@FtXCommando said in FAF League Invitational Series:
As said earlier, if I wanted to “invite the best players” I’d be inviting 14 of the 16 slots. Then if I wanted a competitive tournament between these “best players” I wouldn’t even be doing a 16 player tournament but more like a 5 or 6 player tournament at max, some would say I should lower it even further. If you want this pure, brutal concentration focused entirely on the top tier of FAF that could win 1st, at least argue for the proper tournament for it. The fact you aren’t already shows this isn’t some pure skill based shit but that there are other elements to major events like LotS BEYOND this skill calculus.
I don't understand why do you need this to be so black and white. LoTS is primarily about best players competing between each other but it also allows others a bit lower to compete as well, they don't have a realistic chance to get top 4 but just getting out of group stage is an achievement. It also creates a lot more games for streams and casts to cover as well as reaching out to a bigger part of a community.
I’ve no interest in inviting just 2 or 4 people from the league tournaments.
I think there should be a balance between the Invites and other types of qualification and for a tournament as LoTS I don't think you should be required to play ladder or be the absolute best and get invited. In my opinion splitting the remaining spots between ladder league and a qualifier is the friendliest solution to players. What if you are a good player eg. Blodir or Turin so in top 16 but you haven't been as active in the past year nor are you in the very top to get invited straight away, if you don't host a qualifier how are they supposed to get into LoTS? How are players that play seasonally and mostly custom 1vs1 a lesser asset to the community or create worse matches for the viewers then people that spam ladder and thus should not be able to participate at all or have a smaller chance at doing so even if they are arguably better players?