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    • Trainer Team 2025 - The Wiki | Part One

      Hello everyone, it is with great pride that I get to say that we've finished two of our objectives within modernizing the Learning Supcom page of the wiki. This started with us having several meetings to highlight what some of the issues were with the wiki, such as it's lack of maintenance and proper structure like most other wiki's would have. Which brings me to the first objective.

      We have changed the structure of the Learning Supcom page, which included us having a proper flow of information (see meeting notes regarding the topic), and removing what redundant guides and information we could. You can currently see the difference by first looking at the new page and then looking at the archive. I think we did a great job, let us know what you think! 🙂

      Although, there has been another significant development. The Personal Trainer Team had begun it's first team project, the Beginner 1v1 Guide. We have had several meetings to get to this point, and several Trainers have gone above and beyond for this guide to become what it is today.
      I'd like to express my gratitude to @Sladow-Noob, @Razana, @Paradox_of_War and @Seraphim-Noob for their amazing contributions to this guide, and I hope they get the full credit they deserve for each and every read of this guide.

      I'd also like to thank those who have given me feedback throughout it's development, it was taken back and we actively considered each and every suggestion 🙂

      That's enough from me friends, thank you for everything, and being an amazing community we can contentiously give back to!

      posted in General Discussion
      StrydxrS
      Strydxr
    • Trainer Team 2025

      Hello Everyone, the Personal Trainer team has just finished a meeting in which we discussed a lot of topics for this year, and I wanted to share it with you!

      I hope this document excites you as much as it excites the trainers, we have plenty to offer for this year, stay tuned.

      If you're interested in assisting us or joining the trainer team, please get in contact with me 🙂

      You can access it here:
      https://docs.google.com/document/d/1XGvbKdxiUQfmPHOlV8El--7NdQk_Xu_S34p_-mqYT6E/edit?usp=sharing

      For those who want the shortened version:

      1. Redoing The Guides System
      2. TD Partnership (See Topic Six)
      3. Map Breakdown project (based on mappols)
      4. FAQ
      5. TGS Air Guide
      6. PoV Guides
      7. Advanced BO Guide
      8. Aeon Only Guide
      9. Bronze - GM Series (needs authorised)
      10. Co Op Openings (Side project)
      posted in General Discussion
      StrydxrS
      Strydxr
    • RE: Aeon Gun ACU

      I hear Janus cannot be stopped by Aeon Gun

      posted in Balance Discussion
      StrydxrS
      Strydxr
    • Trainer Team - The First Major Wiki Edit!!

      Hello Everyone, as we draw into mid February I decided to have a meeting with some members of the Personal Trainer Team to look into the wiki and how to improve it, here are some cliff notes:

      
      General 1v1 guide 
      - Shorten it down
      - Split it into categories (opener, map control)
      
      
      Removing:
      Faction 1v1 guides
      Heaven Video Guides (cherry pick the still relevant?)
      TheForgedAllianceColonel (removed)
      BRNK
      Zlo’s archive (removed) 
      Blackheart’s 6 laws (the mindset stuff can still be useful)
      FAF Cliff Notes (maybe replace with the beginner – expert system?)
      Faction Information (could be rewritten)
      Engy Mod
      
      Added: 
      Stage Comparison Chart
      Updated UI Mod for the improving player (replaced Blackheart’s old guide)
      Cheeseberry’s Eco Compendium 
      

      You can see the new changes here

      Do not worry about the archived materials, for you can see them here

      (Materials seen in both webpages are either being phased out soon or utilized to create a new guide)

      I hope this first step brings you as much joy as it brings me, if you have any feedback or suggestions please feel free to leave them below! 🙂

      Much thanks to @Sladow-Noob @WilloWisppsi @Razana and @Paradox_of_War (@hybrid_ too for sitting in and giving feedback)

      posted in General Discussion
      StrydxrS
      Strydxr
    • Trainer Team About Me Page!

      Hello Everyone! As part of the Personal Trainer teams mission to be more proactive in this community, we thought that part of it should be you knowing more about us! In this Forum post you will see a quick summary of each trainer that is currently on the team, and what they may be able to offer you should you need training!

      2025 Trainer Team


      FtXCommando

      FAF ID: FtXCommando
      Discord ID: FtXCommando

      I am an analytical trainer that prioritizes solid fundamentals over unit interactions. This means I'm interested in instilling the habits that make you solid in the long term and which improves your overall gameplay rather than what specifically is needed to win in a precise scenario. I'm open to giving advice at any rating level or type of game.

      Why did you join the trainer team?

      I was here since the team first started, might as well as ask why the team joined me!

      In your opinion, what is the best aspect of FAF?

      Ever changing prioritizations of what matters. For example, something that is "nothing" can become valuable thanks to reclaim. In some late game situations, what once was an empty plain can become the most important part of the map and mexes can become luxuries just because of a particularly intense T3+T4 fight. Who wins it now wins the game.


      Grimplex

      FAF ID: grimplex
      Discord ID: grimplex

      2.3k+ 1v1 player. Will teach solid fundementals and more advanced gameplay to anyone 1.8k+ 1v1 (Exceptions apply!)

      What's your favourite unit and why?

      Aurora as you can get great value out of it when used well.

      What UI mod can't you live without now?

      Idle engineers.


      Judoka

      FAf ID: Skill-Issue
      Discord ID: therealjudoka????

      I'm a 1700-1800 ladder player, my global ranking doesn't really matter that much for me. Mostly playing 1v1s now but I'm also down for 2v2-3v3 teamgames.
      Currently I have quite a lot of trainees in the 'FAF dojo' (Side project of mine) where I teach basically anyone who wants to improve regardless of ranking, my goal is to train as many people with a competitive spirit as possible in the best way so they can motivate each other for the ranking grind. I mainly got trained by Sladow and now I sometimes get training from Grimplex as well.

      How did you get into Supreme Commander / FAF?

      My neighbor showed me FAF, we used to play vanilla the classic way over LAN

      What's your favorite unit and why?

      Used to main UEF for the first 1500 games but now I'm either playing random in teamgames or Cybran in 1v1s. Favourite units so far:
      #1 place: Brick as it doesn't miss as much as percies do and have a better use for drops
      #2 place: Broadsword, simply bc it looks the best among all gunships
      #3 place: Janus, cuz fire. I like fire.


      maudlin27

      FAF ID: maudlin27
      Discord ID: maudlin27

      1400 3v3 mapgen player and formerly 1700 astro craters player), my main area of expertise is replay reviews for people playing against AI or sub-1k rated mapgen games. Developer of the M28 and M27 AIs.

      How did you get into Supreme Commander / FAF?

      I played supcom many years ago (campaign only) before playing it again through FAF in 2020 after watching Gyle casts.

      What UI mod can't you live without now?

      Advanced strategic icons (makes it easy for me to spot important units such as nukes and TMLs)


      Paradox_of_War

      FAF ID: Paradox_of_War
      Discord ID: Paradox_of_War

      1.8k+ Team game player (prefer smaller team sizes)
      1.8k 1v1 player (favorite game mode and specialty)

      How did you get into Supreme Commander / FAF?

      Originally played supreme commander on the xbox 360 as a kid. Then played supcom 2 for a while. Discovered FAF via Gylecast in 2013, but finally started playing FAF in 2016.

      Why did you join the trainer team?

      I joined the team simply because coaching is a very enjoyable activity for me. Especially when it comes to 1v1 I'm happy to share my knowledge and build up my trainees.


      Razana

      FAF ID: Razana
      Discord ID: Razana.XFP

      1500 global rated map-genner and 1300 1v1 ladder warrior. Happy to teach anyone who is very new to the game.

      How did you get into Supreme Commander / FAF?

      I've been a fan of the original game since it was announced but never had a rig strong enough to even run it. I watched a random Gyle cast during the height of COVID and discovered FAF from there. Took the plunge a few years later.

      What's your favourite unit and why?

      The iconic Cybran Monkeylord because a stealthy ML popping out of the water to start lasering someone's base is never not funny.


      Seraphim-Noob

      FAF ID: Seraphim-Noob
      Discord ID: Seraphim-Noob

      I am a 2.2k Setons Trainer who likes to break down things systematically. I have a variety of standard strategies which i can execute very well. And even though you know whats coming you cant defend against it.

      What's your favourite unit and why?

      Aeon Battleship - high damage, high speed of the shots, best Battleship

      Why did you join the trainer team?

      I got trained by people and wanted to pass this knowledge on. People got trained and train new people and i want to continue this cycle so FAF keeps being interesting to new Players


      Skrat

      FAF ID: Skrat
      Discord ID: Skrat

      1700 global and 1600 1x1 player. There are no bad maps or modes for me. I usually help newbies who have just started playing the game or haven't logged in for a long time.

      What's your favourite unit and why?

      My favorite unit is the t1 bomber.
      This little guy can do anything and doesn't care what minute of the game it is. Destroy important drops? - No problem! Burn your opponent some reclaim? - You've gone to a specialist. Destroy an experimental unit? - And this task will be done, just make him some friends. I probably won't list all of his abilities, just know that he's a cool guy.

      Why did you join the trainer team?

      I joined the FAF coaching team because I often saw questions and requests for help from newcomers on streams, in the comments under videos and in discord messages. I remembered how difficult it was for me to learn how to play. And I decided that I want to help newbies and share my experience with them.


      Sladow

      FAF ID: Sladow-Noob
      Discord ID: Sladow

      I'm a more or less retired pro player who was active in multiple teams but focuses more on training people rather than playing now. Interested in any gamemode I hope I can answer your questions regardless whether it's about the game itself or the FAF structure around it.

      How did you get into Supreme Commander / FAF?

      My brother showed it to me back when I was in second grade. I guess he didn't expect me to play tournaments 15 years later lol.

      In your opinion, what is the best aspect of FAF?

      The reclaim mechanic. It's not a thing in most other RTS games causing the gameplay to be more linear as mass donations in FAF can immediately turn around whole games.


      Strydxr

      FAF ID: Strydxr
      Discord ID: starstrydxr

      I have been playing FAF since May of 2022, and in that time I have gotten to 1200 1v1, 1400/1500 Global, and around 1300-1400 in other TMM modes. I tend to spend a lot of time teaching beginner players, and typically taking only one or two people on to teach them in a qualitative manner rather than having a massive group of people that I train. I tend to prioritise the basics, and help encourage growth in a competitive spirit and foster a more positive experience of FAF, including later seeing them contribute to the project, even if indirectly.

      I have three main responsibilities within the FAF Project, which are:

      • Trainer Team Lead
      • Tournament Team Member
      • Community Game Night

      Each of these responsibilities in my mind can positively influence FAF to be more community orientated, and help foster a new generation of competitive players, even at the midrange ratings of 1k-1500.

      I also run a 1v1 tournament discord that rotates tournaments on a Biweekly Basis, which you can see here (Discord invite link).

      What's your favourite unit and why?

      Janus! I love the versatility and utility of the Janus in the early stages of the T2 air stage in team games. They can help clean up armies, kill pgens, build power or even help snipe important targets! I remember recently seeing Yojih use 60ish Janus to almost one shot a Megalith, which is really impressive to me. (Replay ID for reference: 24034639)

      Why did you join the trainer team?

      I wanted to apply myself to a team that could genuinely make a difference to FAF in my eyes, and Sladow was gracious enough to give me a spot and help me gain my footing by training 1k and under players, helping me find myself in a team of like minded people, which would later change my duties to being more logistics and helping Sladow manage things until he stepped down.


      TheDuelist

      Faf ID: TheDuelist
      Discord: .theduelist

      I'm currently a 1300-1400 global rating player and 900 ish on 1v1 Ladder. Mostly playing with different friends in global games. I also make content for FAF including unit breakdowns, tutorials, casts, and other memey topics.

      What's your favorite unit and why?

      Favorite unit is the Brick hands down. High enough fire rate to deal with T1 arty spam, and enough damage to take down a Chicken. what more could you want?

      Why did you join the trainer team?

      I wanted to help people because this game can be super intimidating, but also quite rewarding to pull off a risky strategy and there's no replacement for watching the life slowly drain from your opponent during a 1v1 game.


      WilloWisppsi

      FAF ID: WilloWisppsi
      Discord ID: WilloWisppsi

      2k global rated map gen mad man whose known for my less than orthodox strategies. Happy to teach anyone anything.

      What's your favourite unit and why?

      The Billy Nuke as most people see it as a crude tool used to squish enemy T3 armies when in reality it's a far more elegant weapon, capable of destroying disgusting amounts of enemy mass in ways many people don't realise are possible.

      In your opinion, what is the best aspect of FAF?

      The sheer number of strategies one can use to win a FAF game are staggering, not to mention the amount of unit combinations that are available to the players.


      posted in General Discussion
      StrydxrS
      Strydxr
    • u1100 Tournament II

      Tournament: u1100 1v1 Tournament 2
      Tournament Dates: 19/ 1 at 17:00UTC
      Tournament Director: Strydxr

      Challonge: https://challonge.com/vtwrhlrw
      IRC: #u1100-2
      Coverage: https://www.twitch.tv/unluckyseb77_

      Rewards:
      TBA

      Tournament Format:
      Following the first tournament's style, this tournament will be a Single Elimination Best of 3
      Map Pool:
      Announced on the day

      Players Signed up:
      Soverign31
      05-13
      UmbraSolis
      Ktosiek
      BodoFigwit
      OriginalAngel

      Feel free to sign up here and also join our discord for more tournaments!
      https://discord.gg/XkkVSyDeft

      posted in Tournaments
      StrydxrS
      Strydxr
    • RE: Suggesting rule change: make immediately unpausing after a player asked for a pause against the rules.

      I disagree with it being a rule, just foe whoever it is and don't play with them anymore. Rules are great in theory but n oy only do they cause a disconnect between players and mods, but they're also rarely honored and it creates more of a backlog for mods to handle, just foe and ignore imo, much simpler.

      posted in General Discussion
      StrydxrS
      Strydxr
    • Personal Trainer Meeting | 30/03/25

      Hello Everyone! Another Personal Trainer meeting was held to start work on our updated 1v1 Guide System for the wiki, here are the notes:


      Personal Trainer Meeting: 1v1 Guides Breakdown - 30/03/25

      Aim:

      discussing 1v1 Guides, and reach a consensus on a few things:

      Requirements of each category
      Formatting (How we will write each guide, cover map sizes? Factions? Most important info?)
      A timeline for first drafts
      Are we doing a video for these guides?


      Option One: working together on each guide

      Option Two: Trainers are assigned to guides, given a month and a bit to provide results

      Vote:
      Sladow Option One
      Razana Option One
      Seraphim Option One
      Paradox Option One

      Result: Option One


      Beginner Guide Requirements(0-1000):

      1. Opener (hydro and non hydro) (small clip of hydro and non hydro opener) - Sladow
      2. Recommended Starter Faction - Sladow
      3. Spending resources 3.1 Integrating Reclaim at a basic level (A move) - Strydxr
      4. Basic Strategy (Namely t1 'monkey' spam) 4.1 20x20 concerns and "noob trap maps"(EOTS) 4.2 Air / Navy? - Paradox and Seraphim
      5. Basic ACU movement - Razana
        Extra Point to consider: Common Mistakes

      Deadline: Monday 14th April, 8pm UTC


      Intermediate Guide Requirements(1000-1500):

      1. Hotkeys (Hotbuild Preset + Trainer recommended hotkeys) - Strydxr
      2. Mapreading (Transport rushing mentioned)(Mirror theory, including aggression and defence)2.1 Expanded 20x20 explanation - Sladow and Paradox
      3. Early aggression (defending against early bomber, labs, when to make either of those We do NOT endorse first bomber terrorism here)- Sladow
      4. Scaling / Gamestate Transitions (t2 mex, t2 land/air) - Paradox
      5. Unit Composition (could be it's own guide) - Razana
      6. T2 air abooooooose (ahhhhh, I'm gunshippingggggggg) - Styrdxr
      7. Expanded ACU usage (Upgrades, OC, Positioning, Micro) - Sladow

      Deadline: 14th May, 8pm UTC


      Attendees:

      Strydxr
      Sladow
      Seraphim-Noob
      Paradox_Of_War
      Razana
      Judoka


      This is part one of two in regards to our 1v1 Guides, consider leaving some feedback or suggestions 🙂

      posted in General Discussion
      StrydxrS
      Strydxr
    • RE: Aeon Gun ACU

      @phong reject titans and loyalists, embrace mech marines and hunters.

      posted in Balance Discussion
      StrydxrS
      Strydxr
    • EU vs USA II?

      A little while agile, the FC clan and the remnants of T3 hosted a tournament of where the EU and USA were against each other, playing a series of maps, and the attendance was so great we had to draft an A team and a B team to make sure as many people could play as possible. Once asked about the tournament, people had positive reviews, and there were always talks of another being possible, I'd like to make that happen.

      The last one was during the summer, as this is when the most people had a common period of free time. I would like to organize one for the start of Summer '25, in the hopes of giving FAF players from Europe and USA something to look forward to besides Summer Invitationals.

      I'm unsure what would work best for everyone in regards to format, rules, and management in regards to the tournament, some suggestions or even feedback from the last one would be helpful.

      Is this of interest to people? I think it'd be fun to reintroduce fun based seasonal tournaments besides Rainbow Cup.

      posted in Tournaments
      StrydxrS
      Strydxr
    • Community Game Night! - Feedback

      Two years ago we had Community Game Nights run by our old Community Manager (CM) Deribus, after some time these lost interest and died down. Although, we have recently brought them back and are on our way to have our 3rd CGN on Saturday 28th of September, 2024 (Current projection as of this post being written). Although the progression of attendance has been constant full lobbies (or even overflow), the feedback given to these events this far seems to be rather sparse or outright not said at all, which is fine to operate under, but how can we improve this Biweekly event if we don't know the good, the bad, and the ugly?

      I'd like to use this Forum post as a way to gather insights on this event, hopefully if this continually goes on and on the insights gathered can be used to make adjustments, improvements and to help other aspects of FAF.

      Please feel free to make any comments you'd like in regards to the Community Game Night, I'd prefer you'd have been there for at least 3 of the games since we've started them back, but I know a few of those who have been in vc only may have some insights and concerns as well.

      P.S. If you have any suggestions for themes as well, we'd love to hear those as well.

      posted in General Discussion
      StrydxrS
      Strydxr
    • u1100 & u1500 Tournaments!

      Hello Everyone, with the first tournament now concluded within the collective project of Bully, Paradox Vindex and I now completed with a resounding success, I feel its time we looked a bit more outward.

      We'd like to make this project as public as we can, and incentivize active participation for both enjoyment and improvement.
      Currently, we have a u1100 bracket and a u1500 bracket, with the latter having finished it's first tournament, and our winner being Razana.

      So without further ado, feel free to come and play in these tournaments, we plan to have these regularly and welcome casters and players alike.

      As for u1900 1v1 players, is there interest in having a bracket made for you? I feel like the numbers dwindle massively due to lack of organized play and therefore loss of motivation, perhaps this will help?

      If there's any questions or feedback regarding the project, feel free to approach me about it, any insights are good insights : )

      Discord: https://discord.gg/XkkVSyDeft

      posted in Tournaments
      StrydxrS
      Strydxr
    • My First Guide - The Keybind Guide

      Hello Everyone, as the title suggests I'd like to work on my first actual guide to contribute further to the FAF community as a whole. Currently, there is no known up to date key-bind guide that contains some of the more recently made innovations that weren't available years ago.

      I'd like to fix this problem and make a semi future proof guide that can be easily maintained, although I'm no expert myself and often have to rely on others to learn about some of the more 'essential' key-binds of our time.

      This is what this thread is about realistically, I'd like to approach the community about their essential key-binds, all ratings are welcome to contribute, but this is meant to be accessible to everyone, so make sure you include some sort of reasoning or understanding of how the function works 🙂

      Thank you guys once again for enabling me to give more and more, means a lot ❤

      Some examples I am considering..

      Selection:

      • Select all land --> Select all land on screen
      • Select All Gunships
      • Select all air factories
      • Select all land factories
      • Select nearest onscreen lowest tech idle mass extractor

      Queue:

      • Stop and cancel all factory orders except the current one
      posted in General Discussion
      StrydxrS
      Strydxr
    • Personal Trainer Team Meeting | 18/04/25

      Hey everyone, another PT meeting! This one can be deemed quite important if you're fond of CGN and future Trainer Team news:

      Strydxr’s absence from 19/04/25 - ???
      Strydxr will be gone on leave after the CGN of 19/04/25 to pursue his dreams of being unemployed with a CompSci degree. He will be gone for around two months. He has full faith the Personal Trainer team basically runs itself, and nothing will change. 
      
      Team Lead Meetings, who’s going to represent us there?
      Razana volunteers to handle the Team Lead meetings. Strydxr will alert the other Team Leads + Board. Sera also volunteers, potentially alternating. 
      
      Beginner Guide Feedback session
      - Pretty big success
      - People recognise the guide and it’s usefulness
      - Promotion went well 
      
      Razana: 
      - Prolonging deadline may result in a smoother experience for all parties
      - Urge people to put forward their drafts quicker to allow more time for feedback and formatting
      - Concerns about cohesiveness when we’re on a time crunch, may affect final product
      
      Maudlin: 
      “Seemed a very short time between it being posted for review/feedback and being announced as done to the community (IIRC was about a day) - would suggest soft publishing next time, giving a couple of days for people to look at, before announcing”
      
      Mui: 
      - Wasn’t very involved
      - Wishes to contribute more
      - Maybe more suited to the team game sections
      
      Sera:
      - Aware of his content potentially being better suited to Intermediate 
      - Based on Naval fundamentals 
      
      Intermediate Guide
      Strydxr is confident to leave this in the hands of the Veteran and Experienced Trainers. Razana is the appointed Project Team Lead. 
      
      Community Game Night
      Mui, Razana and Seraphim all volunteer to host CGN. 
      
      Updated Heaven Playlist - Paradox 
      Paradox was offered to take this as he knows the Heaven guides more than Strydxr. He accepted and will work on this in his own time, 
      
      Is it time to start the Mapgen guides?
      Probably not the time, and the scope of Mapgen is massive, so perhaps keeping it to 3v3 only would be ideal. It will be the length of the bible, and probably as religiously followed as the bible too. Team game stuff in general is on Q3/Q4 of the year. 
      
      Trainer Team Night 
      Will not be mandatory, just a nice night for Trainers to socialise, new Trainers are encouraged to come socialise, Paradox Games, TTS, other party games. 
      
      Trainer Team Feedback
      Razana:
      Feels like more things have happened compared to other Team Leads
      Appreciates Forum post transparency 
      
      Grimplex: 
      Smiles and Laughs, as per usual
      
      Seraphim:
      Pretty much the same as Razana
      Thinks the forced change within the team was a good idea
      
      Misc Notes:
      Grimplex suggested looking into the BAR Apprentice Tournament 
      Seraphim wishes to get Trainer Events started at some point
      Razana wants to use CGN Momentum to fuel Trainer Events
      
      Attendees:
      Strydxr
      Razana
      Mui
      Seraphim-Noob
      Maudlin
      Grimplex ```
      posted in General Discussion
      StrydxrS
      Strydxr
    • u1100 Tournament

      Hello Everyone, following the success of the u1500 tournament, we're now hosting a u1100 tournament!

      All u1100 1v1 players are allowed to participate, although those who are exceedingly higher in other ratings may be asked to queue some 1v1 games to certify they're within the right rating bracket. This tournament will be Double Elimination and Best of 3

      See you there : )
      https://discord.gg/XkkVSyDeft

      posted in Tournaments
      StrydxrS
      Strydxr
    • RE: Aeon Gun ACU

      @phong Maybe if we buff UEF again she'll dm us back : (

      posted in Balance Discussion
      StrydxrS
      Strydxr
    • RE: Community Game Night! - Feedback

      @yew Community Game Night is an organised event that started two years ago when Deribus wanted to have more community interaction as the Community Manager. It was stopped due to lack of interest, however it was pushed back into a trial period that is doing quite well.

      Essentially, it's just a night of where there's anywhere from 2-6 lobbies of a certain theme, we've done 4v4v4v4, FAF Beta (technical difficulties iirc) and Multiple Armies Union Control, with many more planned : )

      All are welcome, people who are int he CGN VC do get priority, and those who are toxic and such can be removed to make space for those who can genuinely enjoy the event people put effort into hosting.

      Overall just good times i suppose.

      posted in General Discussion
      StrydxrS
      Strydxr
    • RE: u1900 1v1 Tournament Mapgen Edition

      Sign up, 1245

      posted in Tournaments
      StrydxrS
      Strydxr
    • RE: Aeon Gun ACU

      @phong Buff novax, I need muh lasers to autowin!!!

      posted in Balance Discussion
      StrydxrS
      Strydxr
    • Community Game Night

      Hello Everyone,
      I think it's time we formalized Community Game Night as a permanent event within the FAF Community, and in my opinion that includes centralization of information and resources, as well as sharing a bit more of my vision for this project.

      What is Community Game Night?
      Community Game Night is self explanatory as a concept, it's a bi-weekly event ran by @Deribus and myself typically, this event is a series of games in which the community simply plays together, although I have a grander theme for this idea, and I want to make it a reality.
      This event typically has a theme, such as Common Armies Union Control, 4v4v4v4, SACU Madness, SACU Rebalance Testing (UEF) etc, and these all bring us together as a community, where 2ks can come to chill, and new players can get themselves acquainted with regular faces. Overall it's a win win for everyone, and I can say with full confidence that they're very fun to be at for all ratings, if you haven't already participated I recommend you partake at least once, you don't know what you're missing! 🙂

      How do I partake in Community Game Night?
      We have a dedicated channel on the main FAF Discord which is now viewable by everyone, but only those with the Game Nights role can type within it. You can show interest there, or simply pop into the Community Game Night VC, as people in VC do get priority when we have games! There is no requirement other than showing up and playing, other than no toxicity, it won't be tolerated at all.

      Where can I go for additional resources with this project?
      For additional resources, this forum post will be continually maintained by myself and any other contributors to the project, you may also go to the Community Game Night channel on the main FAF discord, or get in contact with me directly any way you'd prefer, all three methods will catch you up to date, and may give you the insights you need!

      My Vision for CGN
      I always wanted CGN to be integral to FAF, and since it's return it's seen a resounding success within the community. I think this is a good opportunity to not only build upon that community spirit, but that we can use it as a way to make FAF better in terms of how it operates, bare with me for a second.
      If you've attended a CGN before, You will likely have heard me say "We're doing x y z for Game Dev team" or "We're testing a b c for the Balance Team", and typically people are more than okay to contribute, making this an efficient way for contributor teams in FAF to get something useful out of it, and allowing players to see a more transparent insight into what we do behind the scenes. 😉
      Community Game Night is the stepping stone to a more cooperative community, and it helps everyone, I genuinely believe it will only get better, and that the more support it receives from players, the more it benefits them.

      Can I contribute to this project?
      Yes you can! We're always looking for more hosts, particularly within the EST timezone, as this will expand the amount of players who can reasonably partake, If you don't wish to host or help organize, just playing or promoting the project is more than enough, it helps more than you guys realize!!

      That's about it, if there's anything I missed, or if there's any questions I'll reply to this post, feel free to get in contact with me about anything CGN related, I'm active on the discord and semi active on forums, you'll also see me on the client semi often.

      Thank you guys for supporting my vision for this project! 🙂

      posted in General Discussion
      StrydxrS
      Strydxr