@zxccursed There is nothing to test right now. I will start work on patcher soon and then i will finish chat and maybe release some shit beta 0.1v xD
[Discontinued] Ethereal FAF Client 1.0
then alfa-testers, sigma-testers,zeta-testers
0.000001-pre.relise testers
XDDDDDDDDDDDDDDD
DONT BELIVE BH HE IS LIEING
This thing looks awesome
Any plans to rework the lobby setup screen or the lobby itself? Just curious
I'm not a huge fan of very dark UI, i've never been too fond of FAFs look and feel. I'd love a style for FAF something like the style of Valorant
On the Create Game screen:
Instead of having a title, I'd have the Min rating set to a default value of Zero and a Max rating of 3000. That would encourage people to get into the habit of setting ranges if they require one but would otherwise all games were essentially All Welcome.
Would be great if you could favourite your preferred maps so they are always listed first.
On the Game Lobby screen:
We discussed in Jip's excellent thread some improvements that could be made for the Game Lobby screen.
@scout_more_often I asked around about first image. Idea come in mind to move lobby side simulator to client, it will require a lot of work and no one will work. I would like to, but i`m not experienced well for that xD
@scout_more_often
As an FYI you could design your own theme even for the Official client if you want to lighten it up a bit.
Also on the rating limits remember that some people have negative ratings.
What is that? What?
it is fucking FAF ANALYTICSSSSSSSSSSSSSSSSSSSS by Kazbek! Now you are able to check any player on FAF by FAF Analytics in client =).
Still requires some CSS injection but even on this stage it looks suuuuuuuuuuuuuuuper cool
@askaholic That is true, but who like rushing these days I have 3 month to finish this as mush as possible before i leave to army for a year
is it possible to integrate some of the features of the lobby mod that makes it clearer what the teams are and what the balance is like?
@derpfaf Yes, but it will be done as custom modification that made by client itself. It should be embedded into patch intead