Allow mobile factories to move while building units

^Title

Includes aircraft carriers, czar, fatboy, etc.

I thought that was more a technical problem than balance decision

It is possible, but it is not trivial. I've not invested the time to make it work yet. There was an implementation for it in equalibrium, which supposedly had a hiccup or two.

A work of art is never finished, merely abandoned

We got (some) icons ready though xD

Fixed in Equilibrium™

(yes Jip already mentioned it)

Would this be possible?
I imagine it'll be a huge benefit to all mobile factories.
Especially aircraft carriers.

(Does the Mega count as a mobile factory, too?
How would this change affect it? 😂)


~ Stryker

( ͡° ͜ʖ ͡°)

Mega places an egg so it doesn't apply.

@ftxcommando Eggs could build themselves. The ability would be used at last.

that would make it optimal use of megalith to just spam eggs as fast as you could move between placing them

@melanol said in Allow mobile factories to move while building units:

@ftxcommando Eggs could build themselves. The ability would be used at last.

It used to be used all the time, was like half the reason you built a mega. Would reclaim wrecks in 3 seconds.

would also be nice if deploying units out of a carrier/czar wouldnt cancel the unit in production, nor the build queue as a whole

frick snoops!

@waffelznoob said in Allow mobile factories to move while building units:

would also be nice if deploying units out of a carrier/czar wouldnt cancel the unit in production, nor the build queue as a whole

Would be nice if deploying units wouldn't stop the unit move order, too.
But, nevertheless, this is a great first step!

Looking forward to this being incorporated!


~ Stryker

( ͡° ͜ʖ ͡°)