loading module: /lua/scenarioframework.lua info: Hooked /lua/scenarioframework.lua with /mods/m28ai/hook/lua/scenarioframework.lua info: Hooked /lua/scenarioframework.lua with /mods/blackopsfaf-acus/hook/lua/scenarioframework.lua debug: -> Loading module: /lua/simsyncutils.lua debug: -> Loading module: /lua/sim/categoryutils.lua debug: -> Loading module: /lua/cinematics.lua debug: -> -> Loading module: /lua/simcamera.lua debug: -> -> -> Loading module: /lua/system/singleevent.lua debug: -> -> Loading module: /lua/sim/scenarioutilities.lua info: Hooked /lua/sim/scenarioutilities.lua with /mods/m28ai/hook/lua/sim/scenarioutilities.lua info: Hooked /lua/sim/scenarioutilities.lua with /mods/blackopsfaf-acus/hook/lua/sim/scenarioutilities.lua debug: -> -> -> Loading module: /lua/sim/entity.lua debug: -> Loading module: /lua/game.lua debug: -> -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: -> Loading module: /lua/sim/simuistate.lua debug: -> Loading module: /lua/scenariotriggers.lua info: Hooked /lua/scenariotriggers.lua with /mods/m28ai/hook/lua/scenariotriggers.lua debug: -> Loading module: /lua/sim/vizmarker.lua debug: -> Loading module: /lua/simobjectives.lua info: Hooked /lua/simobjectives.lua with /mods/m28ai/hook/lua/simobjectives.lua debug: -> Loading module: /lua/simpinggroup.lua debug: Loading module: /lua/ai/aiutilities.lua debug: -> Loading module: /lua/buildingtemplates.lua info: Hooked /lua/buildingtemplates.lua with /mods/totalmayhem/hook/lua/buildingtemplates.lua info: Hooked /lua/buildingtemplates.lua with /mods/nuclearrepulsorshields/hook/lua/buildingtemplates.lua debug: -> Loading module: /lua/unittemplates.lua debug: -> Loading module: /lua/utilities.lua debug: -> Loading module: /lua/ai/aiattackutilities.lua debug: -> -> Loading module: /lua/ai/transportutilities.lua debug: -> -> -> Loading module: /lua/sim/navutils.lua info: Hooked /lua/sim/navutils.lua with /mods/m28ai/hook/lua/sim/navutils.lua debug: -> -> -> -> Loading module: /lua/shared/navgenerator.lua debug: -> -> -> -> Loading module: /lua/shared/color.lua debug: -> -> -> -> Loading module: /lua/sim/navgenerator.lua debug: -> -> -> -> Loading module: /lua/sim/navdatastructures.lua debug: -> -> Loading module: /lua/ai/sorianutilities.lua debug: -> -> -> Loading module: /lua/ai/sorianlang.lua debug: -> Loading module: /lua/sim/buff.lua debug: -> Loading module: /lua/ai/aibehaviors.lua debug: -> -> Loading module: /lua/editor/unitcountbuildconditions.lua info: Hooked /lua/editor/unitcountbuildconditions.lua with /mods/nuclearrepulsorshields/hook/lua/editor/unitcountbuildconditions.lua debug: -> -> Loading module: /lua/ai/aibuildstructures.lua debug: -> -> -> Loading module: /lua/basetemplates.lua debug: Loading module: /mods/m28ai/lua/ai/m28map.lua debug: -> Loading module: /mods/m28ai/lua/ai/m28profiler.lua debug: -> -> Loading module: /mods/m28ai/lua/m28config.lua debug: -> -> Loading module: /mods/m28ai/lua/ai/m28utilities.lua debug: -> -> -> Loading module: /mods/m28ai/lua/ai/m28overseer.lua debug: -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28unitinfo.lua debug: -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28economy.lua debug: -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28team.lua debug: -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28conditions.lua debug: -> -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28orders.lua debug: -> -> -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28engineer.lua debug: -> -> -> -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28factory.lua debug: -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28building.lua debug: -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28logic.lua debug: -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28chat.lua debug: -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28air.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28land.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28navy.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28acu.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28micro.lua debug: -> -> -> -> -> -> -> -> -> -> -> -> -> Loading module: /mods/m28ai/lua/ai/m28events.lua debug: MEM: -4 bytes OGRID debug: Loading module: /lua/ai/gridreclaim.lua debug: -> Loading module: /lua/ai/grid.lua debug: Loading module: /lua/triggermanager.lua debug: Loading module: /lua/scenarioenvironment.lua debug: Loading module: /lua/ui/lobby/lobbyoptions.lua info: RestrictedCategories { info: RestrictedCategories 1 = "Teleporter" info: RestrictedCategories 2 = "xea0002" info: RestrictedCategories 3 = "qsb4410" info: RestrictedCategories 4 = "xeb2402" info: RestrictedCategories 5 = "qrb4409" info: RestrictedCategories 6 = "eea0002" info: RestrictedCategories 7 = "qsb4409" info: RestrictedCategories 8 = "brnt3perses" info: RestrictedCategories 9 = "qeb4410" info: RestrictedCategories 10 = "qab4409" info: RestrictedCategories 11 = "dal0310" info: RestrictedCategories 12 = "qeb4409" info: RestrictedCategories 13 = "qrb4410" info: RestrictedCategories 14 = "bra0409" info: RestrictedCategories 15 = "eeb0402" info: RestrictedCategories 16 = "qab4410" info: RestrictedCategories } debug: Loading module: /lua/ui/lobby/unitsrestrictions.lua info: restriction.custom: "Teleporter" info: restriction.custom: "xea0002" info: restriction.custom: "qsb4410" info: restriction.custom: "xeb2402" info: restriction.custom: "qrb4409" info: restriction.custom: "eea0002" info: restriction.custom: "qsb4409" info: restriction.custom: "brnt3perses" info: restriction.custom: "qeb4410" info: restriction.custom: "qab4409" info: restriction.custom: "dal0310" info: restriction.custom: "qeb4409" info: restriction.custom: "qrb4410" info: restriction.custom: "bra0409" info: restriction.custom: "eeb0402" info: restriction.custom: "qab4410" info: restriction.build (Teleporter) + (xea0002) + (qsb4410) + (xeb2402) + (qrb4409) + (eea0002) + (qsb4409) + (brnt3perses) + (qeb4410) + (qab4409) + (dal0310) + (qeb4409) + (qrb4410) + (bra0409) + (eeb0402) + (qab4410) debug: Loading module: /lua/enhancementcommon.lua info: Loading save file: /maps/phantom_flat_10x10_circle.v0002/phantom_flat_10x10_circle_save.lua info: Loading script file: /maps/phantom_flat_10x10_circle.v0002/phantom_flat_10x10_circle_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/lua/ai/aibuilders/hydrocarbonupgrade.lua debug: Loading module: /mods/totalmayhem/lua/ai/aibuilders/totalmayhembuilder.lua debug: Loading module: /mods/totalmayhem/lua/ai/aibuilders/totalmayhemdefenseupgrade.lua debug: Loading module: /mods/nuclearrepulsorshields/lua/ai/aibuilders/nuclearrepulsorshields.lua debug: Loading module: /lua/aibrain.lua info: Hooked /lua/aibrain.lua with /mods/m28ai/hook/lua/aibrain.lua debug: -> Loading module: /lua/simutils.lua info: Hooked /lua/simutils.lua with /mods/m28ai/hook/lua/simutils.lua debug: -> -> Loading module: /lua/wreckage.lua info: Hooked /lua/wreckage.lua with /mods/m28ai/hook/lua/wreckage.lua debug: -> -> -> Loading module: /lua/sim/prop.lua info: Hooked /lua/sim/prop.lua with /mods/m28ai/hook/lua/sim/prop.lua debug: -> -> -> -> Loading module: /lua/effectutilities.lua debug: -> -> -> -> -> Loading module: /lua/effecttemplates.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesseraphim.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesopti.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesuef.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesgeneric.lua debug: -> -> -> -> -> Loading module: /lua/effectutilitiesaeon.lua debug: -> -> Loading module: /lua/simplayerquery.lua debug: -> Loading module: /lua/sim/score.lua debug: -> Loading module: /lua/factions.lua info: Hooked /lua/factions.lua with /mods/blackopsfaf-acus/hook/lua/factions.lua debug: Loading module: /lua/aipersonality.lua debug: Loading module: /lua/platoon.lua debug: -> Loading module: /lua/upgradetemplates.lua info: Hooked /lua/upgradetemplates.lua with /mods/blackopsfaf-unleashed/hook/lua/upgradetemplates.lua info: Hooked /lua/upgradetemplates.lua with /mods/totalmayhem/hook/lua/upgradetemplates.lua debug: -> Loading module: /lua/scenarioplatoonai.lua debug: Loading module: /lua/aibrains/index.lua info: Hooked /lua/aibrains/index.lua with /mods/m28ai/hook/lua/aibrains/index.lua debug: -> Loading module: /mods/m28ai/lua/ai/m28brain.lua warning: NUM PROPS = 0 debug: Loading module: /lua/sim/matchstate.lua debug: Loading module: /lua/sim/markerutilities.lua debug: -> Loading module: /lua/system/utils.lua debug: -> Loading module: /lua/sim/markerutilities/expansions.lua debug: -> Loading module: /lua/sim/markerutilities/navalareas.lua debug: -> Loading module: /lua/sim/markerutilities/rallypoints.lua info: Initialize Armies brain nickname is ender06 info: CreateArmy group ARMY_2 debug: Loading module: /mods/blackopsfaf-acus/units/erl0001/erl0001_script.lua debug: -> Loading module: /lua/defaultunits.lua info: Hooked /lua/defaultunits.lua with /mods/m28ai/hook/lua/defaultunits.lua info: Hooked /lua/defaultunits.lua with /mods/blackopsfaf-acus/hook/lua/defaultunits.lua debug: -> -> Loading module: /lua/sim/units/components/transportunitcomponent.lua debug: -> -> Loading module: /lua/sim/units/structureunit.lua debug: -> -> -> Loading module: /lua/sim/unit.lua info: Hooked /lua/sim/unit.lua with /mods/blackopsfaf-unleashed/hook/lua/sim/unit.lua info: Hooked /lua/sim/unit.lua with /mods/m28ai/hook/lua/sim/unit.lua debug: -> -> -> -> Loading module: /lua/defaultexplosions.lua debug: -> -> -> -> Loading module: /lua/shield.lua info: Hooked /lua/shield.lua with /mods/m28ai/hook/lua/shield.lua info: Hooked /lua/shield.lua with /mods/nuclearrepulsorshields/hook/lua/shield.lua debug: -> -> -> -> Loading module: /lua/sim/weapon.lua debug: -> -> -> -> -> Loading module: /lua/sim/nukedamage.lua info: Hooked /lua/sim/nukedamage.lua with /mods/nuclearrepulsorshields/hook/lua/sim/nukedamage.lua debug: -> -> -> -> Loading module: /lua/defaultcomponents.lua debug: Sim mod detected - adding in missing fields to unit class to improve compatibility debug: -> -> -> -> Loading module: /mods/blackopsfaf-unleashed/lua/blackopseffecttemplates.lua debug: -> -> -> Loading module: /lua/sim/terrainutils.lua debug: -> -> -> Loading module: /lua/shared/quaternions.lua debug: -> -> -> Loading module: /lua/tarmacs.lua debug: -> -> Loading module: /lua/sim/units/airstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/concretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/radarunit.lua debug: -> -> Loading module: /lua/sim/units/radarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/sonarunit.lua debug: -> -> Loading module: /lua/sim/units/shieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/transportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/wallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/factoryunit.lua debug: -> -> Loading module: /lua/sim/units/airfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/landfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/quantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/masscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/massfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/massstorageunit.lua debug: -> -> Loading module: /lua/sim/units/energycreationunit.lua debug: -> -> Loading module: /lua/sim/units/energystorageunit.lua debug: -> -> Loading module: /lua/sim/units/mobileunit.lua debug: -> -> Loading module: /lua/sim/units/walkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/subunit.lua debug: -> -> Loading module: /lua/sim/units/airunit.lua debug: -> -> Loading module: /lua/sim/units/landunit.lua debug: -> -> Loading module: /lua/sim/units/seaunit.lua debug: -> -> Loading module: /lua/sim/units/hoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/slowhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/constructionunit.lua debug: -> -> Loading module: /lua/sim/units/amphibiouslandunit.lua debug: -> -> Loading module: /lua/sim/units/slowamphibiouslandunit.lua debug: -> -> Loading module: /lua/sim/units/commandunit.lua debug: -> -> Loading module: /lua/sim/units/acuunit.lua debug: -> -> Loading module: /lua/sim/units/airtransportunit.lua debug: -> -> Loading module: /lua/sim/units/aircraftcarrierunit.lua debug: -> -> Loading module: /lua/sim/units/shieldhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/shieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/shieldseaunit.lua debug: -> -> Loading module: /lua/sim/units/externalfactoryunit.lua debug: -> Loading module: /lua/cybranweapons.lua debug: -> -> Loading module: /lua/sim/defaultweapons.lua info: Hooked /lua/sim/defaultweapons.lua with /mods/totalmayhem/hook/lua/sim/defaultweapons.lua info: Hooked /lua/sim/defaultweapons.lua with /mods/m28ai/hook/lua/sim/defaultweapons.lua info: Hooked /lua/sim/defaultweapons.lua with /mods/nuclearrepulsorshields/hook/lua/sim/defaultweapons.lua debug: -> -> -> Loading module: /lua/sim/collisionbeam.lua debug: -> -> -> -> Loading module: /lua/sim/defaultdamage.lua debug: -> -> Loading module: /lua/defaultcollisionbeams.lua debug: -> Loading module: /mods/blackopsfaf-acus/lua/acusweapons.lua debug: -> -> Loading module: /mods/blackopsfaf-acus/lua/acusdefaultcollisionbeams.lua debug: -> -> Loading module: /lua/seraphimweapons.lua debug: -> -> Loading module: /mods/blackopsfaf-acus/lua/acuseffecttemplates.lua debug: Loading module: /lua/sim/navigator.lua debug: Loading module: /lua/armordefinition.lua info: Hooked /lua/armordefinition.lua with /mods/blackopsfaf-unleashed/hook/lua/armordefinition.lua info: Initialize Armies brain nickname is bsee info: CreateArmy group ARMY_5 debug: Loading module: /mods/blackopsfaf-acus/units/eel0001/eel0001_script.lua debug: -> Loading module: /lua/terranweapons.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdffragmentationgrenadelauncherweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfplasmacannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tiffraglauncherweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfheavyplasmagatlingweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdflightplasmacannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfheavyplasmacannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfheavyplasmagatlingcannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfoverchargeweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfmachinegunweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfgausscannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfshipgausscannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdflandgausscannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfzephyrcannonweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfriotweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taaginsurapidpulseweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfionizedplasmacannon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tdfhiroplasmacannon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taaflakartillerycannon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taalinkedrailgun.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tairtoairlinkedrailgun.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcruisemissileunpackinglauncher.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcruisemissilelauncher.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcruisemissilelaunchersub.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tsamlauncher.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tantorpedolandweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tantorpedoangler.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifsmartcharge.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifstrategicmissileweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifartilleryweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifcarpetbombweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifsmallyieldnuclearbombweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tifhighballisticmortarweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/taminterceptorweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/tamphalanxweapon.lua debug: -> -> Loading module: /lua/sim/weapons/uef/torbitaldeathlaserbeamweapon.lua info: Initialize Armies brain nickname is Ronald (AIx: M28) info: CreateArmy group ARMY_6 info: Initialize Armies brain nickname is CR07-A (AIx: M28) info: CreateArmy group ARMY_8 info: Initialize Armies brain nickname is civilian info: Initialize Armies brain nickname is civilian debug: Loading module: /lua/sim/recall.lua debug: -> Loading module: /lua/simdiplomacy.lua info: * Total Mayhem: [siminit.lua, line:610] - Running from: @c:\programdata\faforever\gamedata\lua.nx2\lua\siminit.lua. info: * Total Mayhem: [siminit.lua, line:611] - Checking directory /mods/ for TotalMayhem... info: * Total Mayhem: [siminit.lua, line:618] - Found directory: /mods/totalmayhem/mod_info.lua. info: * Total Mayhem: [siminit.lua, line:623] - Check OK. Found 1 TotalMayhem directory. info: * Total Mayhem: [siminit.lua, line:627] - Checking files and filesize for TotalMayhem... info: * Total Mayhem: [siminit.lua, line:654] - Check OK! files: 2178, bytecount: 749995008. debug: Loading module: /lua/maui/frame.lua debug: Loading module: /lua/ui/game/gamemain.lua info: Hooked /lua/ui/game/gamemain.lua with /mods/m28ai/hook/lua/ui/game/gamemain.lua debug: -> Loading module: /lua/ui/game/wlduiprovider.lua debug: -> Loading module: /lua/ui/game/gamecommon.lua info: Hooked /lua/ui/game/gamecommon.lua with /mods/totalmayhem/hook/lua/ui/game/gamecommon.lua info: Hooked /lua/ui/game/gamecommon.lua with /mods/nuclearrepulsorshields/hook/lua/ui/game/gamecommon.lua info: Total Mayhem: [gamecommon.lua, line:324] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Nuclear Repulsor Shields: [gamecommon.lua 365] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. debug: -> Loading module: /lua/maui/movie.lua debug: -> Loading module: /lua/keymap/keymapper.lua debug: -> -> Loading module: /lua/keymap/keydescriptions.lua debug: -> Loading module: /lua/keymap/keyactions.lua debug: -> Loading module: /lua/keymap/debugkeyactions.lua debug: -> Loading module: /lua/shared/observable.lua debug: -> Loading module: /mods/m28ai/lua/m28config.lua debug: Loading module: /lua/enhancementcommon.lua debug: Loading module: /lua/game.lua debug: -> Loading module: /lua/sim/categoryutils.lua debug: -> Loading module: /lua/ui/lobby/unitsanalyzer.lua debug: Loading module: /lua/ui/game/prefetchtextures.lua debug: Loading module: /lua/ui/override/exit.lua debug: Loading module: /lua/ui/override/armiestable.lua debug: Loading module: /lua/ui/override/sessionclients.lua debug: Loading module: /lua/system/performance.lua debug: Loading module: /lua/ui/game/cursor/depth.lua debug: -> Loading module: /lua/ui/game/worldview.lua debug: -> Loading module: /lua/ui/controls/worldmesh.lua debug: Loading module: /lua/ui/game/cursor/hover.lua debug: Loading module: /lua/ui/game/casting/mouse.lua debug: Loading module: /lua/ui/game/casting/painting.lua debug: Loading module: /lua/ui/game/ping.lua debug: Preloading 1417 batch textures debug: Preloading 0 d3d textures debug: Preloading 0 models debug: Preloading 0 animations debug: Loading module: /lua/ui/game/borders.lua debug: Loading module: /lua/ui/game/layouts/borders_mini.lua debug: Loading module: /lua/ui/controls/worldview.lua debug: -> Loading module: /lua/user/userdecal.lua debug: -> Loading module: /lua/ui/game/unitview.lua info: Hooked /lua/ui/game/unitview.lua with /mods/totalmayhem/hook/lua/ui/game/unitview.lua info: Hooked /lua/ui/game/unitview.lua with /mods/nuclearrepulsorshields/hook/lua/ui/game/unitview.lua debug: -> -> Loading module: /lua/maui/statusbar.lua debug: -> -> Loading module: /lua/keymap/selectedinfo.lua debug: -> -> Loading module: /lua/ui/game/layouts/unitview_mini.lua debug: -> -> Loading module: /lua/ui/game/unitviewdetail.lua debug: -> -> -> Loading module: /lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-unleashed/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-acus/hook/lua/ui/help/unitdescription.lua info: Hooked /lua/ui/help/unitdescription.lua with /mods/blackopsfaf-exunits/hook/lua/ui/help/unitdescription.lua debug: -> -> -> Loading module: /lua/armordefinition.lua info: Hooked /lua/armordefinition.lua with /mods/blackopsfaf-unleashed/hook/lua/armordefinition.lua debug: -> -> Loading module: /lua/maui/grid.lua debug: -> -> Loading module: /lua/ui/game/construction.lua debug: -> -> -> Loading module: /lua/ui/controls/specialgrid.lua debug: -> -> -> Loading module: /lua/maui/mauiutil.lua debug: -> -> -> Loading module: /lua/ui/game/build_templates.lua debug: -> -> -> Loading module: /lua/ui/game/buildmode.lua debug: -> -> -> -> Loading module: /lua/ui/game/tabs.lua debug: -> -> -> Loading module: /lua/ui/templates_factory.lua debug: -> -> -> Loading module: /lua/ui/game/straticons.lua debug: -> -> -> Loading module: /lua/ui/game/selection.lua debug: -> -> -> Loading module: /lua/ui/notify/enhancementqueue.lua debug: -> -> -> Loading module: /lua/keymap/hotkeylabelsui.lua debug: -> -> -> Loading module: /lua/ui/game/selectionsort.lua debug: -> -> Loading module: /lua/shared/overcharge.lua info: Total Mayhem: [unitview.lua, line:1067] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. info: Nuclear Repulsor Shields: [unitview.lua 1103] - Gameversion is 3652 or newer. No need to insert the unit icons by our own function. debug: -> Loading module: /lua/ui/game/commandmode.lua debug: -> -> Loading module: /lua/ui/game/commandmeshes.lua debug: -> -> Loading module: /lua/ui/game/orders.lua debug: -> -> -> Loading module: /lua/keymap/misckeyactions.lua debug: -> -> -> -> Loading module: /lua/utilities.lua info: creating high fidelity terrain info: creating high fidelity water debug: Loading module: /lua/ui/game/multifunction.lua debug: -> Loading module: /lua/ui/game/economy.lua debug: -> Loading module: /lua/ui/game/minimap.lua debug: -> Loading module: /lua/ui/controls/columnlayout.lua debug: -> Loading module: /lua/ui/game/rangeoverlayparams.lua debug: Loading module: /lua/ui/game/layouts/economy_mini.lua debug: Loading module: /lua/ui/game/layouts/tabs_mini.lua debug: Loading module: /lua/ui/game/layouts/multifunction_mini.lua debug: Loading module: /lua/ui/game/massfabs.lua debug: Loading module: /lua/ui/game/recall.lua debug: Loading module: /lua/ui/game/layouts/orders_mini.lua debug: Loading module: /lua/ui/game/avatars.lua debug: Loading module: /lua/ui/game/layouts/avatars_mini.lua debug: Loading module: /lua/ui/game/layouts/construction_mini.lua debug: Loading module: /lua/ui/game/layouts/unitviewdetail_mini.lua debug: Loading module: /lua/ui/game/controlgroups.lua debug: -> Loading module: /lua/ui/game/announcement.lua debug: Loading module: /lua/ui/game/layouts/controlgroups_mini.lua debug: Loading module: /lua/ui/game/transmissionlog.lua debug: -> Loading module: /lua/ui/game/windowmanager.lua debug: Loading module: /lua/ui/game/helptext.lua debug: -> Loading module: /lua/ui/game/missiontext.lua debug: Loading module: /lua/ui/game/timer.lua debug: Loading module: /lua/ui/game/consoleecho.lua debug: Loading module: /lua/ui/game/taunt.lua debug: -> Loading module: /lua/aichatsorian.lua info: creating high fidelity terrain info: creating high fidelity water debug: Loading module: /lua/ui/game/layouts/minimap_mini.lua debug: Loading module: /lua/ui/game/launchconsolecommands.lua debug: Loading module: /lua/keymap/hotkeylabels.lua debug: -> Loading module: /lua/keymap/unitkeygroups.lua debug: Loading module: /lua/ui/notify/customiser.lua debug: Loading module: /lua/ui/game/score.lua debug: -> Loading module: /lua/ui/game/layouts/score_mini.lua debug: Loading module: /lua/ui/game/objectives2.lua debug: Loading module: /lua/keymap/hotbuild.lua debug: -> Loading module: /lua/ui/game/hotkeys/context-based-templates.lua debug: -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capextractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capextractorwithfabs.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capradarwithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt2artillerywithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt3fabricatorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/capt3artillerywithpower.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/pointdefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/airdefenseland.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/airdefensewater.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/torpedodefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t1extractor.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t2extractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractorwithstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t3extractorwithstoragesandfabs.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/t1hydrocarbon.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendmassstorages.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendmassstoragesandfabricators.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoartillery.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoenergystorage.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstoradar.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendpowergeneratorstotml.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendwallstopointdefense.lua debug: -> -> -> Loading module: /lua/ui/game/hotkeys/context-based-templates-data/appendairgrid.lua debug: Context based templates: Found template: AppendPowerGeneratorsToTML with name Power generators debug: Context based templates: Found template: T1Extractor with name Extractor debug: Context based templates: Found template: T3ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: CapExtractorWithStorages with name Storages debug: Context based templates: Found template: T2ExtractorWithStorages with name Extractor and storages debug: Context based templates: Found template: AppendWallsToPointDefense with name Walls debug: Context based templates: Found template: CapExtractorWithFabs with name Storages and fabricators debug: Context based templates: Found template: AppendMassStoragesAndFabricators with name Storages and fabricators debug: Context based templates: Found template: CapT3FabricatorWithStorages with name Storages debug: Context based templates: Found template: CapT3ArtilleryWithPower with name Power generators debug: Context based templates: Found template: CapT2ArtilleryWithPower with name Power generators debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense debug: Context based templates: Found template: AppendAirGrid with name Air grid debug: Context based templates: Found template: AppendPowerGeneratorsToRadar with name Power generators debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators debug: Context based templates: Found template: AppendPowerGeneratorsToArtillery with name Power generators debug: Context based templates: Found template: PointDefense with name Point defense debug: Context based templates: Found template: AppendPowerGeneratorsToEnergyStorage with name Power generators debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense debug: Context based templates: Found template: TorpedoDefense with name Torpedo defense debug: Context based templates: Found template: CapRadarWithPower with name Power generators debug: Context based templates: Found template: AppendMassStorages with name Storages debug: Context based templates: Found 23 templates debug: -> Loading module: /lua/keymap/upgradetab.lua debug: Loading module: /lua/usermusic.lua info: /savereplay debug: Loading module: /lua/ui/game/layouts/missiontext_mini.lua debug: Loading module: /lua/ui/game/layouts/chat_layout.lua warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. warning: GetResource: Invalid name "" info: Can't find texture "" -- trying fallback. debug: Loading module: /lua/ui/game/strategicicons.lua debug: Loading module: /lua/ui/dialogs/disconnect.lua info: Exe GitSHA: 02dd11b warning: Checksum for beat 0 mismatched: f8d44d99a44511365e5580ede5925ec5 (sim) != 2b46216edb112cf1882d006c0ee959b0 (bsee). debug: Loading module: /lua/shared/fabricatorbehaviorparams.lua debug: generated compression trees: 0.132935 debug: generated neighbors and labels: 0.304779 debug: generated marker metadata: 0.305054 debug: NavGenerator - culled 326 labels debug: cleaning up generated data: 0.305206 debug: generated tree information: 0.319672 debug: Generated in 0.32 seconds debug: Allocating 4.9mb memory debug: Allocated megabytes for labels: 0.218300 debug: Number of labels: 328.000000 debug: Number of cells: 11208.000000 debug: debug: - Air: table: 285E5578 debug: - Labels: 1 debug: - Neighbors: 1860 debug: - PathableLeafs: 256 debug: - Subdivisions: 0 debug: - UnpathableLeafs: 0 debug: - Amphibious: table: 285E59D8 debug: - Labels: 0 debug: - Neighbors: 0 debug: - PathableLeafs: 0 debug: - Subdivisions: 0 debug: - UnpathableLeafs: 0 debug: - Hover: table: 285E5AA0 debug: - Labels: 0 debug: - Neighbors: 0 debug: - PathableLeafs: 0 debug: - Subdivisions: 0 debug: - UnpathableLeafs: 0 debug: - Land: table: 285E5690 debug: - Labels: 327 debug: - Neighbors: 72861 debug: - PathableLeafs: 4369 debug: - Subdivisions: 3480 debug: - UnpathableLeafs: 6327 debug: - Water: table: 285E5618 debug: - Labels: 0 debug: - Neighbors: 960 debug: - PathableLeafs: 0 debug: - Subdivisions: 0 debug: - UnpathableLeafs: 256 debug: Loading module: /lua/sim/navdebug.lua info: OnCreateBrain hook for ai with personality m28aicheat info: M28 brain created info: OnCreateBrain hook for ai with personality m28aicheat info: M28 brain created debug: Current gametime: 00:00:00 debug: Loading module: /mods/m28ai/mod_info.lua info: SendForkedMessage: Sent chat message. bOnlySendToTeam=false; sMessageType=LoadingMap; sMessage=Analysing map for v63, this will freeze the game for a while. Contact maudlin27 on discord if the freeze lasts more than 2 minutes info: SendForkedMessage: Sent chat message. bOnlySendToTeam=nil; sMessageType=SendGameCompatibilityWarning; sMessage=Detected Unit restrictions. SIM mods BlackOps FAF: Unleashed; Total Mayhem; BlackOps FAF: ACUs; BlackOps FAF: EXUnits; Nuclear Repulsor Shields; Anti Nuke price. (v63) if you come across M28AI issues with these settings/mods let maudlin27 know via Discord debug: Loading module: /lua/sim/blip.lua info: Exe GitSHA: 02dd11b info: Exe GitSHA: 02dd11b info: Exe GitSHA: 02dd11b info: Exe GitSHA: 02dd11b debug: Loading module: /lua/ui/game/diplomacy.lua info: Exe GitSHA: 02dd11b info: Exe GitSHA: 02dd11b debug: Loading module: /lua/ui/dialogs/desync.lua debug: -> Loading module: /lua/ui/controls/textarea.lua warning: Desync at beat 1 tick 0.20000000298023 info: Exe GitSHA: 02dd11b info: Exe GitSHA: 02dd11b debug: Loading module: /lua/simcallbacks.lua info: Hooked /lua/simcallbacks.lua with /mods/blackopsfaf-unleashed/hook/lua/simcallbacks.lua debug: -> Loading module: /lua/simping.lua debug: -> Loading module: /lua/selfdestruct.lua debug: -> Loading module: /lua/simcameramarkers.lua debug: -> Loading module: /lua/simdialogue.lua debug: -> Loading module: /lua/weaponpriorities.lua info: CreateNewTeam: Recorded non-civilian brain ender06 with index 1 for team 1 info: CreateNewTeam: Recorded non-civilian brain bsee with index 2 for team 1 info: CreateNewTeam: Recorded non-civilian brain Ronald (AIx: M28) with index 3 for team 2 AiX Res 1.2000000476837; BP 1.2000000476837 info: CreateNewTeam: Recorded non-civilian brain CR07-A (AIx: M28) with index 4 for team 2 AiX Res 1.2000000476837; BP 1.2000000476837 info: M28 brain Ronald (AIx: M28) land subteam=1; Air subteam=1 info: M28 brain CR07-A (AIx: M28) land subteam=1; Air subteam=1 info: Human player brain ender06 created; Index=1; start position={ table: 2D4F1A28 255.5, 80, 461.5 } info: Human player brain bsee created; Index=2; start position={ table: 2D4F1668 102.5, 80, 410.5 } info: OnCreateBrain hook for ai with personality info: OnCreateBrain hook for ai with personality info: Delayed brain check, brain nickname=civilian; .M27AI=false; .M28AI=false info: Delayed brain check, brain nickname=civilian; .M27AI=false; .M28AI=false debug: Loading module: /effects/entities/unitteleport01/unitteleport01_script.lua debug: -> Loading module: /lua/sim/defaultprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/components/semiballisticcomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/components/tacticalmissilecomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/nullprojectile.lua debug: -> -> -> Loading module: /lua/sim/projectile.lua info: Hooked /lua/sim/projectile.lua with /mods/m28ai/hook/lua/sim/projectile.lua debug: -> -> -> -> Loading module: /lua/defaultantiprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/emitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlebeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multibeamprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/nukeprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlepolytrailprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multipolytrailprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/singlecompositeemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/multicompositeemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/onwaterentryemitterprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/debrisprojectile.lua debug: -> -> Loading module: /lua/sim/projectiles/overchargeprojectile.lua debug: -> -> -> Loading module: /lua/shared/overcharge.lua info: creating high fidelity terrain info: creating high fidelity water debug: Loading module: /lua/ui/game/rallypoint.lua debug: Loading module: /lua/renderselectparams.lua warning: SND: XACT3DApply failed. Invalid arg debug: Loading module: /lua/ui/game/commandgraphparams.lua debug: Loading module: /lua/ui/game/commandwaypoint.lua debug: Loading module: /lua/ui/game/commandgraph.lua debug: Loading module: /units/urb0101/urb0101_script.lua debug: -> Loading module: /lua/cybranunits.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconstructiontemplate.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconstructionunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cairfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cairstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/clandfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cbuildbotunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cairunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconcretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cenergycreationunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cenergystorageunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/clandunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cmasscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cmassfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cmassstorageunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cradarunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/csonarunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cseafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cseaunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cshieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cshieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/csubunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/ctransportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cwalkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cwallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/ccivilianstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cquantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cradarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconstructioneggunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/cconstructionstructureunit.lua debug: -> -> Loading module: /lua/sim/units/cybran/ccommandunit.lua debug: Loading module: /units/ura0001/ura0001_script.lua warning: URA0001 is deprecated: use URA0001O, URA0002O or URA0003O instead. warning: Source: warning: - currentline: -1 warning: - func: cfunction: 1654AE80 warning: - linedefined: -1 warning: - name: CreateUnit warning: - namewhat: global warning: - nups: 0 warning: - short_src: [C] warning: - source: =[C] warning: - what: C debug: Loading module: /lua/formations.lua debug: Loading module: /units/urb1103/urb1103_script.lua debug: Loading module: /units/ueb0101/ueb0101_script.lua debug: -> Loading module: /lua/terranunits.lua debug: -> -> Loading module: /lua/sim/units/uef/tairfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tairstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tairunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tconcretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tconstructionunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tenergycreationunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tenergystorageunit.lua debug: -> -> Loading module: /lua/sim/units/uef/thoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tlandfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tlandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmasscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmassfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmassstorageunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tmobilefactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tradarunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tsonarunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tseafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tshieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tseaunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tshieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tsubunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tradarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/uef/ttransportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/uef/twalkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/uef/twallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tcivilianstructureunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tquantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tshieldseaunit.lua debug: -> -> Loading module: /lua/sim/units/uef/tpodtowerunit.lua debug: Loading module: /effects/entities/uefbuildeffect/uefbuildeffect02_script.lua debug: Loading module: /effects/entities/uefbuildeffect/uefbuildeffect03_script.lua debug: Loading module: /effects/entities/uefbuild/uefbuild01_script.lua debug: Loading module: /units/url0105/url0105_script.lua debug: Current gametime: 00:00:30 debug: Loading module: /lua/formations.lua debug: Loading module: /units/uel0105/uel0105_script.lua debug: Loading module: /units/ueb1103/ueb1103_script.lua info: SendForkedMessage: Sent chat message. bOnlySendToTeam=false; sMessageType=Start; sMessage=gl debug: Loading module: /units/urb1101/urb1101_script.lua debug: Loading module: /units/urb1102/urb1102_script.lua debug: Loading module: /units/ura0001o/ura0001o_script.lua debug: Loading module: /units/ueb1101/ueb1101_script.lua debug: Loading module: /units/ueb1102/ueb1102_script.lua debug: Current gametime: 00:01:00 debug: Loading module: /units/urb1202/urb1202_script.lua debug: Loading module: /units/urb0102/urb0102_script.lua debug: Loading module: /units/ueb1202/ueb1202_script.lua debug: Current gametime: 00:01:30 debug: Loading module: /units/urb2104/urb2104_script.lua debug: Loading module: /units/ueb1105/ueb1105_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/units/brb1202/brb1202_script.lua debug: Current gametime: 00:02:00 debug: Loading module: /units/urb1105/urb1105_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/units/brl0110/brl0110_script.lua debug: Loading module: /units/ueb3101/ueb3101_script.lua debug: Loading module: /units/ura0103/ura0103_script.lua debug: Loading module: /lua/sim/commands/ringing/ring-with-storages.lua debug: -> Loading module: /lua/sim/commands/shared.lua debug: -> Loading module: /lua/sim/commands/ringing/shared.lua debug: Loading module: /units/url0103/url0103_script.lua debug: Loading module: /units/urb3101/urb3101_script.lua debug: Loading module: /mods/totalmayhem/units/brmt1at/brmt1at_script.lua debug: -> Loading module: /mods/totalmayhem/lua/tmeffecttemplates.lua debug: Current gametime: 00:02:30 debug: Loading module: /units/ueb2104/ueb2104_script.lua debug: Loading module: /units/ueb1106/ueb1106_script.lua info: OnDecayed: Time=176.5; self.UnitId=urb1105 debug: Current gametime: 00:03:00 debug: Loading module: /units/urb0201/urb0201_script.lua debug: Loading module: /mods/totalmayhem/units/brnt1hpd/brnt1hpd_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/units/beb1202/beb1202_script.lua debug: Loading module: /mods/totalmayhem/units/brmt1pd/brmt1pd_script.lua debug: Current gametime: 00:03:30 debug: Loading module: /units/url0101/url0101_script.lua debug: Loading module: /lua/ui/game/hotkeys/capping.lua debug: Loading module: /units/ueb0201/ueb0201_script.lua debug: Loading module: /units/urb0202/urb0202_script.lua debug: Loading module: /units/urb1302/urb1302_script.lua debug: Loading module: /mods/totalmayhem/units/brmt1ht/brmt1ht_script.lua debug: Loading module: /projectiles/caaautocannon01/caaautocannon01_script.lua debug: -> Loading module: /lua/cybranprojectiles.lua debug: -> -> Loading module: /lua/sim/projectiles/components/splitcomponent.lua debug: -> -> Loading module: /lua/sim/projectiles/components/debriscomponent.lua debug: Loading module: /projectiles/shieldcollider/shieldcollider_script.lua debug: Loading module: /mods/totalmayhem/units/brmt1mt/brmt1mt_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/units/brb5102/brb5102_script.lua debug: Loading module: /effects/entities/debrismisc04/debrismisc04_script.lua debug: -> Loading module: /lua/genericdebris.lua debug: Loading module: /projectiles/taarailgun01/taarailgun01_script.lua debug: -> Loading module: /lua/terranprojectiles.lua debug: Loading module: /mods/totalmayhem/units/brmt1bt/brmt1bt_script.lua debug: Current gametime: 00:04:00 debug: Loading module: /units/urb1106/urb1106_script.lua debug: Loading module: /lua/sim/tasks/enhancetask.lua debug: -> Loading module: /lua/sim/scripttask.lua debug: Loading module: /mods/totalmayhem/units/brmt1bm2/brmt1bm2_script.lua debug: Loading module: /mods/totalmayhem/units/brmt1pdt2/brmt1pdt2_script.lua warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /units/url0208/url0208_script.lua debug: Loading module: /units/ura0101/ura0101_script.lua debug: Loading module: /units/url0107/url0107_script.lua debug: Current gametime: 00:04:30 debug: Loading module: /units/zrb9501/zrb9501_script.lua debug: Loading module: /mods/totalmayhem/units/brmat1intc/brmat1intc_script.lua debug: Loading module: /units/ura0102/ura0102_script.lua debug: Loading module: /projectiles/cifgrenade01/cifgrenade01_script.lua debug: Loading module: /units/urb1201/urb1201_script.lua debug: Loading module: /units/ura0002o/ura0002o_script.lua debug: Loading module: /units/urb2101/urb2101_script.lua debug: Loading module: /mods/totalmayhem/units/brmt1bm/brmt1bm_script.lua debug: Loading module: /projectiles/laserbotterran01/laserbotterran01_script.lua debug: Current gametime: 00:05:00 debug: Loading module: /units/urb5101/urb5101_script.lua debug: Loading module: /units/uel0208/uel0208_script.lua debug: Loading module: /units/zrb9502/zrb9502_script.lua debug: Loading module: /mods/totalmayhem/units/brmt2epd/brmt2epd_script.lua debug: Loading module: /units/url0205/url0205_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/units/brl0205/brl0205_script.lua debug: -> Loading module: /mods/blackopsfaf-unleashed/lua/blackopsweapons.lua debug: -> -> Loading module: /mods/blackopsfaf-unleashed/lua/blackopsdefaultcollisionbeams.lua debug: Loading module: /projectiles/tdffragmentationgrenade01/tdffragmentationgrenade01_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/projectiles/mgheadshot01/mgheadshot01_script.lua debug: -> Loading module: /mods/blackopsfaf-unleashed/lua/blackopsprojectiles.lua debug: Current gametime: 00:05:30 warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /units/zeb9501/zeb9501_script.lua debug: Loading module: /mods/totalmayhem/units/brmat2fig1/brmat2fig1_script.lua debug: Loading module: /projectiles/cdflaserheavy01/cdflaserheavy01_script.lua debug: Loading module: /mods/totalmayhem/projectiles/brnt1btproj/brnt1btproj_script.lua debug: -> Loading module: /mods/totalmayhem/lua/tmprojectiles.lua debug: Loading module: /units/drl0204/drl0204_script.lua debug: Loading module: /units/xrb0104/xrb0104_script.lua debug: Current gametime: 00:06:00 debug: Loading module: /mods/totalmayhem/projectiles/cybranbattlemechrockets/cybranbattlemechrockets_script.lua debug: Loading module: /mods/totalmayhem/projectiles/nullweapon/nullweapon_script.lua debug: Loading module: /mods/totalmayhem/projectiles/brmt1bmproj/brmt1bmproj_script.lua debug: Loading module: /units/url0104/url0104_script.lua debug: -> Loading module: /lua/kirvesweapons.lua info: Hooked /lua/kirvesweapons.lua with /mods/blackopsfaf-unleashed/hook/lua/kirvesweapons.lua debug: -> -> Loading module: /lua/kirveseffects.lua debug: -> -> Loading module: /lua/kirvesbeams.lua info: Hooked /lua/kirvesbeams.lua with /mods/blackopsfaf-unleashed/hook/lua/kirvesbeams.lua debug: Loading module: /mods/totalmayhem/units/brnbt1peri/brnbt1peri_script.lua debug: Loading module: /mods/totalmayhem/units/brmt1expd/brmt1expd_script.lua debug: Loading module: /units/url0202/url0202_script.lua debug: Current gametime: 00:06:30 debug: Loading module: /mods/totalmayhem/units/brmt1exm1/brmt1exm1_script.lua debug: Loading module: /units/urb0301/urb0301_script.lua debug: Loading module: /units/urb0302/urb0302_script.lua debug: Loading module: /mods/totalmayhem/units/brmt1beetle/brmt1beetle_script.lua debug: Loading module: /units/ura0203/ura0203_script.lua debug: Loading module: /units/url0306/url0306_script.lua debug: Loading module: /units/ueb4201/ueb4201_script.lua debug: Current gametime: 00:07:00 debug: Loading module: /mods/totalmayhem/units/brnt1hpdt2/brnt1hpdt2_script.lua debug: Loading module: /units/url0111/url0111_script.lua debug: Loading module: /mods/totalmayhem/projectiles/brmt1exm1proj/brmt1exm1proj_script.lua warning: false M28Warning: Count=1: GameTime 440: Unable to find build location, iActionToAssign=2; P26Z3; sBlueprint=brb1202 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(6971): in function `ConsiderActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8133): in function `HaveActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8305): in function `ConsiderCoreBaseLandZoneEngineerAssignment' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(13633): in function `ConsiderLandOrWaterZoneEngineerAssignment' warning: ...mander forged alliance\mods\m28ai\lua\ai\m28land.lua(5950): in function <...mander forged alliance\mods\m28ai\lua\ai\m28land.lua:5436> debug: Current gametime: 00:07:30 debug: Loading module: /units/ueb4202/ueb4202_script.lua debug: Loading module: /mods/totalmayhem/projectiles/brmt1mtproj/brmt1mtproj_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/projectiles/napalmprojectile02/napalm02_script.lua debug: Loading module: /mods/totalmayhem/units/brmt1advart/brmt1advart_script.lua debug: Loading module: /mods/totalmayhem/projectiles/brmt3btproj/brmt3btproj_script.lua debug: Loading module: /mods/totalmayhem/projectiles/brmt1hvyproj/brmt1hvyproj_script.lua debug: Loading module: /projectiles/cdfrocketiridium02/cdfrocketiridium02_script.lua warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /effects/entities/debrismisc09/debrismisc09_script.lua debug: Loading module: /projectiles/cdfrocketiridium01/cdfrocketiridium01_script.lua debug: Current gametime: 00:08:00 debug: Loading module: /units/urb4202/urb4202_script.lua debug: Loading module: /mods/totalmayhem/units/brmt1expdt2/brmt1expdt2_script.lua debug: Loading module: /units/urb3201/urb3201_script.lua debug: Loading module: /mods/totalmayhem/units/brnt2pd2/brnt2pd2_script.lua debug: Loading module: /projectiles/cifmissiletactical01/cifmissiletactical01_script.lua debug: Loading module: /units/ueb1302/ueb1302_script.lua debug: Loading module: /projectiles/tdphalanx01/tdphalanx01_script.lua debug: Loading module: /effects/entities/tacticaldebris01/tacticaldebris01_script.lua debug: Loading module: /projectiles/cifmissiletacticalsplit01/cifmissiletacticalsplit01_script.lua debug: Loading module: /units/ueb0301/ueb0301_script.lua debug: Loading module: /effects/entities/tacticaldebris03/tacticaldebris03_script.lua debug: Loading module: /mods/totalmayhem/projectiles/brmt2hvy2proj/brmt2hvy2proj_script.lua debug: Loading module: /effects/entities/tacticaldebris02/tacticaldebris02_script.lua warning: false M28Warning: Count=1: GameTime 501: Unable to find build location, iActionToAssign=2; P26Z4; sBlueprint=brb1202 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(6971): in function `ConsiderActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8133): in function `HaveActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8305): in function `ConsiderCoreBaseLandZoneEngineerAssignment' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(13633): in function `ConsiderLandOrWaterZoneEngineerAssignment' warning: ...mander forged alliance\mods\m28ai\lua\ai\m28land.lua(5950): in function <...mander forged alliance\mods\m28ai\lua\ai\m28land.lua:5436> debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/unknown_icon.dds debug: Current gametime: 00:08:30 debug: Loading module: /mods/blackopsfaf-unleashed/units/beb1302/beb1302_script.lua debug: Loading module: /mods/totalmayhem/projectiles/brnt2btproj/brnt2btproj_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/units/brb1302/brb1302_script.lua debug: Loading module: /units/xrb0204/xrb0204_script.lua debug: Loading module: /mods/totalmayhem/units/brnt1exmob/brnt1exmob_script.lua debug: Current gametime: 00:09:00 debug: Loading module: /units/xrb0304/xrb0304_script.lua debug: Loading module: /units/ueb1201/ueb1201_script.lua debug: Loading module: /units/urb2108/urb2108_script.lua debug: Loading module: /units/ura0003o/ura0003o_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/units/brb4209/brb4209_script.lua debug: Loading module: /units/ura0302/ura0302_script.lua debug: Current gametime: 00:09:30 debug: Loading module: /units/url0309/url0309_script.lua debug: Loading module: /mods/totalmayhem/projectiles/brnt2epdproj/brnt2epdproj_script.lua debug: Loading module: /units/ura0303/ura0303_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/units/brb2303/brb2303_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/units/brl0401/brl0401_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/units/brb0007/brb0007_script.lua debug: -> Loading module: /lua/seraphimunits.lua info: Hooked /lua/seraphimunits.lua with /mods/blackopsfaf-acus/hook/lua/seraphimunits.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sairfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sairunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sairstagingplatformunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sconcretestructureunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sconstructionunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/senergycreationunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/senergystorageunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/shoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/slandfactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/slandunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/smasscollectionunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/smassfabricationunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/smassstorageunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sradarunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sseafactoryunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sseaunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sshieldhoverlandunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sshieldlandunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sshieldstructureunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sstructureunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/ssubunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/stransportbeaconunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/swalkinglandunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/swallstructureunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/scivilianstructureunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/squantumgateunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/sradarjammerunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/senergyballunit.lua debug: -> -> Loading module: /lua/sim/units/seraphim/ssonarunit.lua debug: -> -> Loading module: /mods/blackopsfaf-acus/lua/acusantiprojectile.lua debug: Current gametime: 00:10:00 debug: Loading module: /units/ueb2204/ueb2204_script.lua debug: Loading module: /units/urb1301/urb1301_script.lua debug: Loading module: /units/urb2204/urb2204_script.lua debug: Loading module: /units/urb4201/urb4201_script.lua debug: Current gametime: 00:10:30 debug: Loading module: /projectiles/caananodart05/caananodart05_script.lua info: OnDecayed: Time=633.90002441406; self.UnitId=urb1103 debug: Loading module: /projectiles/taalightfragmentationshell01/taalightfragmentationshell01_script.lua info: OnDecayed: Time=639; self.UnitId=urb1103 info: OnDecayed: Time=639.70001220703; self.UnitId=urb1103 debug: Loading module: /projectiles/cdflaserheavy02/cdflaserheavy02_script.lua info: OnDecayed: Time=646.5; self.UnitId=brb2303 info: OnDecayed: Time=651.10003662109; self.UnitId=urb1103 debug: Current gametime: 00:11:00 debug: Loading module: /effects/entities/debrisboneattachlow01/debrisboneattachlow01_script.lua debug: Loading module: /projectiles/taamissileflayer01/taamissileflayer01_script.lua info: OnDecayed: Time=673.20001220703; self.UnitId=urb1103 info: OnDecayed: Time=674.29998779297; self.UnitId=urb1103 info: OnDecayed: Time=677.60003662109; self.UnitId=urb1103 debug: Loading module: /projectiles/cifmissiletactical03/cifmissiletactical03_script.lua debug: Loading module: /units/urb2305/urb2305_script.lua info: OnDecayed: Time=686.20001220703; self.UnitId=urb1103 info: OnDecayed: Time=689.5; self.UnitId=urb1103 debug: Current gametime: 00:11:30 info: OnDecayed: Time=692.10003662109; self.UnitId=urb1103 debug: Loading module: /mods/nuclearrepulsorshields/units/qeb4408/qeb4408_script.lua debug: Loading module: /units/zrb9601/zrb9601_script.lua debug: Loading module: /units/xra0305/xra0305_script.lua debug: Loading module: /units/urb5202/urb5202_script.lua debug: Loading module: /mods/totalmayhem/units/brmbt1airst/brmbt1airst_script.lua debug: Loading module: /units/uel0307/uel0307_script.lua info: OnDecayed: Time=709.5; self.UnitId=urb4202 debug: Loading module: /mods/blackopsfaf-unleashed/units/brb4207/brb4207_script.lua debug: Current gametime: 00:12:00 debug: Loading module: /mods/totalmayhem/projectiles/brmt2epdproj/brmt2epdproj_script.lua debug: Loading module: /projectiles/cdfbolter02/cdfbolter02_script.lua debug: Loading module: /lua/ui/lobby/restrictedunitsdata.lua debug: Loading module: /units/ueb2304/ueb2304_script.lua debug: Loading module: /units/ueb3201/ueb3201_script.lua debug: Loading module: /units/zeb9601/zeb9601_script.lua debug: Loading module: /units/uel0309/uel0309_script.lua debug: Current gametime: 00:12:30 debug: Loading module: /units/zrb9602/zrb9602_script.lua debug: Loading module: /mods/nuclearrepulsorshields/units/urb4207/urb4207_script.lua debug: Loading module: /units/xrb3301/xrb3301_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/projectiles/cybranhailfire04/cybranhailfire04_script.lua warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /units/ueb4301/ueb4301_script.lua debug: Loading module: /units/urb4302/urb4302_script.lua info: Hooked /units/urb4302/urb4302_script.lua with /mods/blackopsfaf-unleashed/hook/units/urb4302/urb4302_script.lua debug: Loading module: /mods/totalmayhem/units/brnt3shpd/brnt3shpd_script.lua debug: -> Loading module: /mods/totalmayhem/lua/tmavaeffecttemplates.lua debug: Loading module: /mods/totalmayhem/units/brmt3bm2mk2/brmt3bm2mk2_script.lua debug: Current gametime: 00:13:00 debug: Loading module: /units/urb2303/urb2303_script.lua debug: Loading module: /units/ueb3104/ueb3104_script.lua debug: Loading module: /mods/totalmayhem/projectiles/brnt3shpdproj/brnt3shpdproj_script.lua warning: false M28Warning: Count=1: GameTime 796: Unable to find build location, iActionToAssign=2; P26Z3; sBlueprint=brb1302 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(6971): in function `ConsiderActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8133): in function `HaveActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8305): in function `ConsiderCoreBaseLandZoneEngineerAssignment' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(13633): in function `ConsiderLandOrWaterZoneEngineerAssignment' warning: ...mander forged alliance\mods\m28ai\lua\ai\m28land.lua(5950): in function <...mander forged alliance\mods\m28ai\lua\ai\m28land.lua:5436> debug: Loading module: /units/ueb1301/ueb1301_script.lua warning: false M28Warning: Count=2: GameTime 801: Unable to find build location, iActionToAssign=2; P26Z4; sBlueprint=brb1202 warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(6971): in function `ConsiderActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8133): in function `HaveActionToAssign' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8305): in function `ConsiderCoreBaseLandZoneEngineerAssignment' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(13633): in function `ConsiderLandOrWaterZoneEngineerAssignment' warning: ...mander forged alliance\mods\m28ai\lua\ai\m28land.lua(5950): in function <...mander forged alliance\mods\m28ai\lua\ai\m28land.lua:5436> debug: Loading module: /mods/totalmayhem/projectiles/brnt3shbmnewrl2aproj/brnt3shbmnewrl2aproj_script.lua debug: -> Loading module: /mods/totalmayhem/lua/tmavaprojectiles.lua debug: Loading module: /mods/totalmayhem/units/brmt3mcm/brmt3mcm_script.lua debug: Loading module: /units/urb1303/urb1303_script.lua debug: Current gametime: 00:13:30 debug: Loading module: /projectiles/caaburstcloud01/caaburstcloud01_script.lua debug: Loading module: /units/ueb4302/ueb4302_script.lua info: Hooked /units/ueb4302/ueb4302_script.lua with /mods/blackopsfaf-unleashed/hook/units/ueb4302/ueb4302_script.lua debug: Loading module: /units/dra0202/dra0202_script.lua debug: Current gametime: 00:14:00 debug: Loading module: /units/urb3104/urb3104_script.lua debug: Loading module: /units/ura0401/ura0401_script.lua debug: Loading module: /units/url0402/url0402_script.lua debug: Current gametime: 00:14:30 debug: Loading module: /mods/totalmayhem/units/brnt3ow/brnt3ow_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/units/brb1106/brb1106_script.lua debug: Loading module: /mods/totalmayhem/units/brmt3ml/brmt3ml_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/units/brb2306/brb2306_script.lua debug: Loading module: /projectiles/cifmolecularresonanceshell01/cifmolecularresonanceshell01_script.lua debug: Loading module: /mods/nuclearrepulsorshields/units/qrb4208/qrb4208_script.lua debug: Loading module: /units/url0304/url0304_script.lua debug: Loading module: /mods/totalmayhem/projectiles/brnt3shbmnewrlaproj/brnt3shbmnewrlaproj_script.lua debug: Loading module: /mods/totalmayhem/units/brmt3snake/brmt3snake_script.lua debug: -> Loading module: /mods/totalmayhem/lua/tmaeonweapons.lua debug: -> -> Loading module: /mods/totalmayhem/lua/tmcollisionbeams.lua debug: Current gametime: 00:15:00 warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /mods/totalmayhem/units/brmat3asup/brmat3asup_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/units/bea0402/bea0402_script.lua debug: Loading module: /units/urb2304/urb2304_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/units/brl0307/brl0307_script.lua debug: Loading module: /units/url0303/url0303_script.lua debug: Loading module: /mods/totalmayhem/units/brmt3aa/brmt3aa_script.lua debug: Loading module: /units/urb4206/urb4206_script.lua debug: Loading module: /mods/totalmayhem/units/brmt3cloaker/brmt3cloaker_script.lua debug: Current gametime: 00:15:30 warning: false M28ERROR Count=1: GameTime 933: Tempalte location cant be built on but has no units in it warning: stack traceback: warning: [C]: in function `assert' warning: [C]: in function `pcall' warning: ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5714): in function `ConsiderUnitsToReclaim' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5772): in function `GETemplateStartBuildingShield' warning: ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(6176): in function <...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua:6032> debug: Loading module: /units/urb4204/urb4204_script.lua warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /units/urb4205/urb4205_script.lua debug: Loading module: /units/urb0304/urb0304_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/projectiles/novastunner01/novastunner01_script.lua debug: Loading module: /mods/totalmayhem/units/brnt3bat/brnt3bat_script.lua debug: -> Loading module: /lua/aeonweapons.lua debug: Loading module: /effects/entities/effectprotonambient01/effectprotonambient01_script.lua info: OnDecayed: Time=943.20001220703; self.UnitId=brb2303 debug: Loading module: /lua/sim/commands/discharge-shields.lua debug: Loading module: /units/xrl0305/xrl0305_script.lua debug: Loading module: /mods/totalmayhem/units/brmt3vul/brmt3vul_script.lua debug: Current gametime: 00:16:00 warning: Invalid args to yield(); expected tick count stack traceback: debug: Loading module: /projectiles/tdfriot02/tdfriot02_script.lua debug: Loading module: /units/drlk001/drlk001_script.lua debug: Loading module: /mods/totalmayhem/projectiles/brmt3mlproj/brmt3mlproj_script.lua debug: Loading module: /mods/totalmayhem/units/brmt3pd/brmt3pd_script.lua debug: Loading module: /units/xrl0403/xrl0403_script.lua debug: Current gametime: 00:16:30 debug: Loading module: /mods/totalmayhem/units/brmt3mcm4/brmt3mcm4_script.lua info: OnDecayed: Time=1006.200012207; self.UnitId=url0202 warning: Invalid args to yield(); expected tick count stack traceback: debug: Current gametime: 00:17:00 debug: Loading module: /mods/totalmayhem/projectiles/madcatmolecular/madcatmolecular_script.lua debug: Loading module: /mods/totalmayhem/projectiles/brmt3bm2tlproj/brmt3bm2tlproj_script.lua debug: Loading module: /projectiles/cdfheavydisintegratorpulselaser01/cdfheavydisintegratorpulselaser01_script.lua info: OnDecayed: Time=1035.5; self.UnitId=urb2304 debug: Loading module: /projectiles/cdflaserdisintegrator02/cdflaserdisintegrator02_script.lua debug: Loading module: /mods/blackopsfaf-unleashed/projectiles/cybranhailfire03/cybranhailfire03_script.lua debug: Loading module: /units/ueb1303/ueb1303_script.lua debug: Loading module: /units/url0301/url0301_script.lua info: OnDecayed: Time=1046.8000488281; self.UnitId=urb1106 info: true debug: Current gametime: 00:17:30 debug: Loading module: /effects/entities/debrismisc010/debrismisc010_script.lua debug: Loading module: /effects/entities/scudeath01/scudeath01_script.lua debug: Loading module: /effects/entities/scudeathshockwave01/scudeathshockwave01_script.lua info: OnDecayed: Time=1058.8000488281; self.UnitId=brb2303 info: OnDecayed: Time=1059.5; self.UnitId=brb2303 info: OnDecayed: Time=1060.3000488281; self.UnitId=brb2303 info: OnDecayed: Time=1063.0999755859; self.UnitId=brb2303 info: OnDecayed: Time=1063.5999755859; self.UnitId=brb2303 info: OnDecayed: Time=1064.5999755859; self.UnitId=brb2303 info: OnDecayed: Time=1066.5; self.UnitId=urb1103 info: OnDecayed: Time=1066.5999755859; self.UnitId=urb4206 debug: Current gametime: 00:18:00 debug: Loading module: /mods/totalmayhem/units/brmt3mcm2/brmt3mcm2_script.lua info: send Ptr: 30DB0002 info: send Ptr: 30DB0002 info: send Ptr: 30DB0002 info: send Ptr: 30DB0002 info: send Ptr: 30DB0002 info: send Ptr: 30DB0002 info: send Ptr: 30DB0002 info: send Ptr: 30DB0002 info: send Ptr: 30DB0002 info: send Ptr: 30DB0002 info: send Ptr: 30DB0002 info: send Ptr: 30DB0002 info: send Ptr: 30DB0002 info: send Ptr: 30DB0002 info: send Ptr: 30DB0002 info: send Ptr: 30DB0002 info: send Ptr: 30DB0002 info: send Ptr: 30DB0002 debug: Loading module: /lua/ui/dialogs/keybindings.lua debug: -> Loading module: /lua/keymap/properkeynames.lua debug: -> Loading module: /lua/keymap/keynames.lua debug: -> Loading module: /lua/keymap/keycategories.lua info: Minimized true Command line: C:\ProgramData\FAForever\bin\ForgedAlliance.exe /init init.lua /nobugreport /log "C:\Users\geral\AppData\Roaming\Forged Alliance Forever\logs\game_21602429.log" /gpgnet 127.0.0.1:62205 /mean 1348.78 /deviation 360.798 /savereplay gpgnet://127.0.0.1:62206/21602429/ender06.SCFAreplay /country US /numgames 5 /numgames 5 Exit code: 1 Engine ver.: 3778 Game tick: 0 C++ Exceptions: .?AUlua_SyntaxError@@ Main thread @c:\programdata\faforever\gamedata\lua.nx2\lua\maui\button.lua 112 Table, 1721, 1023 @c:\programdata\faforever\gamedata\lua.nx2\lua\maui\button.lua 118 Table, nil, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua 3286, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua 3322 @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua 3330 Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua 3286, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua 3322, CObject:.?AVCMauiGroup@Moho@@, nil, "/maps/phantom_flat_10x10_circle.v0002/phantom_flat_10x10_circle_scenario.lua", Table, Table, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua 2554 @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\dialogs\mapselect.lua 446 nil @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\dialogs\mapselect.lua 408 "*", Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\ui\maputil.lua 130, Table, Table, CFunc, Table, 3, "/maps/4v4 chaos.v0001/4v4 chaos_scenario.lua" @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\maputil.lua 159 "/maps/4v4 chaos.v0001/4v4 chaos_scenario.lua", Table @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\maputil.lua 88 "/maps/4v4 chaos.v0001/4v4 chaos_scenario.lua", Table, "{", "}", "`}' expected (to close `{' at line 3)", "...me commander forged alliance\maps\4v4 chaos.v0001\4v4 chaos_scenario.lua(4): `}' expected (to close `{' at line 3) near `Config'" Main thread @c:\programdata\faforever\gamedata\lua.nx2\lua\maui\button.lua 112 Table, 1721, 1023 @c:\programdata\faforever\gamedata\lua.nx2\lua\maui\button.lua 118 Table, nil, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua 3286, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua 3322 @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua 3330 Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua 3286, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua 3322, CObject:.?AVCMauiGroup@Moho@@, nil, "/maps/phantom_flat_10x10_circle.v0002/phantom_flat_10x10_circle_scenario.lua", Table, Table, Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\ui\lobby\lobby.lua 2554 @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\dialogs\mapselect.lua 446 nil @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\dialogs\mapselect.lua 408 "*", Func:@c:\programdata\faforever\gamedata\lua.nx2\lua\ui\maputil.lua 130, Table, Table, CFunc, Table, 20, "/maps/adaptive_moon_open.v0002/adaptive_moon_open_scenario.lua" @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\maputil.lua 159 "/maps/adaptive_moon_open.v0002/adaptive_moon_open_scenario.lua", Table, "/maps/adaptive_moon_open.v0002/adaptive_moon_open_options.lua", Table @c:\programdata\faforever\gamedata\lua.nx2\lua\ui\maputil.lua 105 "/maps/adaptive_moon_open.v0002/adaptive_moon_open_options.lua", Table, "}", "...ed alliance\maps\adaptive_moon_open.v0002\adaptive_moon_open_options.lua(379): unexpected symbol near `}'" .?AUlua_RuntimeError@@ Fork thread @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28land.lua 5436 CObject:.?AVCAiBrain@Moho@@, 2, 26, 3, false, "ManageSpecificLandZone", Table, Table, Table, Table, Table, Table, Table, Table, 0, 0, true, false, true @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28land.lua 5950 Table, Table, 2, 26, 3, Table, nil, false, "ConsiderLandOrWaterZoneEngineerAssignment" @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 13633 Table, 2, 26, 3, Table, false, "ConsiderCoreBaseLandZoneEngineerAssignment", Table, Table, Table, false, 4, nil, true, false, false, false, nil, 4, 0, 2, 0, nil, CObject:.?AVCAiBrain@Moho@@, false, 2, nil, 0, nil, nil @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 8305 2, 1, 10, nil, nil, nil, nil, nil, nil @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 8133 2, 1, 10, nil, nil, nil, 4, Table, Table, 2, 26, 3, Table, Table, false, nil, nil, nil, false, "ConsiderActionToAssign", 6, 26, false, Table, "A2Pr4", 180, 14, nil, nil, CObject:.?AVCAiBrain@Moho@@, 1, nil, UData:2697A5E8, nil, 0, nil, nil, CObject:.?AVUnit@Moho@@ ID:2097461 BpName:url0208, "brb1202", nil, nil, false, Table, true @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 6971 "M28Warning: Count=1: GameTime 440: Unable to find build location, iActionToAssign=2; P26Z3; sBlueprint=brb1202", true, nil, nil, 1, 1, true, "M28Warning: Count=1: GameTime 440: " @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28utilities.lua 55 @CFunc: 0x0090F5B0 false, "M28Warning: Count=1: GameTime 440: Unable to find build location, iActionToAssign=2; P26Z3; sBlueprint=brb1202", "M28Warning: Count=1: GameTime 440: Unable to find build location, iActionToAssign=2; P26Z3; sBlueprint=brb1202 stack traceback: [C]: in function `assert' [C]: in function `pcall' ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(6971): in function `ConsiderActionToAssign' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8133): in function `HaveActionToAssign' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8305): in function `ConsiderCoreBaseLandZoneEngineerAssignment' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(13633): in function `ConsiderLandOrWaterZoneEngineerAssignment' ...mander forged alliance\mods\m28ai\lua\ai\m28land.lua(5950): in function <...mander forged alliance\mods\m28ai\lua\ai\m28land.lua:5436>" Fork thread @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28land.lua 5436 CObject:.?AVCAiBrain@Moho@@, 2, 26, 4, false, "ManageSpecificLandZone", Table, Table, Table, Table, Table, Table, Table, Table, 0, 0, true, false, true @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28land.lua 5950 Table, Table, 2, 26, 4, Table, nil, false, "ConsiderLandOrWaterZoneEngineerAssignment" @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 13633 Table, 2, 26, 4, Table, false, "ConsiderCoreBaseLandZoneEngineerAssignment", Table, Table, Table, false, 4, nil, true, true, true, false, nil, 6, 0, 2, 0, nil, CObject:.?AVCAiBrain@Moho@@, false, 2, nil, 0, nil, nil @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 8305 2, 1, 10, nil, nil, nil, nil, nil, nil @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 8133 2, 1, 10, nil, nil, nil, 4, Table, Table, 2, 26, 4, Table, Table, false, nil, nil, nil, false, "ConsiderActionToAssign", 6, 26, false, Table, "A2Pr4", 180, 25, nil, nil, CObject:.?AVCAiBrain@Moho@@, 1, nil, UData:2697A5E8, nil, 0, nil, nil, CObject:.?AVUnit@Moho@@ ID:3145820 BpName:url0208, "brb1202", nil, nil, false, Table, true @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 6971 "M28Warning: Count=1: GameTime 501: Unable to find build location, iActionToAssign=2; P26Z4; sBlueprint=brb1202", true, nil, nil, 1, 1, true, "M28Warning: Count=1: GameTime 501: " @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28utilities.lua 55 @CFunc: 0x0090F5B0 false, "M28Warning: Count=1: GameTime 501: Unable to find build location, iActionToAssign=2; P26Z4; sBlueprint=brb1202", "M28Warning: Count=1: GameTime 501: Unable to find build location, iActionToAssign=2; P26Z4; sBlueprint=brb1202 stack traceback: [C]: in function `assert' [C]: in function `pcall' ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(6971): in function `ConsiderActionToAssign' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8133): in function `HaveActionToAssign' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8305): in function `ConsiderCoreBaseLandZoneEngineerAssignment' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(13633): in function `ConsiderLandOrWaterZoneEngineerAssignment' ...mander forged alliance\mods\m28ai\lua\ai\m28land.lua(5950): in function <...mander forged alliance\mods\m28ai\lua\ai\m28land.lua:5436>" Fork thread @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28land.lua 5436 CObject:.?AVCAiBrain@Moho@@, 2, 26, 3, false, "ManageSpecificLandZone", Table, Table, Table, Table, Table, Table, Table, Table, nil, nil, true, true, true @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28land.lua 5950 Table, Table, 2, 26, 3, Table, nil, false, "ConsiderLandOrWaterZoneEngineerAssignment" @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 13633 Table, 2, 26, 3, Table, false, "ConsiderCoreBaseLandZoneEngineerAssignment", Table, Table, Table, false, 4, nil, false, false, false, true, nil, 0, 0, 3, 0, nil, CObject:.?AVCAiBrain@Moho@@, false, 3, nil, 0, nil, nil @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 8305 2, 1, 10, nil, nil, nil, nil, nil, nil @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 8133 2, 1, 10, nil, nil, nil, 4, Table, Table, 2, 26, 3, Table, Table, false, nil, nil, nil, false, "ConsiderActionToAssign", 6, 26, false, Table, "A2Pr4", 180, 16, nil, nil, CObject:.?AVCAiBrain@Moho@@, 1, nil, UData:2697A5E8, nil, 0, nil, nil, CObject:.?AVUnit@Moho@@ ID:2097624 BpName:url0309, "brb1302", nil, nil, false, Table, true @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 6971 "M28Warning: Count=1: GameTime 796: Unable to find build location, iActionToAssign=2; P26Z3; sBlueprint=brb1302", true, nil, nil, 1, 1, true, "M28Warning: Count=1: GameTime 796: " @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28utilities.lua 55 @CFunc: 0x0090F5B0 false, "M28Warning: Count=1: GameTime 796: Unable to find build location, iActionToAssign=2; P26Z3; sBlueprint=brb1302", "M28Warning: Count=1: GameTime 796: Unable to find build location, iActionToAssign=2; P26Z3; sBlueprint=brb1302 stack traceback: [C]: in function `assert' [C]: in function `pcall' ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(6971): in function `ConsiderActionToAssign' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8133): in function `HaveActionToAssign' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8305): in function `ConsiderCoreBaseLandZoneEngineerAssignment' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(13633): in function `ConsiderLandOrWaterZoneEngineerAssignment' ...mander forged alliance\mods\m28ai\lua\ai\m28land.lua(5950): in function <...mander forged alliance\mods\m28ai\lua\ai\m28land.lua:5436>" Fork thread @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28land.lua 5436 CObject:.?AVCAiBrain@Moho@@, 2, 26, 4, false, "ManageSpecificLandZone", Table, Table, Table, Table, Table, Table, Table, Table, nil, nil, true, true, true @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28land.lua 5950 Table, Table, 2, 26, 4, Table, nil, false, "ConsiderLandOrWaterZoneEngineerAssignment" @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 13633 Table, 2, 26, 4, Table, false, "ConsiderCoreBaseLandZoneEngineerAssignment", Table, Table, Table, false, 4, nil, false, false, false, true, nil, 0, 0, 3, 0, nil, CObject:.?AVCAiBrain@Moho@@, false, 3, nil, 0, nil, nil @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 8305 2, 1, 10, nil, nil, nil, nil, nil, nil @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 8133 2, 1, 10, nil, nil, nil, 4, Table, Table, 2, 26, 4, Table, Table, false, nil, nil, nil, false, "ConsiderActionToAssign", 6, 26, false, Table, "A2Pr4", 180, 28, nil, nil, CObject:.?AVCAiBrain@Moho@@, 1, nil, UData:2697A5E8, nil, 0, nil, nil, Table, "brb1202", nil, nil, false, Table, true @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 6971 "M28Warning: Count=2: GameTime 801: Unable to find build location, iActionToAssign=2; P26Z4; sBlueprint=brb1202", true, nil, nil, 2, 1, true, "M28Warning: Count=2: GameTime 801: " @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28utilities.lua 55 @CFunc: 0x0090F5B0 false, "M28Warning: Count=2: GameTime 801: Unable to find build location, iActionToAssign=2; P26Z4; sBlueprint=brb1202", "M28Warning: Count=2: GameTime 801: Unable to find build location, iActionToAssign=2; P26Z4; sBlueprint=brb1202 stack traceback: [C]: in function `assert' [C]: in function `pcall' ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(6971): in function `ConsiderActionToAssign' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8133): in function `HaveActionToAssign' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(8305): in function `ConsiderCoreBaseLandZoneEngineerAssignment' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(13633): in function `ConsiderLandOrWaterZoneEngineerAssignment' ...mander forged alliance\mods\m28ai\lua\ai\m28land.lua(5950): in function <...mander forged alliance\mods\m28ai\lua\ai\m28land.lua:5436>" Fork thread @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 6032 Table, Table, 1, 26, 4, 2, false, "GameEnderTemplateManager", Table, 0, 9, 7, 1, nil, nil, Table, nil, Table, false, true, Table, Table, Table, 0, 0, 0, 1, CObject:.?AVUnit@Moho@@ ID:3146345 BpName:urb4206, nil, 0.94923, -0.1, 0, 83, nil @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 6176 Table, Table, Table, 26, 4, Table, 1, nil, nil, nil, Table, Table, 3, 1, nil, false, "GETemplateStartBuildingShield", "qrb4208", CObject:.?AVCAiBrain@Moho@@, Table, UData:8054A5E8, 3, Table, false, Table, 6, Table, 2, Table, 150000, nil, nil, nil, false, nil, nil, nil, CFunc, Table, 1, Table @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 5772 Table, nil @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28engineer.lua 5714 "M28ERROR Count=1: GameTime 933: Tempalte location cant be built on but has no units in it", nil, nil, nil, 1, 1, true, "M28ERROR Count=1: GameTime 933: " @c:\programdata\faforever\user\my games\gas powered games\supreme commander forged alliance\mods\m28ai\lua\ai\m28utilities.lua 55 @CFunc: 0x0090F5B0 false, "M28ERROR Count=1: GameTime 933: Tempalte location cant be built on but has no units in it", "M28ERROR Count=1: GameTime 933: Tempalte location cant be built on but has no units in it stack traceback: [C]: in function `assert' [C]: in function `pcall' ...r forged alliance\mods\m28ai\lua\ai\m28utilities.lua(55): in function `ErrorHandler' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5714): in function `ConsiderUnitsToReclaim' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(5772): in function `GETemplateStartBuildingShield' ...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua(6176): in function <...er forged alliance\mods\m28ai\lua\ai\m28engineer.lua:6032>" Debug messages: EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 EXIT_THREAD: 1 DLLs: C:\WINDOWS\SysWOW64\KERNEL32.DLL C:\WINDOWS\SysWOW64\KERNELBASE.dll C:\WINDOWS\SysWOW64\apphelp.dll C:\WINDOWS\SysWOW64\SHLWAPI.dll C:\WINDOWS\SysWOW64\msvcrt.dll C:\WINDOWS\SysWOW64\USER32.dll C:\WINDOWS\SysWOW64\win32u.dll C:\ProgramData\FAForever\bin\BugSplat.dll C:\WINDOWS\SysWOW64\ADVAPI32.dll C:\WINDOWS\SysWOW64\GDI32.dll C:\WINDOWS\SysWOW64\sechost.dll C:\WINDOWS\SysWOW64\gdi32full.dll C:\WINDOWS\SysWOW64\RPCRT4.dll C:\WINDOWS\SysWOW64\msvcp_win.dll C:\WINDOWS\SysWOW64\ole32.dll C:\WINDOWS\SysWOW64\ucrtbase.dll C:\WINDOWS\SysWOW64\ucrtbase.dll C:\WINDOWS\SysWOW64\combase.dll C:\WINDOWS\SysWOW64\comdlg32.dll C:\WINDOWS\SysWOW64\shcore.dll C:\WINDOWS\SysWOW64\SHELL32.dll C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.3636_none_c0df324c38bbc0ce\COMCTL32.dll C:\WINDOWS\SysWOW64\WININET.dll C:\WINDOWS\SysWOW64\urlmon.dll C:\WINDOWS\SysWOW64\WS2_32.dll C:\WINDOWS\SysWOW64\VERSION.dll C:\WINDOWS\SysWOW64\iertutil.dll C:\WINDOWS\SysWOW64\srvcli.dll C:\WINDOWS\SysWOW64\netutils.dll C:\ProgramData\FAForever\bin\dbghelp.dll C:\WINDOWS\SysWOW64\X3DAudio1_2.dll C:\WINDOWS\SysWOW64\faultrep.DLL C:\WINDOWS\SysWOW64\d3dx9_35.dll C:\WINDOWS\SysWOW64\DSOUND.dll C:\WINDOWS\SysWOW64\d3d9.dll C:\WINDOWS\SysWOW64\WINMM.dll C:\WINDOWS\SysWOW64\powrprof.dll C:\WINDOWS\SysWOW64\powrprof.dll C:\WINDOWS\SysWOW64\winmmbase.dll C:\WINDOWS\SysWOW64\kernel.appcore.dll C:\WINDOWS\SysWOW64\windows.storage.dll C:\WINDOWS\SysWOW64\dwmapi.dll C:\WINDOWS\SysWOW64\Wldp.dll C:\WINDOWS\SysWOW64\IMM32.DLL C:\WINDOWS\SysWOW64\bcryptPrimitives.dll C:\WINDOWS\SysWOW64\uxtheme.dll C:\WINDOWS\SysWOW64\UMPDC.dll C:\Program Files (x86)\Steam\gameoverlayrenderer.dll C:\WINDOWS\SysWOW64\OLEAUT32.dll C:\WINDOWS\SysWOW64\CFGMGR32.dll C:\WINDOWS\SysWOW64\PSAPI.DLL C:\WINDOWS\SysWOW64\clbcatq.dll C:\WINDOWS\SysWOW64\MMDevApi.dll C:\WINDOWS\SysWOW64\DEVOBJ.dll C:\WINDOWS\SysWOW64\AUDIOSES.DLL C:\WINDOWS\SysWOW64\resourcepolicyclient.dll C:\WINDOWS\SysWOW64\xactengine2_9.dll C:\WINDOWS\SysWOW64\xactengine2_9.dll C:\WINDOWS\SysWOW64\wdmaud.drv C:\WINDOWS\SysWOW64\ksuser.dll C:\WINDOWS\SysWOW64\AVRT.dll C:\WINDOWS\SysWOW64\msacm32.drv C:\WINDOWS\SysWOW64\MSACM32.dll C:\WINDOWS\SysWOW64\midimap.dll C:\Windows\SysWOW64\Windows.UI.dll C:\Windows\SysWOW64\TextInputFramework.dll C:\Windows\SysWOW64\WindowManagementAPI.dll C:\Windows\SysWOW64\InputHost.dll C:\Windows\SysWOW64\CoreUIComponents.dll C:\Windows\SysWOW64\CoreMessaging.dll C:\WINDOWS\SysWOW64\wintypes.dll C:\WINDOWS\SysWOW64\twinapi.appcore.dll C:\Windows\SysWOW64\PROPSYS.dll C:\WINDOWS\SysWOW64\ntmarta.dll C:\WINDOWS\SysWOW64\MSCTF.dll C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_d3828c822366e497\nvldumd.dll C:\WINDOWS\SysWOW64\msasn1.dll C:\WINDOWS\SysWOW64\cryptnet.dll C:\WINDOWS\SysWOW64\CRYPT32.dll C:\WINDOWS\SysWOW64\drvstore.dll C:\WINDOWS\SysWOW64\cryptbase.dll C:\WINDOWS\SysWOW64\wintrust.dll C:\WINDOWS\SysWOW64\imagehlp.dll C:\WINDOWS\SysWOW64\CRYPTSP.dll C:\WINDOWS\SysWOW64\rsaenh.dll C:\WINDOWS\SysWOW64\bcrypt.dll C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_d3828c822366e497\nvd3dum.dll C:\WINDOWS\SysWOW64\gpapi.dll C:\WINDOWS\SysWOW64\profapi.dll C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_d3828c822366e497\NvCamera\NvCameraAllowlisting32.dll C:\WINDOWS\SysWOW64\dxcore.dll C:\WINDOWS\SysWOW64\dcomp.dll C:\WINDOWS\SysWOW64\d3dx9_31.dll C:\WINDOWS\SysWOW64\d3dx9_31.dll C:\WINDOWS\SysWOW64\TextShaping.dll C:\WINDOWS\SysWOW64\riched20.dll C:\WINDOWS\SysWOW64\USP10.dll C:\WINDOWS\SysWOW64\msls31.dll C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.3636_none_a863d714867441db\comctl32.DLL C:\WINDOWS\SysWOW64\mswsock.dll C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_d3828c822366e497\NvCamera\NvCameraAllowlisting32.dll C:\WINDOWS\SysWOW64\DNSAPI.dll C:\WINDOWS\SysWOW64\IPHLPAPI.DLL C:\WINDOWS\SysWOW64\NSI.dll