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    Commander Survival Kit (A new SIM Mod)

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    • C Offline
      CDRMV
      last edited by CDRMV

      Final Designs for the Resarch Interface

      Aeon:
      Aeon Design.PNG

      Cybran:
      Cybran Design.PNG

      UEF:
      UEF Design.PNG

      Seraphim:
      Seraphim Design.PNG

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      • C Offline
        CDRMV
        last edited by CDRMV

        Hello everyone,

        Progress Update for Commander Survival Kit Research.

        New Lobby Option:
        e88215df-59bc-48d1-ba17-7dd640e36e7b-image.png

        I have add a new Lobby Option to the Mod.
        Here you can set which Research System do you want in the match.
        The Option is usually set to disable, which has this following Effect:

        The Research System will work similar like the one in Supcom 2.
        You just need to collect the Research Points by the Research Center.
        If you have enough collected Points you can invest them on a Research Project.
        Just click on one of the Buttons and the Content will be unlocked immediately

        If you set the Option to enable it will have this following Effect:
        80d9e948-b5b2-48ad-90cd-80dea85cc92c-image.png
        You will need to collect the Research Points by the Research Center.
        If you have enough collected Points you can invest them on a Research Project. Just click on one of the Buttons and the Research Progress will start. You will see a Progress Bar show up on the Button as well. The Button itself is still clickable compared to the other Option above. So if you click on the Button again the Research Progress will be aborted and you will get the invested Points back.

        New Advanced Research Tooltip:
        4d19e56b-cc25-492a-b12e-03735722e14c-image.png
        The regular Tooltip from the Game was for me a little bit to simple.
        So i have create a new one for my Research Buttons.
        On this Screenshot you see the functional Prototype.
        The Informations are still needed to be added to it.
        But anyway this should give you a nice Preview for what is waiting for you.

        This new Toolitp will have these following Informations:

        • Cost/Price
        • Title
        • Description
        • Prerequisite
        • Research Time
          (Only available if the Research Progress is enabled)

        Stay tuned for more Updates. 😉
        Best regards
        CDRMV

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        • C Offline
          CDRMV
          last edited by CDRMV

          Hello everyone,
          Progress Update on Commander Survival Kit: Research

          Research Interface Improvements:
          07f414a2-6a8b-4533-9573-2e03a097fc3e-image.png
          Status for the Buttons has been added

          Red = Not enough Points
          Green = Enough Points available
          Orange with tick = Research Project finished / Content Unlocked
          Grey = Locked Project

          New Line Textures

          Extern Research Information and new Tooltip:

          e990cb9e-ed81-46c7-9a6d-9ff765e795bc-image.png
          The Icon of any Project, which is in the Research Progress will now show up in the Main Interface of the Game. Located directly next to of the Research Button and the Overview of the collected Research Points.
          A Progress Bar is included here as well.

          Additionally I have created a new designed Tootip to support the initial Research Interface in CSK Research. This new Tooltip is currently still in Development and will content thse following Informations:

          • Project Title
          • Cost
          • Description
          • Prerequisite
          • Research Time

          What you see on the Screenshot above is the current functional Prototype of the new Tooltip in action.

          Stay tuned for more Updates. 🙂
          Best regards
          CDRMV

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          • C Offline
            CDRMV
            last edited by CDRMV

            Hello everyone,
            currently I'm working on some new Naval Units for the UEF.
            Here are the first two finished Models with Texture:

            Tech 3 Guided Missile Destroyer:
            Based on the Aleigh Burke Class Destroyer from the US Navy
            Planned Name: Burke Class or John Paul Jones Class

            UEF Tech 3 Guide Missile Destroyer1.PNG
            UEF Tech 3 Guide Missile Destroyer2.PNG

            Tech 3 Amphibious Assualt Ship:
            Designed as an Support Carrier this Ship has access to an Hovercraft Factory as well.
            Note: Texture is soon finished.

            UEF Amphibious Assault Ship1.PNG

            UEF Amphibious Assault Ship2.PNG

            The UEF will get an Tech 3 Aircraft Carrier as well.
            The Model for it is currently in Development. 😉

            Stay tuned for other new Naval Units.
            Best regards
            CDRMV

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            • JipJ Offline
              Jip
              last edited by

              Those look great @CDRMV , I can help you with the mobile factory setup once that is merged in. See also:

              • https://forum.faforever.com/topic/6422/developers-iteration-iii-of-2023/2

              Then it can produce hover units on the fly 😄

              A work of art is never finished, merely abandoned

              C 1 Reply Last reply Reply Quote 0
              • C Offline
                CDRMV @Jip
                last edited by

                @jip
                Hey Jip :),
                Glad to hear you like them.
                Very good thanks for the Information. 🙂
                I will let you know If there are merged in.
                Is it possible to make it Work with Loud and the Steam Version of the Game too?

                Regarding to the Introduction of Amphibious Transports:
                I plan to Create Amphibious Transports for CSK.
                These Transports will use the Same new Transport System, which is used for the Bunkers.
                For anyone who is interested Here is the Detailed Guide how this Works:

                https://forum.faforever.com/topic/6034/commander-survival-kit-a-new-sim-mod/53

                Since this System currently functional with Structures only.
                I will need to Create an Prototype of an Amphibious Transport with this System. Unfortunately, I'm afraid the in-game Ferry ability itself won't work with it. So I will need to Create later my own Ferry Ability to Support this new Transport System. This will be a lot of Coding Work and afort but I think it is good to try this as an Experiment. Maybe I will need some help in this as well.

                JipJ 1 Reply Last reply Reply Quote 0
                • C CDRMV referenced this topic on
                • JipJ Offline
                  Jip @CDRMV
                  last edited by

                  @cdrmv said in Commander Survival Kit (A new SIM Mod):

                  Is it possible to make it Work with Loud and the Steam Version of the Game too?

                  I'm not sure. In order for it to work it requires various changes. It is compatible as in that if you include those changes in your mod that it would work there too. But I'm not sure if you're then still compatible to FAF, unless you specifically check for FAF there 😄

                  I could ask Sprouto if he's interested in the setup, that may fix it for LOUD

                  A work of art is never finished, merely abandoned

                  C 1 Reply Last reply Reply Quote 0
                  • C Offline
                    CDRMV @Jip
                    last edited by CDRMV

                    @jip
                    I already use Version Checks in my Mods to keep the Compatiblity with each Gameversion. 😉

                    That would be great because Loud would Profit from this New Feature too.

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                    • C Offline
                      CDRMV
                      last edited by CDRMV

                      Hello everyone,
                      I want to inform that any new Unit, which is coming into CSK will be included in an seperated Unit Pack.
                      It will be called CSK Units and will be a standalone Mod.
                      Compared to CSK and CSK Research CSK Units will only include the new Units, Effects, Projectiles and Abilites.
                      Anything UI and SIM related Content such as the two Managers or the Research Interface will be not included in this Unit Pack.
                      Player which are only interested to play with the new Units only will also get an support as well.

                      CSK Units has its own Development Progress will be Released Independent from CSK and its Research Addon.

                      Regarding to new Naval Units:
                      I want to present you a Model and two rough Design Drafts for the Aircraft Carrier.

                      UEF Tech 3 Fast Battleship:
                      1852c587-1779-42dc-8328-d04cdf4e0dd7-image.png
                      Based on an modernized Montana Class
                      Planned Name: Missouri Class
                      Texture now in Development.

                      UEF Tech 3 Aircraft Carrier:
                      Note:
                      I have created two different Drafts for this Ship

                      Draft 1
                      85df860b-f05e-42e2-9ea9-cb9416671b70-image.png

                      Draft 2
                      40cb31f8-e128-49f2-a7f7-29e1fde59270-image.png

                      Legend:

                      Red = Take-Of
                      Green = Landing
                      Yellow = Bridge/Island

                      This is the Model of Draft 1:
                      abff7297-58ff-48d8-8bfe-0b9db96daf4e-image.png

                      655c81e0-972b-4567-afb7-c7a7fd37c8be-image.png

                      This is the Model of Draft 2:

                      6afe0e19-573a-4ea4-9fef-33e919952879-image.png

                      5b305927-922e-4d23-a0fb-9fe343a1e95e-image.png

                      Both Carrier Models are still in Development.
                      Which one do you prefere more?
                      The Design with the highest Rate comes into CSK.

                      I will post the finished Textured Models and other Progress on the next Development Update. 😉
                      See you soon and stay tuned for more Updates
                      Best regards
                      CDRMV

                      1 Reply Last reply Reply Quote 5
                      • JipJ Offline
                        Jip
                        last edited by

                        I couldn't find, but what do the colors refer to in your design?

                        A work of art is never finished, merely abandoned

                        C 1 Reply Last reply Reply Quote 0
                        • C Offline
                          CDRMV @Jip
                          last edited by CDRMV

                          @jip
                          Hey Jip,
                          Sorry my Mistake I have forgotten the Legend:

                          Red = Take-Of
                          Green = Landing
                          Yellow = Bridge/Island

                          The Post above has been updated.

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                          • C Offline
                            CDRMV
                            last edited by CDRMV

                            I have copy the Model of the Amphibious Assault Ship above and do some modifications on the Design.

                            These are the modifications in Detail:

                            • Side Hangar has been removed
                            • Stern Hovercraft Factory has been removed
                            • Replace the Large Bridge Section with an smaller one.
                            • Some Changes on the Flight Deck

                            The Result are two Models, which are good for an UEF Tech 3 Aircraft Carrier.

                            Design 1:
                            bf835785-e30a-4d83-94d7-4f7f87a51eb5-image.png

                            4be84349-6f1f-44eb-8b9f-7e954226cc85-image.png

                            Design 2:
                            e8baef6f-c560-4877-9db0-8b1a73c4d285-image.png

                            354febee-fe78-487d-9d9a-243983029132-image.png

                            What do you think about this?

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                            • C Offline
                              CDRMV
                              last edited by CDRMV

                              Progress on the UEF Tech 3 Aircraft Carrier:
                              05efb75c-b170-492a-b8eb-b7a23314ebde-image.png

                              The UEF will get an Second one, which will be an Fleet Carrier.
                              More Informations about this Ship are coming soon.

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                              • C Offline
                                CDRMV
                                last edited by CDRMV

                                Two Models are finished:

                                UEF Tech 3 Advanced Battleship:
                                Based on the Montana Class Battleship
                                Planned Name: Missiouri Class

                                a27d75fa-dc35-4bb0-a391-7527fca427cc-image.png

                                b3de55a7-55bc-4eed-9dc3-bb59d9a9f9af-image.png

                                UEF Experimental Battlecruiser:
                                Based on the Zumwalt Class Destroyer
                                0ff9f26e-199a-413b-8dba-7e4bdc00c41b-image.png

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                                • C Offline
                                  CDRMV
                                  last edited by CDRMV

                                  Hello everyone,

                                  UEF Amphibious Transports has been added to the GitHub Repository of CSK for Testing.
                                  There are available in these two Mods:

                                  Commander Survival Kit
                                  Commander Survival Kit Units (Now available in Early Access)

                                  There are Buildable on Tech 2 and 3 by the Land and Naval Factories.

                                  The Amphibious Transports are using the new Transport System which is used for the upcoming Bunkers.
                                  Here is the Guide how it Works in Detail:

                                  https://forum.faforever.com/topic/6034/commander-survival-kit-a-new-sim-mod/53

                                  Screenshots of the Amphibious Transports:
                                  805559a8-ff90-4805-ae2e-6daf28677e46-image.png

                                  b274d750-de5b-4fea-a6a5-3664cbbbe458-image.png

                                  37b13c2b-dff9-4d38-b919-f114a58a9186-image.png

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                                  • C CDRMV referenced this topic on
                                  • C Offline
                                    CDRMV
                                    last edited by CDRMV

                                    UEF Experimental Battlecruiser:

                                    538e9527-261a-4e72-bdae-e5df35099228-image.png

                                    Based on the Zumwalt Class
                                    Now available in Early Access on the GitHub Repository of this Project.
                                    It is included in these two Mods:

                                    • Commander Survival Kit
                                    • Commander Survival Kit Units

                                    Overview:
                                    A Experimental Battlecruiser, which comes with interesting Abilites.
                                    Similar like its Real Counterpart, which is actually an Stealth Guided Missile Destroyer.
                                    The Ship is Designed for Stealth and Long Distance Ambush Attacks.
                                    It has access to these following Weapons:

                                    • 4x Railgun Gauss Artillery Turrets
                                    • 20x Tactical Missile Launchers
                                    • 8x Torpedo Tubes (4 on each Side)
                                    • 8x Anti Torpedo Tubes (4 on each Side)

                                    To make it more Interesting and of course worthable to be called as an Stealth Ship.
                                    This Experimental Unit has access to 4 Main Abilites:

                                    • Smoke Generator/Smoke Screen Ability
                                    • Stealth Generator Ability
                                    • Jamming Generator Ability
                                    • Air Staging

                                    The Ship is buildable in the UEF Tech 3 Naval Factory as an Experimental Unit.

                                    Later the Ship will get access to an new type of Drone, which is Designed for Combat and Anti Air Support. So you can expect an nice Expansion for this Experimental Unit in the future.

                                    AI Support and the Unit Build Icon is already included as well.

                                    Have fun with this new Naval Unit on the Seas.
                                    Stay tuned for more updates.
                                    Best regards
                                    CDRMV

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                                    • C Offline
                                      CDRMV
                                      last edited by CDRMV

                                      UEF Tech 3 Advanced Battleship:

                                      UEF Advanced Battleship1.PNG

                                      UEF Advanced Battleship3.PNG

                                      UEF Advanced Battleship2.PNG

                                      Add the UEF Tech 3 Missouri Class Advanced Battleship into Early Access on Github
                                      It is buildable in the Tech 3 Naval Factory.
                                      The Ship has access to these following Features:

                                      • A Massive Broadside of 12 Guns + additional Weapon Systems.
                                      • Stern Air Pad for refuel and repair Air Units
                                      • Secondary Turrets (Switchable from Ground to Air Mode and backwards)
                                      • Maximum Health of 55000
                                      • Build Costs are a little bit more then the Summit

                                      The Design is based on the Montana Class Battleship.
                                      AI Support and the Unit Build Icon is already included as well.

                                      Stay tuned for more updates.
                                      Best regards
                                      CDRMV

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                                      • C Offline
                                        CDRMV
                                        last edited by CDRMV

                                        The First new Aeon Units are currently in Development.

                                        Behemoth Experimental Habitat Walker

                                        Aeon Experimental6.PNG

                                        Shisa Experimental Assembly Walker:

                                        Aeon Experimental2.PNG
                                        Arrival Sequence:
                                        Arrival Sequence.PNG
                                        Both Walkers have an Arrival Drop Sequence if the Build Process is finished.
                                        Or if they are spawned by the Unit Spawn Console.
                                        How this Squence looks like will be presented later with an Demonstration Video.

                                        Final Note:
                                        Both Walkers will have different Abilites and have access to Enhancement Upgrades.
                                        They are inspired by the Hierarchy Walkers from the Game Universe at War.

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                                        • C Offline
                                          CDRMV
                                          last edited by CDRMV

                                          Hello everyone,
                                          its time for an new Development Update.

                                          5 New Units will be available in the next Early Access Update of CSK and CSK Units on GitHub soon.

                                          UEF Tech 3 Guided Missile Destroyer
                                          I have add some Texture and Model Improvements in the Ship. 😉

                                          5467f1b6-2bdd-45f6-b5e5-62394c7f5898-image.png
                                          5b773f6f-92f7-435d-9863-6292ac5af9d1-image.png

                                          UEF Tech 2 and 3 Maser Tanks
                                          4639deb5-afc7-4a2a-a047-01ab506da5ec-image.png
                                          These Tanks are inspired by the Maser Tanks from the Godzilla Universe.
                                          Categorized as Anti Experimental Support Units.
                                          They are able to Stun enemy Units with the additional Freezer Granade Launchers.
                                          The Powerful Maser Cannons have an good Range and Damage Output as Well.
                                          Originally Developed to save Cities and Civilians against Gaint Creatures, which have been Not Seen in the Game yet.

                                          Stay tuned for more Updates
                                          Best regards
                                          CDRMV

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                                          • JipJ Offline
                                            Jip
                                            last edited by

                                            They're looking great 👍 , I don't often play mods but the work you've been producing is inspiring regardless

                                            A work of art is never finished, merely abandoned

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