- Fix: Scorescreen was not showing data after game update.
- Fix: Unit Count buildconditions for factories at naval areas now only count idle factories.
- Fix: Added missing platoon builder for Tech 2 mobile shields and stealth units
- New: AI is now able to micro-move units inside a platoon.
- Opt: Ecomanager no longer pauses Tech2 or Tech3 energy buildings when the energy is low.
- Opt: AI will no longer shoot nukes before game minute 35, even with absurd eco settings or start with paragon.
- Opt: Unitratio for shield structures increased by 50%
- Opt: Sub AI Rush will now spam more units
- Opt: Sub AI Rush has now seperate economy builders.
- Opt: Sub AI Rush has now its own naval expansion base template
- Opt: Build chance of T3 artillery slightly increased.
- Opt: Removed all game pre-patches that are already pathched to the FAF deploy game version.