@maudlin27 said in M28AI Devlog (v119):
@Hammi I'll have a look but if all of M28's power was destroyed then it's not something I'm likely to be able to solve - it should already prioritise building more power in such scenarios, but as the game will be lost if the opponent has killed all of its power, there's a limit to what I can do (without either negatively impacting its normal logic, or further complicating already cpu intensive processes for pausing units when stalling energy)
I just find it interesting that the AI doesn't actually start again from scratch by building power. It just builds a factory and then sits there.