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    Tactical missile launchers

    Scheduled Pinned Locked Moved Balance Discussion
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    • T Offline
      TankenAbard @FtXCommando
      last edited by

      @ftxcommando said in Tactical missile launchers:

      TMLs are OP, they basically pay themselves off after a single t2 mex especially when you take into account you can simply ctrl+k it safely for reclaim.

      Problem is basically everyone is too bad/too lazy to properly abuse it. Since it’s one of the few proper punishments of greed eco, it shouldn’t get adjusted until it’s a real problem. Losing a 4v1 because you don’t have the attention span to deal with a TML, rebuilding tmd as it goes down, etc is just smart play.

      TMLs take a fair bit of attention, but if you can manage it, they're incredible, I agree.

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      • veteranasheV Offline
        veteranashe
        last edited by

        They take something like -6 mass irc, how does that compare to t2 tanks if you fail on your tml targets?

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        • H Offline
          Hakkapeliitta
          last edited by

          No!

          T2 missiles are fine as is. tmd is ridicilously cheap to build and very, very effective.

          CaliberC 1 Reply Last reply Reply Quote 0
          • CaliberC Offline
            Caliber @Hakkapeliitta
            last edited by

            @hakkapeliitta said in Tactical missile launchers:

            cheap to build and very, very effective.

            I would argue the opposite for tmd, aeon range is terrible forcing you to build more and uef tmd is also terrible, in a recent game i watched my single tml get through uef tmd because its so slow, not to mention the cybran missiles that fracture needing about 3 times as much tmd.

            and yes a single tmd might be cheap but consider the cost of protecting every mex on a map where your stuff is spread out it takes a long time to get those protected and in previous games costs about 5k mass so not that cheap.

            CheeseBerryC 1 Reply Last reply Reply Quote 0
            • ZeldafanboyZ Offline
              Zeldafanboy
              last edited by

              to have a TML reach every enemy mex you have to build it in an exposed and easily destroyed position

              put the xbox units in the game pls u_u

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              • CheeseBerryC Offline
                CheeseBerry @Caliber
                last edited by

                @caliber said in Tactical missile launchers:

                uef tmd is also terrible, in a recent game i watched my single tml get through uef tmd because its so slow

                Replay ID and timestamp please

                CaliberC 1 Reply Last reply Reply Quote 0
                • CaliberC Offline
                  Caliber @CheeseBerry
                  last edited by Caliber

                  @cheeseberry said in Tactical missile launchers:

                  Replay ID and timestamp please

                  #19374808

                  minute 12.30

                  although i think the main reason was rushed/poor positioning from the user as uef tmd takes 2 shots to kill a missile and was only able to get a single shot off which is why they kinda suck

                  killed about 6.5k mass and forced them to spend over 3k mass in tmd

                  CheeseBerryC 1 Reply Last reply Reply Quote 0
                  • CheeseBerryC Offline
                    CheeseBerry @Caliber
                    last edited by CheeseBerry

                    @caliber said in Tactical missile launchers:

                    #19374808

                    minute 12.30

                    although i think the main reason was rushed/poor positioning from the user

                    Fascinating that the mex wasn't covered by the tmd.

                    as uef tmd takes 2 shots to kill a missile and was only able to get a single shot off which is why they kinda suck

                    All non-aeon tmd takes two shots to kill a TML missile. The main reason why uef tmd had the title as "worst tmd" in the past was that their slow projectile speed made them much more likely to overkill missiles.

                    Due to the tmd changes a while ago overkilling missiles is no longer a thing though, so while UEF tmd is still probably the worst of the non-aeon ones, it's barely noticeable now.

                    Just to make sure I'm not full of BS, here is the area of safety a tmd provides against a sera TML (tested today in 19383985).

                    UEF TMD:
                    Screenshot_116.png

                    Cybran TMD:
                    Screenshot_117.png

                    AEON TMD:
                    Screenshot_118.png

                    (too lazy to test sera tmd too)

                    I wouldn't overthink those exact profiles, they vary a bit depending on terrain and exact placement. Also I just spam clicked a single tml on +20 game speed until storages stopped dying, which isn't the most systematic way of testing.

                    But in short: All TMDs are surprisingly bad at their job, although at least uef isn't uniquely bad at that.

                    What really surprised me is how close you can get to kill something right in front of the tmd. Nobody is really exploiting that, but they probably should xd

                    1 Reply Last reply Reply Quote 1
                    • Dragun101D Offline
                      Dragun101
                      last edited by

                      Cheese tou saying tmd fsil to stop tmls?

                      Or well 1 TML > 1 TMD?

                      I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

                      Project Head and current Owner/Manager of SCTA Project

                      CaliberC 1 Reply Last reply Reply Quote 0
                      • S Offline
                        snoog
                        last edited by

                        I think TML is fine for the most part. It's one of the major reasons you need to keep your opponent scouted besides just knowing what they're doing. My only complaint is that it kills the wreck of a t2 mex as well. That's the only part that seems a tad OP.

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                        • CaliberC Offline
                          Caliber @Dragun101
                          last edited by

                          @dragun101 said in Tactical missile launchers:

                          Cheese tou saying tmd fsil to stop tmls?

                          Basically anything build infront of a tmd but still in range is not fully protected unless you are either aeon or have build multiple tmd

                          1 Reply Last reply Reply Quote 1
                          • Dragun101D Offline
                            Dragun101
                            last edited by

                            You meant in front in the front half tmd defensive circle?

                            I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

                            Project Head and current Owner/Manager of SCTA Project

                            CaliberC 1 Reply Last reply Reply Quote 1
                            • CaliberC Offline
                              Caliber @Dragun101
                              last edited by

                              @dragun101 said in Tactical missile launchers:

                              You meant in front in the front half tmd defensive circle?

                              Yes

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