I think the UI is the perfect balance between old-school graphics and modern.
a nostalgic feeling mixed with modern art, the best of both world.
I don't have plan to add other modernized part of the UI.
i will upload another fix soon.
I think the UI is the perfect balance between old-school graphics and modern.
a nostalgic feeling mixed with modern art, the best of both world.
I don't have plan to add other modernized part of the UI.
i will upload another fix soon.
Check this thread if you still encounter some issues.
https://forum.faforever.com/topic/9079/black-screen-with-mod-v6-advanced-target-priorities-evo/10
\AppData\Local\Gas Powered Games\Supreme Commander Forged Alliance\Game.prefs.
Search for "AdvancedPriotities" :
Preset = 'strogo1_1',
i will provide another fix soon to prevent the old data structure corruption in prefs at startup that cause unwanted behavior.
@nomads not sure it was due to that. i prefer do a better control of any existing entries in gameprefs first.
The v7 contains several major fixes also.
well, i will do a fix to check the gamePrefs as i described. It can occurs some structure corruption after installing wrong update etc...
It s common in modding, u know that for sure. But anyway, it should not be, then i must control from the dev side.
if it fix the prb by adding this entry, that mean i must verify the mod pref of the profile and if it is not compliant, delete and rebuilt it on the fly, to prevent any bad old data structure.
Can you add it and have a check ?
i tried multiple scenario where the entries in GamePrefs were missing, and the crud operation works on the preset filename.
how is your gamePrefs ?
\AppData\Local\Gas Powered Games\Supreme Commander Forged Alliance
the structure should be like :
AdvancedPriotities = {
windowHeight = 140,
posY = 912,
AttackConstructionLeftValue = 495,
AttackOrdersLeftValue = 1357,
Preset = 'strogo1_1',
FactoryConstructionRightValue = 1540,
buttonLayoutSeparate = {
{
'false',
'ACU',
'false',
'false',
'Bships',
'Cruiser'
},
{
'false',
'Destros',
'ACU',
'Factory',
'false',
'false'
},
{
'Engies',
'Arty',
'EXP',
'false',
'ACU',
'false'
}
},
windowWidth = 220,
hideAbilities = false,
posX = 2276,
FactoryConstructionLeftValue = 254,
showSeparateWindow = true,
lockSeparateWindow = false,
FactoryOrdersLeftValue = 1542,
AttackConstructionRightValue = 1355
},
Hot fix is available
https://forum.faforever.com/post/66448
I tested from scratch, fresh mod and default GamePrefs. I don't have issue or error hidden behind a tree.
I hope it solves the game to freeze at startup some player have encountered on fresh install.
Sorry for the inconvenience
1.0.3 - Hot fix
- Fixed the black screen and game freeze at startup
(version 7 in the vault)
Actually the economy UI override the Supreme ScoreBoard Mod economy hooks.
I will see in the future to make it compatible.
It works well with Azot scoreboard.
You can easily choose the panel you want by deleting the economy.lua and economy_ini.lua files from the mod folder you don't want the economy.
It does not affect your overall experience with both mods..
I personnaly use Supreme Scoreboard by removing it economy files.
a hotfix should be available very soon.
I found some side effects relative to gameprefs and the preset management.
May occurs at startup when the prioSettings are unknown, nil error that cause crash.
and an uppercase bug on the preset filename. Stogo1_1.lua => stogo1_1.lua.
Also, a part of the safety code was missing.
i checked from scratch, got errors with use cases, critical, but never a black screen.
Actually the fix is ok. it solves the issues.
the code is way more robust now but need another testing iteration.
The mod encounters a bug that cause black screen in certain case.
I'm investigating. I apologize for the inconvenience
info: Hooked /lua/ui/game/unitview.lua with /mods/advanced target priorities evo/hook/lua/ui/game/unitview.lua
info: Hooked /lua/ui/game/construction.lua with /mods/advanced target priorities evo/hook/lua/ui/game/construction.lua
info: Hooked /lua/ui/game/orders.lua with /mods/advanced target priorities evo/hook/lua/ui/game/orders.lua
info: Hooked /lua/keymap/misckeyactions.lua with /mods/advanced target priorities evo/hook/lua/keymap/misckeyactions.lua
warning: ...\faforever\1\gamedata\lua.nx2\lua\ui\game\orders.lua(1844): attempt to concatenate field `Preset' (a nil value)
warning: stack traceback:
warning: ...\faforever\1\gamedata\lua.nx2\lua\ui\game\orders.lua(1844): in main chunk
i don t have this bug, thanks for the report. i m checking...
ok i start to investigate... it works at home. will check it asap
1.0.2 - Update
-UI Economy panel reworked with scaling support
-UI Mod settings window
-fixed the scaling logic in the targeting separate window
-reduced the minimum construction panel size limitation
(version 6 in the vault)
1.0.1 - Minor fixes
- when the separate window was disable, the auto-switch mode did not worked correctly
- the tooltip position of the details & unit view were not set correctly when the enhancement and selection tabs were selected
- fixed a native bug about the template tab in construction
(version 5 in the vault)
version 4 of the file is up. (fixed the mod icon in the vault)
Available in the vault :
Feel free to comment, report bug, compatibility issues with others mods...
Thanks to Strogo for his original project.
SealingSatyr511.