@sladow-noob said in Posting Restriction for Balance Discussion:
Not exactly sure what you mean with the "which voices are relevant to the game types"-part. Imho as long as the player is good at something, I try to understand their thought process more
When people are talking about when to upgrade MEXes, or how to fight against PD creep and the like, the fact that they're playing 4v4 or 1v1 is absolutely massive. That's all I was getting at - that it took me a while to start to understand which 'expert opinions' actually applied to the games I was playing.
For example, your comment: "There are patterns however, e.g. <1200 tend to waste a lot of mass, " really doesn't apply to 1v1 games! I play against 1v1 ladder 700's and 800's that never waste a single point of mass, like the 700 and 800 teamgame/global players seem to. It's very much the norm to waste zero mass at 700+ 1v1 rating.
The fact that Snowy picked a single metric to make a few people look really bad, when many other, less-exploitable metrics would cast far less of a shadow over those involved, is only an aside...
The bigger issue is telling people of any skill that their contributions are not welcome -it's a great way to kill a community, not improve it!
"the simple reason I play low rated games and get their opinion" - You mean you make custom games to play them? Or you make smurf accounts? I imagine it's the former, for training? You'll have to play some with me sometime, I could use some advice about where to move my commander to resist raiding!
That being said, I think lower-rated players do a far better job of communicating the experience and potential changes that might make lower-rated play more fun, than pro players can, whether the pros are destroying low-rated players in custom games or not!
"The core thought of "balance team are elitists and 2000+ ladderplayers are the only relevant people" is simply way too deep in some minds out there"
, FWIW I don't think that in any way! I'm very glad the balance team are top-rated players. I've been a top-player in other games, and totally appreciate how much better they understand the ebb and flow of any game! I do think that contributions can be valuable at all skill levels. I also believe that balance discussions could benefit from being publicly viewable, but this might just be because the first major 'issue' I saw from a patch, which I had lots of questions about (vision change) didn't really yield any discussion when I was searching.