Why would you have left FAF?

@FierceLV basically said matchmaking is a swamp and he would like green plains to play on instead.
@wikingest you say that if he looks hard enough there are some patches of green grass in the swamp and that you can kill the mosquitos

I basically completely gave up on the swamp that is custom games, bad start due to rating system, but it has never been appealing despite empty ladder queues at times.

What if instead of showing people's CPU scores, you instead show a warning flag if they're likely to have too low a CPU for the map in question, similar to how you get a ping warning if someone's ping goes over 500?

It'd be impossible to get a perfect measure, but I'd have thought you could still have a reasonable approximation by considering the map size, and the number of players available on the map, coming up with an approximate CPU score that you'd want to play that map late game without significant slowdown, and then showing a player's CPU score only if they exceed that level.

So for example a 3v3 on a 10x10 map might show a warning if they're about 400 CPU, while a 4v4 on a 20x20 map might show a warning around >200 CPU (testing could be done to come up with better thresholds - I just picked these numbers out of thin air).

This way the person with the bad CPU knows by staying in the game lobby they're at risk of being kicked, while they also dont have to worry about being kicked based on their CPU if they've got a good enough CPU for the map and the host just likes going over the top with CPU scores.

An alternative would be making it a rule that you can't kick someone due to CPU/Country/Ranking/Grey status if you host an "All welcome" game (and reporting and punishing people who break the rule) but my understanding is there's already a large backlog of moderation reports so that's probably a non-starter as an option.

@maudlin27 I think the problem is being kicked, pretty unique to FAF by the way.
If a World of Warcraft (2005 era) dungeon party already accepted a paladin as healer, kicking him to take a priest is rude.

There is something to be said for people to become unkickable after a certain period say 1 minute. Saying they should expect it is like saying your personal wait time is worth less because your CPU is worth less.

Just play in the upcoming TMM, the player experience for newer players (no games, getting kicked due to low game number/grey rating, etc.) was the driving factor for devs to implement the TMM and it aims to solve those issues.

@tagada said in Why would you have left FAF?:

Just play in the upcoming TMM, the player experience for newer players (no games, getting kicked due to low game number/grey rating, etc.) was the driving factor for devs to implement the TMM and it aims to solve those issues.

Any news on a release date?

Check out my maps here:

Madness 1 - 10

https://forum.faforever.com/topic/480/h-master-s-maps

People will just start hosting "almost everyone welcome" or whatever. Enforcement will always be 5 steps behind actors, even when the enforcement is actually paid to do their job.

Likewise, hosting has way too many logistical problems (rehosting, changing rating halfway thru a host being up, changing the type of game, etc) to ever consider something like a time limit on kicking people reasonable. Also, I could just move you to observer, turn off observer, and launch the game getting you automatically kicked anyway.

@ftxcommando block that too then. If you make it more inconvenient, a certain number of people will no longer do it.

Ok so now a 500 rated dude joins my 1500+ lobby and I physically cannot remove him unless I literally stare at my screen for the 6 hours my host is up. Awesome system there.

Really just be self regulating and when you get kicked add that host as a foe and don't join their games anymore, I e also not joined games with toxic players in them.

When a host kicks someone in a all welcome game, I leave the lobby and add them as a foe.

Spread this behavior around, I've seen it work a little bit.

95% of the fights are DualGap.
95% of the tactics on this map: the front is not important, the fleet is not important, the air is so-so + the work of a sniper, the most important thing is to build a big cannon. Whoever built it first usually won. that's all. Repeat 100 times the same thing.

Stop shitting dual gap, it can be played in various ways. Just like chess, backgammon and other old style games. Same map , same set up, each time by different tactics... If you are smart enough to understand dual then go and f*** everyone, but of course you would not do that, just because you are not smart enough

@ftxcommando said in Why would you have left FAF?:

Ok so now a 500 rated dude joins my 1500+ lobby and I physically cannot remove him unless I literally stare at my screen for the 6 hours my host is up. Awesome system there.

That's a bad example as you can enforce a rating limit... If you don't then you don't care enough and mr 500 deserves to keep his place after your 6 hours.

More like I'm going to relentlessly bully the 500 so he leaves the lobby because no mod is online during burgerzone hours so I can't pm the mod to force close his game.

@FtXCommando There is literally a button enforce rating range so that people outside that range cannot join or even see your game. No bullying needed.
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Yeah but that isn't used by tons of dudes and it still doesn't address stuff about people changing their rating minimums depending on who is online. You're harming all of FAF because of dudes disliking high deviation players and kicking them in all welcome lobbies.

All Welcome = ALL Welcome, ALL, LOL

The Honorable Recall

There will be a post about TMM very soon. We are also working on adressing the greyness of the rating and trying to find the best implementation of allowing players to get some Global rating through playing TMM so that they don't get kicked from custom game lobbies. More info will come soon tm

@betelgeuse said in Why would you have left FAF?:

Stop shitting dual gap, it can be played in various ways. Just like chess, backgammon and other old style games. Same map , same set up, each time by different tactics... If you are smart enough to understand dual then go and f*** everyone, but of course you would not do that, just because you are not smart enough

You can go to McDonald's once a week, but if you eat it all the time. you will feel bad. Here is just such a case.

fiercelv said in Why would you have left FAF?:

Well, you asked.

  1. Rampant, unpunished lagers. REHOST 24/7 Self explanatory.

  2. Toxicity.
    2.3. Russian language in the mixed nationalities teams. LOL

Today on FAF:
Speaking Russian is toxicity.

Bilingual requirement for thee but not for me~

@biass
Умеешь писать по-русски? xD

Player from Russia writes to player from USA: дай инжа. Smart? USA player's reaction?

And, ofcourse, not all Russian players are like that, but those concrete cases form the negative attitude towards Russian players in general.

The Honorable Recall