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    4z0t's ScoreBoard

    Scheduled Pinned Locked Moved Modding & Tools
    96 Posts 29 Posters 200.5k Views
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    • Ctrl-KC
      Ctrl-K
      last edited by

      Version 3 is released!

      “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
      — Steve Jobs.
      My UI Mods
      Support me

      1 Reply Last reply Reply Quote 4
      • Ctrl-KC
        Ctrl-K
        last edited by

        arrow.gif

        “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
        — Steve Jobs.
        My UI Mods
        Support me

        1 Reply Last reply Reply Quote 2
        • Ctrl-KC
          Ctrl-K
          last edited by

          Team color as bg:
          88a9487e-ae11-4007-8848-6c16410028e3-image.png

          “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
          — Steve Jobs.
          My UI Mods
          Support me

          1 Reply Last reply Reply Quote 2
          • Ctrl-KC
            Ctrl-K
            last edited by

            Version 4 is released!

            “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
            — Steve Jobs.
            My UI Mods
            Support me

            1 Reply Last reply Reply Quote 3
            • Ctrl-KC
              Ctrl-K
              last edited by

              Updated top post to not confuse people.

              “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
              — Steve Jobs.
              My UI Mods
              Support me

              1 Reply Last reply Reply Quote 0
              • Eternal-E
                Eternal-
                last edited by

                Where is functionality to show only teaates

                Profile | Eternal MOD pack | Check new client

                1 Reply Last reply Reply Quote 1
                • Ctrl-KC
                  Ctrl-K
                  last edited by

                  Version 5 is released!

                  • game scoreboard now displays mass and energy in storage when you hover over it
                  • title now contracts by just clicking on it instead of clicking arrow which was removed
                  • 2 new stats in replay: mass and energy in storage
                  • window frame style for replay scoreboard
                  • bug fixes

                  “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                  — Steve Jobs.
                  My UI Mods
                  Support me

                  1 Reply Last reply Reply Quote 1
                  • S
                    Sepheran
                    last edited by

                    I like the scoreboard but i miss the info when a player was defeated. When i watch a replay i miss the info when a player built an experimental unit. I used v4 of the mod

                    1 Reply Last reply Reply Quote 1
                    • Ctrl-KC
                      Ctrl-K
                      last edited by

                      There is no announcement for player building an experiamental yet, but player being dead is being announced.

                      “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                      — Steve Jobs.
                      My UI Mods
                      Support me

                      1 Reply Last reply Reply Quote 0
                      • BlackrobeB
                        Blackrobe
                        last edited by

                        Great Mod. While I see that random AI players are shown in the scoreboard in the Campaign, Is it possible to have the Default AI controlled factions in the Campaign be visible? For example, it would be great to have Rhiza, Fletcher, Order, and the Seraphim Factions be visible in the FA Mission 6 Scoreboard (as well as every other mission - whoever the default AI faction is), so you could give units to allies for example, or see allies and enemies stats like you can for ally AI a player chooses to have assist in campaign or skirmish.

                        Ctrl-KC 1 Reply Last reply Reply Quote 0
                        • E
                          EarlyDoors
                          last edited by

                          Superb Mod. Does everything I need it to and looks slick. Thanks - I have replaced SSB with this.

                          1 Reply Last reply Reply Quote 0
                          • Ctrl-KC
                            Ctrl-K @Blackrobe
                            last edited by

                            @blackrobe AIs in skirmish are considered as players, you are able to interact with them. However AIs in coop are a bit different and I would say it is not good to see someone who us gonna appear in next map expansion.

                            “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                            — Steve Jobs.
                            My UI Mods
                            Support me

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                            • R
                              Reckless_Charger
                              last edited by

                              Does it show unit counts in replays like ssb (for air, land and navy)?

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                              • Ctrl-KC
                                Ctrl-K
                                last edited by

                                Yeah! Last column displays units stats. You can select needed one to view.

                                “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                                — Steve Jobs.
                                My UI Mods
                                Support me

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                                • R
                                  Reckless_Charger
                                  last edited by

                                  Thanks for reply. Installed, along with UI Mod Tools. Really nice. I also tried the ECO UI Tools but uninstalled it as it didn't quite give me the behaviour I wanted. I have a slimmed down version of Eco Manager which just has the assist mex to upgrade functionality (with everything else stripped out, and the 'on click ' to upgrade disabled which was always causing accidental T3 mex upgrades!). This allows mex upgrades by assisting with engineers. Although your ECO UI Tools does something similar it achieves it by first upgrading all T1 mexes and then pausing the upgrades (and unpausing them when you assist with a given amount of build power). This didn't play nicely with another mod I have which just selected the nearest T1 mex to the cursor and upgrades it (bound to a key), which I also use. Personally I think these two separate mods are preferable to the upgrade/pause method you are using, but I guess thats personal preference.

                                  1 Reply Last reply Reply Quote 0
                                  • KaratekaK
                                    Karateka @MadCat
                                    last edited by

                                    @madcat said in New ScoreBoard:

                                    how do I activate the mod? I downloaded it, but nothing has changed in the interface. The scoreboard has disappeared at all, it is not clear what you need to click

                                    i have this problem too

                                    1 Reply Last reply Reply Quote 0
                                    • KaratekaK
                                      Karateka
                                      last edited by

                                      @Ctrl-K I downloaded it, but nothing has changed in the interface. maybe I need to download some additional mods?

                                      1 Reply Last reply Reply Quote 0
                                      • Ctrl-KC
                                        Ctrl-K
                                        last edited by

                                        @Karateka read description closely. Mod also informs you about required dependency...

                                        “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                                        — Steve Jobs.
                                        My UI Mods
                                        Support me

                                        maudlin27M 1 Reply Last reply Reply Quote 0
                                        • maudlin27M
                                          maudlin27 @Ctrl-K
                                          last edited by

                                          @ctrl-k One suggestion I'd have is to give a message to the player in-game if they haven't done this as lots of people (myself included when I downloaded it the first time!) wont read the full description, so it could cut down both on comments you get from people saying it doesn't work, and make its adoption more widespread (as I suspect a number of people who try it and can't get it to work first time may just give up rather post or go back to the description or try to resolve themselves

                                          M27AI and M28AI developer; Devlogs and more general AI development guide:
                                          https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
                                          https://forum.faforever.com/topic/5331/m28ai-devlog-v150

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                                          • Ctrl-KC
                                            Ctrl-K
                                            last edited by

                                            @maudlin27 as I did 😛 https://github.com/4z0t/FAF-UI-Mods/blob/main/mods/4SB/hook/lua/ui/game/score.lua#L135-L141

                                            “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                                            — Steve Jobs.
                                            My UI Mods
                                            Support me

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