So with the funds I’ve been allocated for tournaments I’ve determined to do a monthly event for FAF. Those paying attention would see that FAF has put $300 towards Swkoll’s Invitational. This is also what I intend to do with 2 other 1v1 events until this year’s LotS.
However, that leaves about $1100 funds leftover which I intend to put into teamgame events: 2 2v2s and a 4v4. To keep schedule, this makes July the time for the first FAF “official” 2v2 event.
So this posits a question on how exactly this sort of event should operate and I figured I might as well as put it to an open forum to see what people that would be impacted by the decision have to say about it.
Option 1: No restrictions, let teams form naturally
Pros: You give players maximum freedom, you reward the absolute best players in term of individual quality. Players are most likely to prep in this situation as they pick people they work best with and they have an interest in playing with.
Cons: This basically becomes a less competitive 1v1 tournament. It only rationally makes sense for the top and 2nd best player to team up and then the 3rd and 4th and so on.
Option 2: 4k Rating cap, players over 2200 count as 2200
Pros: Gives freedom just less so but still enables people to form voluntary duos that they are likely to have some level of synergy with. The additional amendment on top is mainly to reflect that the players at 2200+ are basically of around equivalent value in 2v2 and it allows everyone to feel like they have a teammate of at least competent quality. The issue comes down to the teams that need to be restricted are like the top 10 players from being able to play with one another as a duo.
Cons: The classic rating cap dilemma. Players will be incentivized to derank if they’re around 1900 and others will be looking to win by finding someone with low global but high ladder/tmm. I think you could get around this by picking an arbitrary date to look at ratings and since the cap makes the event 1800+ focused, there aren’t very many “outliers” to worry about as opposed to 1400 or 1500 level events.
Option 3: Captain picking with 1800+ minimum
Pros: Makes the most competitive event with essentially every team having relatively decent odds to compete.
Cons: Least freedom, possible for captains to get somebody they don’t really want to play with. Goal is to minimize this by attaching a minimum to sign up so no captains get saddled with a 1500 for instance.
To keep it simple I just kept stuff rating focused, events would likely also let people with decent 2v2 or 4v4 league position (for respective events) sign up as well.
Feel free to share input on what would be most appealing, another idea, questions, or whatever.