Commander Survival Kit (A new SIM Mod)
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@stoma1233
I'm glad to hear that you like my work. I don't have an exact release date at the moment because the unit pack is still in development. If everything goes well with development, we will see the first version of the mod at the end of this year. At least that's the plan. You can download the current development version of the mod from the official GitHub repository of this project as an early access/test version. Since the mod is currently in development, new early access updates with new content (units and features), improvements, bug fixes or balance changes are regularly uploaded to GitHub. Of course, there is still a lot to do, so the development version on GitHub is still not the finished mod. So if you are interested in participating in the development, I would be very happy to receive your feedback, suggestions and help to accelerate development. -
Hello everyone,
here is an new Development Update of this Project.
This time the Cybrans are getting an new Interesting Toy.
And an existing Unit gets an new Design.
Lets Check it Out:"Rollmonite V-230" - Tech 2 Assault Bot:
How would it look if an Droideka from Star Wars appears as an Cybran Unit in Supcom. Of course with an Design which fits the Cybran. Well we have the answer now. Please give an warm Welcome to the "Rollmonite V-230" - Tech 2 Assault Bot. This Bot is armed with 4 Blaster Cannons and an Bubble Shield Generator. It comes with an Toggle Button to switch from Walk Mode to Roll Mode and backwards. The Toggle Button is only available if the Bot is not moving. Both Modes have different Move Speeds:
Walk Mode = Slow Move Speed
Roll Mode = Fast Move Speed
This Unit is now available in Early Access on the Github Repository of this Project.
Its included in Commander Survival Kit Units (short C.S.K. Units)
New Design for the Cybran Experimental Centipede
The "Centipedarix K-47" - Experimental Defense Walker has get an new Model today.
The Design is more based on an real Centipede and comes with an similar Walk Animation (S Form).
The new Model is now available on Github and replaces the old Model.
Here is an Screenshot of the old Design:
Hope you like them and stay tuned for more Updates.
Best regards
CDRMV -
I canβt wait to play this
How could I install the early access mod from Github? Will it work in multiplayer?
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@zeldafanboy
Here is the Link to the official GitHub Repository of this Project:
https://github.com/CDRMV/Commander-Survival-KitHow to Download:
On the GitHub Page you should See an Green Button with the Titel "Code". Click on the Button and you will See the Option "Download ZIP"How to Install:
The new Units are included in the Mod: Commander Survival Kit Units. Open the downloaded Commander-Survival-Kit-main.zip. You will See the Commander Survival Kit Units Folder inside of the included Mods Folder. Extract the Commander Survival Kit Units into your Mods Folder and activate the Mod in the Mod Manager. Does Commander Survival Kit Units requires the other two Mods inside of the Mods Folder of the ZIP File? No Commander Survival Kit Units is an Standalone Mod and doesn't requires anything. If you have any Questions or Problems during the Installation let me know I will help you.Is this Mod playable in Multiplayer:
All new Units (except the Underground Units, Amphibious Transports and the Bunker Prototype) have AI Support. So the new Units will probably appear as AI Enemies in Skirmish Matches against the AI. The Mod should also Work in Multiplayer as Well.Keep in Mind:
Commander Survival Kit Units and the other Mods on this GitHub Repository for this Project are still in Development and will get new Content (New Units and Features), Improvements, Bug Fixes and Balance Changes in the next upcoming Early Access Updates for them.
An new Version of the Mod: Commander Survival Kit with the Reinforcements and Fire Support Managers is in Development as Well. If you find Something like Bugs or Balance Issues or do you have any Suggestions or Ideas let me know about that. I will look into it.Looking forward for your Feedback.
Stay tuned for more Updates.
Best regards
CDRMV -
@cdrmv Thanks for the info! By the way, was the updated Amphibous assault ship model not implemented yet? The one in-game looks different from the model showcased earlier. Anyway, keep up the great work!
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@stoma1233
Yes the Amphibious Assault Ship haven't been added to the Mod yet.
This one is the regular UEF Tech 3 Aircraft Carrier, which is already included in CSK Units and Ingame:
The UEF Tech 3 Amphibious Assault Ship will be added into CSK Units soon which is that one:
That means:
There are two different Ships (Units) with their own features and purposes. -
Ahhh okay ty!
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Hello everyone,
just the next Model Improvement Update for this Weekend.
This time the two Cybran Scorpions in CSK Units have get an new Design.
The old ones where okay but not perfect in terms of Quality.
But see for yourself:"Death Stalker" - Tech 3 Armored Siege Walker
"King Stalker" - Experimental Siege Walker
Hope you like them and stay tuned for more Updates.
Best regards
CDRMV -
Hello everyone,
a new UEF Naval Unit has been added into CSK Units on GitHub in Early Access.
Please give an warm Welcome to the:Riley Class - Tech 3 Amphibious Assault Ship
An Support Carrier with an smaller Hangar but more AA Defenses compared to the Samantha Clarke Class Aircraft Carrier. This Naval Unit comes with an new Production Switch Toggle Ability. With this Ability you will be able to build Air Units or Hovercrafts with this Carrier. The builded Air Units will be stored in the Storage similar like any other Aircraft Carrier in the game. Now available in Early Access on GitHub.Several nice Additions are coming soon into the Mod.
Stay tuned for next Development Updates.
Best regards
CDRMV -
I haven't looked at your work in some time - you've made great progress from the early days - that's for sure.
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Hello everyone,
its time for a new Development Update of this Project.
This time I have these following new Toys for you:"Gipsy Omega" - UEF Experimental Assault Mech
A large bipedal Mech, which marks the tip of the UEF Robot Engineering.
This Mech is Designed for three Main purposes:
To Destroy enemy Defense Lines and Armies
To Destroy enemy Experimental Units
To fight against large organic Creatures (Kaijus)Primary Weapons:
2x Super Heavy Hand Plasma Cannons
8x Chest Anti Matter Artillery GunsAccess to the new Weapon Random System:
If you build this Mech it will appear in 3 other additional Variations:
One will have access to 2 Tactical Missile Launchers (8 Silos in Total)
The another one will have access to two Long Range Artillery Cannons.
The last one is the Base Configuration with the two Primary Weapons only
A fourth one is planned to appear as well but this will be revealed later.The Design of this Mech is based on these References:
Iron Man (Marvel)
Gipsy Danger (Movie: Pacific Rim)
Striker Eureka (Movie: Pacific Rim)
Barga (Earth Defense Force 5 and 6)
Walking Fortress Balam (Earth Defense Force 4.1)
"Nix" - UEF Tech 3 Multifunctional Assault Mech
CSK Units will introduce a new type of Tech 3 Unit for all Factions, which has access to the Weapon Random System and the Jetpack Ability. The Nix is one of these Units for the UEF and appears only once in the Buildlist.
Each Mech will mostly get an different Random Weapon Layout after being build but similarities are possible as well.
This System is actually more pratical compared to introduce several different Versions of the same Unit into the Buildlist.
So the Nix appears only one time in the Buildlist and prevent it to overflow it with its different Variations.Currently these Weapons are supported by the Weapon Random System:
- Gauss Cannons
- Plasma Cannons
- Gatling Gun
- Plasma Gatling Gun
- Flamethrower
- Missile Launcher (SAM)
- Dispersal Artillery (shots 6 Shells with low Damage)
- Artillery
- Heavy Anti Matter Artillery
Planned Weapons:
- Plasma Shotgun
- Missile Launchers
- Maser Cannon
- Plasma Beam Cannon
The Design of this Mech is based on the Powered Exoskeleton Mech "Nix" form EDF 5 and 6.
Both new Units are now available in Early Access on Github
Included in the Mod: Commander Survival Kit: UnitsStay tuned for next Development Updates.
Best regards
CDRMV -
Are you sure they also aren't inspired by Thunder, from Super Giant Robot Brothers?
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@rama
I didn't use any References from Super Gaint Robot Brothers.
Regarding to the Gipsy Omega. I currently think about it to make an new Design for the Head of the Mech, which will have angular and round Elements. The Gipsy Omega is a further Development of an another Mech, which has an more angular Design. This Predecessor will soon also be available in CSK Units but at Tech 3. More information about this unit will be presented later. -
Small Change on the Model of the Gipsy Omega:
After getting several Feedbacks about the old Head of the Gipsy Omega, which doesn't really fit its Design. I have decide to create an new Head which has angular and rounded Elements. I have use the Head of Optimus Prime as an Inspiration for this new Head Design for the Gipsy. Hope you like it. -
I actually liked the old heads better, I thought overall it was still recognizable as a UEF unit
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This is amazing work.
I'm so happy you keep adding more and more.
I'm surprised you haven't run out of ideas yet!
Keep it up! -
@zeldafanboy
This is generally a matter of taste. Personally, I think both Head Designs are good. I Still also have the old head in an older version of CSK Units. In principle I could add the old head to the model alongside the new one in an Head Random System. So If you build the Mech each will appear in the game with either the new head or the old one. But would be a purely cosmetic feature. -
@comradestryker
Glad to hear you like it.
More is coming soon. -
Hello everyone,
a small new Development Update.First of all the mod has get a new UEF Tech 3 Landunit.
"MRS: Epsilon" - Tech 3 Mobile Armored Railgun:
The MRS: Epsilon is an advanced Tankhunter armed with an concentrated Plasma Railgun.
It has 60 Range and causes 6000 Damage. Additionally it has access to two Secondary Machine Gun Turrets.
The Design of this Unit is based on the Epsilon Armored Railgun from EDF 4.1, 5 and 6.
Is now available in Early Access on Github.
Included in the Mod Commander Survival Kit: Units
3 UEF Tanks have get a new nice looking Design:
'M20 Abrams' - Tech 3 Heavy Battle Tank
'M90 Assasin' - Tech 3 Tankhunter
'M720 HIMARS' - Tech 3 Mobile Rocket Battery
Stay tuned for more Updates.
Best regards
CDRMV -
Hello everyone,
here is a new Development Update of this Project.First of all Please give an warm welcome for three new Units.
"Proteus" - UEF Tech 3 Super Heavy Assault Mech:
A large slow Moving and heavy armored bipedal Mech. It is armed with two Gauss Cannons and an Hellfire Missile Battery Turret. This Mech is buildable outside of the Land Factory with an SACU or Tech 3 Engineer. It will get access to the Enhancement Upgrade and Weapon Random System. The Design of this Unit is based on the Proteus Mech from EDF 4.1, 5 and 6.
"E671: Jupiter" - UEF Tech 3 Super Heavy Assault Tank:
A large armored Tank with an Heavy Anti Matter Gauss Cannon as its Primary Weapon. Buildable by Tech 3 SACU and Engineer. Two additional Rapid Fire Gauss Cannon Turrets are installed on the Main Turret of this Tank. The Tank will get the Jamming Ability as Well, thanks to his integrated Jamming Device. The Design of this Unit is based on the E671 Titan Tank from EDF 4.1, 5 and 6.
"Illumination Class" - Aeon Tech 3 Advanced Battleship:
This Battleship is armed with an larger amount of Oblivion Cannons.
Additionally it has access to 4 Quantum Secondary Cannons, Anti Air Missiles, TMD, Torpedos and an Anti Torpedo System.
All three new Units are now available in Early Access on Github.
Included in the Mod Commander Survival Kit: UnitsThese three UEF Vehicles have get a new Design as well:
'M10 Bradley' - Tech 3 Combat Scout
'K280 Vigilante' - Tech 2 Mobile Tactical Missile Defense
'Howitzer 4000' - Tech 2 Mobile Artillery
Stay tuned for more Updates.
Best regards
CDRMV