@deribus said in Reworked Mercy, how do you like it?:
I've talked to Jip and I'll be looking at some visual upgrades for Mercy DoT.
In other news I do think Mercy could use a damage buff. I think it does 600 damage at the moment (blueprint value is incorrect). 600 damage over a very short DoT would be acceptable, but for a unit to be able to sit in the cloud for 10 whole seconds and only take 600 damage seems a bit odd. A UEF T2 engineer has 6+ seconds to walk out of the cloud and still live. At that damage rate it seems like an inconvenience at best to T2 and up.
I think the green DoT smoke is fine too, mostly because it's consistent with the Miasma.
I think a shorter DoT life and higher overall damage would be good. It feels like its usefulness falls off very quickly.