@Deribus said in Balance Thread Guidelines Feedback:
Okay, third time's the charm
What are people's thoughts on this as a potential ruleset?
- Describe the problem and provide one or two viable methods of resolving the problem. Provide evidence if and when it is requested
- Do not repeat the same request if 3 or more posts has been made in the same thread
- Be objective and consider all game elements. Balance requests because of a single map or map type will be immediately locked
- Stay on topic, if you have a different balance idea make a new thread. You may link to the original thread if you believe it to be relevant
Don't put the emphasis on solving the problem as this shouldn't be the primary reason for a balance post. They of course can propose a solution but it shouldn't be the main focus of a post. Most people can't suggest the best way to solve balance problems and thus shouldn't really do it, after all it's mostly the job of the balance team.
What players should focus on is finding and describing a problem they notice in a game in a well structured way with clear arguments showing and describing said problem or imbalance.
Attaching a random replay (not sandbox) is pretty useless tbh, I am never gonna watch those and game situation are in 99% way to complex to actually show case the real problem which usually is a slight imbalance or appears in certain situations. What you can do is host a sandbox and test eg. unit engagements. For example before making my post on the Cybran Frigate I calculated dps/ mass, hp/mass for every frigate and then tested it in game to actually see how much stronger cybran frigate was and how many more frigates UEF needed to equalize their disadvantage.
2, 3 and 4 are fine.