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    Posts

    Recent Best Controversial
    • Share Until Death Transport issue

      Tonight something odd happened that I believe could be fixed or adjusted:

      My ACU was in a transport that a teammate had given me earlier in the game and my teammate happened to die while I was in flight. The acu exploded, and then so did my ACU.

      I don't think this should be.

      I believe the ACU should override the condition and allow the transport to remain alive, or if anything, after a set amount of time this should be the case. This seems really silly to be wasted by proxy because one of your teammates got wasted, even if they are quite a distance away.

      posted in General Discussion
      M
      Mr_Blastman
    • RE: Client 2022.6.0 Features

      Please make the Steam notification an optional feature, please. I do not liike Steam to show me as playing all day when I'm simply sitting in Aeolus. Thanks.

      posted in Blogs
      M
      Mr_Blastman
    • RE: How come you don't play ladder?

      I don't play ladder because I am too old. I did the ladder thing over 20 years ago with StarCraft I and WarCraft 3. For folks such as myself, no amount of begging, pleading, or luring will get us to jump in. To play ladder properly simply requires too much dedication with regards to time that we may no longer wish to spend. Sixteen hour days nonstop is gruelling.

      posted in General Discussion
      M
      Mr_Blastman
    • UI scaling for ultrawide monitors?

      I recently upgraded to a 32:9 ultrawide monitor that is 49 inches wide, which is great for FPS and third person games and I figured it might be neat for FAF. Well, it kind of is, but isn't...

      See, the FA UI scales to the edges of the screen, which means... of course, it is now impossible to look at the scoreboard, build queue and mass/energy bars efficiently because I basically have to turn my head constantly to see these which distracts from the game.

      Is there a way to scale the UI so that it remains in the center of the screen as on a 16:9 monitor, with the rest of the 32:9 background(the 3D game world) still visible? Imagine a 16:9 UI overlaying a 32:9 game image that extends beyond the edges of the UI.

      posted in I need help
      M
      Mr_Blastman
    • RE: Setons Wars Tournament

      @pryanichek yes please

      posted in Tournaments
      M
      Mr_Blastman
    • RE: Another Novax conversation

      The power of the Sat is not the damage, instead, their strength is their ability to disrupt the opposing team and cause initial mass drain. Such drain can quickly shift the balance of an equal fight, perhaps, just enough that the opponent on the sat side can grab crucial reclaim mass in, for example, a navy battle, quickly tilting the tide in their favor, generating a snowball effect.

      Simplify the problem:

      Say every player has an average of 12 mex
      Of these 12 mex, they can be covered with ~8 t3 shield gens
      Average cost of shield gens between factions = 3390 mass

      8 shield gens x 4 players on opposing team = 24 shield gens required

      24 x 3390 = 108,480 mass drain on the opposing team.

      Granted, there may be maps where half the shield gens may suffice, thus 54,240 mass drain...

      (108,480 + 54,240)/2 = average mass drain of 81,360.

      This does not even consider sunk costs to power those shields and more.

      So set the price of a sat to be equal to their mass drain on the enemy team, since they are about disruption. A good sat user will find creative ways to overcome this shield counter.

      ~72k - 81k should be a fine new price.

      posted in Balance Discussion
      M
      Mr_Blastman
    • RE: Title: A Time For Change: FAF Community Balance Team

      @spikeynoob said in Title: A Time For Change: FAF Community Balance Team:

      @mr_blastman A bad job? What makes u someone who is able to claim changes are a bad job?

      My vote is just as qualified as anyone else. That's why everyone gets one vote.

      posted in General Discussion
      M
      Mr_Blastman
    • RE: New client "null" spam

      Yes, I know what null means. The messages never happened before. They are annoying.

      posted in General Discussion
      M
      Mr_Blastman
    • New client "null" spam

      I was forced to upgrade to the new faf client yesterday and now I get constant "user has joined null" messages all the time now. It is as if friends are joining null lobbies after they leave games and even join them.

      Quite annoying.

      How do I fix?

      posted in General Discussion
      M
      Mr_Blastman