Update 07.Oct.2022(v108)
- Fix: fixed a bug in EconomyBuildConditions. (Mod was build for FAF develop version)
- Fix: fixed pathing to evade cliffs / hills or cluttered areas.
- Fix: sub AI Experimentals was not building defense tanks if enemy is close to base
- Opt: refactored marker generator.
- Opt: pathing debug view is now using the internal markers, not the FAF PathGraphs
- DEV: added 3rd impassability value for markers that are neighbors to already flaged markers
- DEV: new commands for marker generator: GetLandExpansions(), GetNavalExpansions()