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    Topics

    • T

      aeon arty double dmg ?

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
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      H
      sure they are examples. and like i said there are exeptions. but you are confusing functionality with weighting.
    • T

      bug - aeon bomber ( or all )

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
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      9 Posts
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      T
      i know that one too just didnt look that they were over mountains well nice to know all working , just hope it will be that way cos that 1st bug i mentioned was real for me, come to think now mayby there were cyb drones and i couldnt target building cos was target drones or something, just bad luck i guess
    • T

      stop lag in matchmaker

      Watching Ignoring Scheduled Pinned Locked Moved Suggestions
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      6 Posts
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      maudlin27M
      Once the new CPU benchmark test is done, what about having a (fairly forgiving) minimum score/time that is required running the benchmark to join the 2v2+ matchmakers, to reduce one cause of slowdown? E.g. you'd require a better CPU for 4v4 than 2v2, and wouldnt have any restriction on 1v1. That said I'd see it as a much more minori ssue - the issue I come across by far the most is also just having the game start in the first place - the majority of the time it times out after a couple of minutes on the Setting up automatch screen (with the reason being due to lack of response from other players) Although it sounds like the core issue (stopping people who cant connect from joining) is being worked on, additional things that might help improve the experience would giving more information both on the progress with connecting to other players (if this is possible), and the reason for the failed connection beyond the current message (e.g. say we could connect to 6 out of 8 players, and were unable to connect to [name] and [name]'. If you're unable to connect to any other players then it would add to the end a message asking them to not try joining future matchmakers until they've resolved the issue/to seek help on the forum or something. I.e. it's quite possible that people are queuing, not able to connect to anyone, and then just keep retrying without realising they're the cause of the problem.
    • T

      player statistics tool

      Watching Ignoring Scheduled Pinned Locked Moved Modding & Tools
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      maggeM
      AFAIK, the developer needs an auth method for his tool and can request such credentials from server admin, but the developer seems busy or not interested to maintain the code, nor to make it open source. The 4on4 was not supported since quite some time, and other stuff was broken, too.