chrash after chrash.. any clue ?
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EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00423221
attempted to read memory at 0xcb9b0313Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_15621190.log /gpgnet 127.0.0.1:17562 /mean 1704.38 /deviation 105.288 /savereplay gpgnet://127.0.0.1:51789/15621190/HOSCHMOSCH.SCFAreplay /country DE /numgames 2486Callstack:
Unknown symbol (address 0x00423221)
Unknown symbol (address 0x00801e43)Last 100 lines of log...
debug: Loading module '\000/projectiles/cifprotonbomb01/cifprotonbomb01_script.lua\000'
debug: Loading module '\000/units/uab0202/uab0202_script.lua\000'
debug: Loading module '\000/effects/entities/effectprotonambient01/effectprotonambient01_script.lua\000'
debug: Current gametime: 00:22:00
debug: Loading module '\000/units/ura0104/ura0104_script.lua\000'
debug: Current gametime: 00:22:30
debug: Loading module '\000/units/urs0303/urs0303_script.lua\000'
debug: Loading module '\000/units/uab3201/uab3201_script.lua\000'
debug: Current gametime: 00:23:00
debug: Loading module '\000/units/ueb1303/ueb1303_script.lua\000'
debug: Loading module '\000/units/uab0304/uab0304_script.lua\000'
debug: Current gametime: 00:23:30
debug: Loading module '\000/units/ueb4301/ueb4301_script.lua\000'
debug: Loading module '\000/units/uab4301/uab4301_script.lua\000'
debug: Loading module '\000/units/urb2302/urb2302_script.lua\000'
debug: Loading module '\000/units/ual0301/ual0301_script.lua\000'
debug: Loading module '\000/units/uab3104/uab3104_script.lua\000'
debug: Current gametime: 00:24:00
info: StartCommandMode order RULEUCC_Reclaim
debug: Loading module '\000/units/uab1104/uab1104_script.lua\000'
debug: Loading module '\000/units/uab1303/uab1303_script.lua\000'
debug: Loading module '\000/units/xsb4202/xsb4202_script.lua\000'
debug: Loading module '\000/units/xrb3301/xrb3301_script.lua\000'
debug: Current gametime: 00:24:30
debug: Loading module '\000/units/uel0401/uel0401_script.lua\000'
debug: Loading module '\000/units/urs0302/urs0302_script.lua\000'
debug: Loading module '\000/units/uab2304/uab2304_script.lua\000'
debug: Current gametime: 00:25:00
debug: Loading module '\000/units/uab4203/uab4203_script.lua\000'
debug: Loading module '\000/units/uab0302/uab0302_script.lua\000'
debug: Current gametime: 00:25:30
debug: Loading module '\000/units/xsb4301/xsb4301_script.lua\000'
debug: Current gametime: 00:26:00
debug: Loading module '\000/projectiles/cdfprotoncannon03/cdfprotoncannon03_script.lua\000'
info: UI_MakeSelectionSet 3
debug: Loading module '\000/units/uab0103/uab0103_script.lua\000'
debug: Loading module '\000/projectiles/cifartilleryproton02/cifartilleryproton02_script.lua\000'
debug: Loading module '\000/units/uab0203/uab0203_script.lua\000'
debug: Current gametime: 00:26:30
debug: Loading module '\000/projectiles/aaazealotmissile01/aaazealotmissile01_script.lua\000'
debug: Loading module '\000/units/uab0303/uab0303_script.lua\000'
warning: ACU kill detected. Rating for ranked games is now enforced.
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Templates")
info: Sending game result: 12 score 1
info: SSB >>> TRACE GameResults: result = score 1, armyID = 12, name = RenamedUser12345
info: CWldSession::DoBeat() unknown entity id (0x2ff00087) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0009e) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff000aa) supplied in a pose update.
info: Sending game result: 5 defeat -10
info: SSB >>> TRACE GameResults: result = defeat -10, armyID = 5, name = bdfy
info: SSB >>> TRACE GameResults: bdfy has been defeated by RenamedUser12345
info: SSB >>> TRACE AnnounceDeath bdfy has been defeated by RenamedUser12345
info: SSB >>> TRACE OnBeat() player has died: bdfy
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass")
info: UI_Lua import("/lua/keymap/hotbuild.lua").buildAction("Mass")
debug: Current gametime: 00:27:00
info: CWldSession::DoBeat() unknown entity id (0x2ff001e6) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0024b) supplied in a pose update.
debug: Loading module '\000/effects/entities/debrisboneattachchassis01/debrisboneattachchassis01_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff0032d) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00333) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0033d) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff0033f) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff00345) supplied in a pose update.
debug: Loading module '\000/projectiles/adfoblivioncannon04/adfoblivioncannon04_script.lua\000'
debug: Loading module '\000/units/uas0303/uas0303_script.lua\000'
info: UI_MakeSelectionSet 3
debug: Current gametime: 00:27:30
debug: Loading module '\000/projectiles/aandepthcharge02/aandepthcharge02_script.lua\000'
info: CWldSession::DoBeat() unknown entity id (0x2ff002e7) supplied in a pose update.
info: CWldSession::DoBeat() unknown entity id (0x2ff002f5) supplied in a pose update.
warning: Error running OnCollisionCheck script in Entity at 2fcb2f80: Unexpected type for army object
stack traceback:
[C]: in functionIsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> warning: Error running OnCollisionCheck script in Entity at 2fcb2f80: Unexpected type for army object stack traceback: [C]: in function
IsEnemy'
...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334>
warning: Error running OnCollisionCheck script in Entity at 2fcb2f80: Unexpected type for army object
stack traceback:
[C]: in functionIsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> warning: Error running OnCollisionCheck script in Entity at 2fcb2f80: Unexpected type for army object stack traceback: [C]: in function
IsEnemy'
...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334>
warning: Error running OnCollisionCheck script in Entity at 2fcb2f80: Unexpected type for army object
stack traceback:
[C]: in functionIsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> warning: Error running OnCollisionCheck script in Entity at 2fcb2f80: Unexpected type for army object stack traceback: [C]: in function
IsEnemy'
...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334>
warning: Error running OnCollisionCheck script in Entity at 2fcb2f80: Unexpected type for army object
stack traceback:
[C]: in functionIsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> debug: Loading module '\000/projectiles/aimantitorpedo02/aimantitorpedo02_script.lua\000' warning: Error running OnCollisionCheck script in Entity at 2fcb2f80: Unexpected type for army object stack traceback: [C]: in function
IsEnemy'
...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334>
info: send Ptr: 4CED0002
info: send Ptr: 4CED0002
info: send Ptr: 4CED0002
info: send Ptr: 4CED0002
info: send Ptr: 4CED0002
warning: Connection dialogue opening due to disconnection by players:
info: send Ptr: 4CED0002
info: send Ptr: 4CED0002
info: send Ptr: 4CED0002
info: send Ptr: 4CED0002
info: terminated
debug: Current gametime: 00:28:00
debug: Loading module '\000/units/xra0305/xra0305_script.lua\000'
debug: Loading module '\000/units/uaa0303/uaa0303_script.lua\000'
warning: Error running OnCollisionCheck script in Entity at 2bf20000: Unexpected type for army object
stack traceback:
[C]: in functionIsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> warning: Error running OnCollisionCheck script in Entity at 64313d00: Unexpected type for army object stack traceback: [C]: in function
IsEnemy'
...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334>
debug: Current gametime: 00:28:30
debug: Loading module '\000/units/urb5102/urb5102_script.lua\000'
info: UI_MakeSelectionSet 3
debug: Current gametime: 00:29:00 -
Soon we'll have an attached debugger that can give us more information about what caused the crash. Should be any time between now and ~ two weeks.
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thx for the respond
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I guess, fresh install will help. Clean faforever path, and download it again. And turn off the mods for stability purpose
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Try using windows update to update all your drivers. Fixed it for me. For me it was an old USB driver.