I dont see any issue with your quote posts regarding balance morax. Almost all of them are either wrong, irrelevant or simply their opinion.
community voting for balance team members is a terrible idea especially since it wont accomplish anything. How many people of the balance team should be elected? Majority minority or equal? You think there wont be issues of the majority 'team' dominating the decisions cause they are likely to disagree with the opposing team? After all the chance of people being voted in have a high likelyhood of disagreeing with the current state of balance.
I dont see any major discontent with balance either. Compared to 4 years ago the game balance has become a lot better.novaxes were useless, mongoose were, janus blazes aeon bs czar titan. The big scathis rework happened. Tons of units that were too strong or weak got changed in a favorable direction like aeon destro, frig, tempest, loya, wagner, mantis, chicken, aeon and sera gunship, etc etc. Keep in mind that most of the balance team has been the same since then so it is worth talking about it.
Tex complaining about not focussing on the right decisions: Why isnt he joining the team and working on them then? Balance team is actually drastically in need of manpower and tex would in no way be denied on the team if he wants to join. Doesnt mean that his ideas will get implemented if he does it, since he would need consent from the other members, but i see no reason why he wouldnt join but complain instead.
About sladow complaining about making factiond more equally: why do you think thats happening? And where? Scathis is super unique, czar was made unique, chicken micro change made it more unique from gc, wagner was made more specialized, beetles fit better in cybran theme now (whether u think theyre good or not). Recent lab changee made labs slightly more unique too. T3 rebalance buffed snipers so that aeon/sera t3 gameplay would be more different than uef/cybran. If anything i see the opposite happening.
Whiteowl complaining about certain factions being too op is quite funny since 1) this was way more of an issue 4 years ago and 2) even a game like sc2 with a paid balance/dev team cant get it right and accidentally makes factions op every now and then. It is simply in the nature of balancing.
All in all i dont see a single concrete point being made.