v101 Update
13 changes mostly based on a few Yung Dookie replays:
- ACU target prioritisation updated so it targets T1 combat units over enemy ACUs (unless trying to kill the ACU)
- Fixed an issue where M28 could tell its ACU to reclaim nearby wrecks despite being surrounded by enemy units
- Transports should commit to a drop once they get close to the target, and consider dropping early if getting low on health
- Fixed a bug that prevented transports from dropping on mex-free plateaus with lots of reclaim
- Improved ACU's ability to dodge notha shots (unlike a player it can't dodge all of them, but in a few sandbox tests dodged a much higher proportion than before)
Acknowledgements
- Yung Dookie for providing several replays against M28 on a 5km (M28 won one lost one) which helped with estimating the rating to give to M28 as well as identifying some issues, along with a replay on the Ditch which highlighted M28's failure to reclaim mex-less plateaus
- Pablo and Ravendel - Ditch replay also highlighting M28 failing to reclaim mexless plateaus, along with a couple of additional replays
- DillyDalli - A separate replay also highlighting M28 failing to reclaim mexless plateaus
Trophies
No change from before (Radde trophy - current holder Radde who beat v98 1.4 resource M28AI; Sladow trophy - current holder Radde who beat v81 1.5 AIx M28AI)