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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Crashes

    Scheduled Pinned Locked Moved Contribution
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    • UvesoU Offline
      Uveso
      last edited by

      hello HolyCrap,

      i can still find those errors in your log:

      warning: SND: Error playing cue 1 on bank 5 [music] XACT: Invalid arg

      Please test if the game crashes if you switch off the sound:

      Please make a desktop-shortcut from the file:

          C:\ProgramData\FAForever\bin\ForgedAlliance.exe
      

      Open the shortcut (rightklick->properties) and edit the commandline.
      Add "/nosound" at the end. Should looke like this:

          C:\ProgramData\FAForever\bin\ForgedAlliance.exe /nosound
      

      Then start SupCom with the desctop shortcut and make some games.

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      • S Offline
        SELTIX
        last edited by

        Приветствую, помогите пожалуйста, не могу подключиться к кому-нибудь в игру из за ошибки
        java.util.concurrent.CompletionException: NotifiableException(i18nKey=mod.errorUpdatingMods, i18nArgs=[])
        at java.base/java.util.concurrent.CompletableFuture.encodeThrowable(CompletableFuture.java:314)
        at java.base/java.util.concurrent.CompletableFuture.completeThrowable(CompletableFuture.java:319)
        at java.base/java.util.concurrent.CompletableFuture$UniAccept.tryFire(CompletableFuture.java:718)
        at java.base/java.util.concurrent.CompletableFuture.postComplete(CompletableFuture.java:506)
        at java.base/java.util.concurrent.CompletableFuture.complete(CompletableFuture.java:2137)
        at com.faforever.client.task.CompletableTask.lambda$new$2(CompletableTask.java:19)
        at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:86)
        at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:234)
        at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:191)
        at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)
        at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
        at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
        at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54)
        at javafx.event.Event.fireEvent(Event.java:198)
        at javafx.concurrent.EventHelper.fireEvent(EventHelper.java:219)
        at javafx.concurrent.Task.fireEvent(Task.java:1358)
        at javafx.concurrent.Task.setState(Task.java:725)
        at javafx.concurrent.Task$TaskCallable.lambda$call$1(Task.java:1436)
        at com.sun.javafx.application.PlatformImpl.lambda$runLater$10(PlatformImpl.java:428)
        at java.base/java.security.AccessController.doPrivileged(AccessController.java:391)
        at com.sun.javafx.application.PlatformImpl.lambda$runLater$11(PlatformImpl.java:427)
        at com.sun.glass.ui.InvokeLaterDispatcher$Future.run(InvokeLaterDispatcher.java:96)
        at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
        at com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174)
        at java.base/java.lang.Thread.run(Thread.java:832)
        Caused by: NotifiableException(i18nKey=mod.errorUpdatingMods, i18nArgs=[])
        at com.faforever.client.mod.ModService.writeModStates(ModService.java:375)
        at com.faforever.client.mod.ModService.enableSimMods(ModService.java:247)
        at com.faforever.client.mod.ModService$$FastClassBySpringCGLIB$$aae9cfd3.invoke(<generated>)
        at org.springframework.cglib.proxy.MethodProxy.invoke(MethodProxy.java:218)
        at org.springframework.aop.framework.CglibAopProxy$DynamicAdvisedInterceptor.intercept(CglibAopProxy.java:689)
        at com.faforever.client.mod.ModService$$EnhancerBySpringCGLIB$$f2aebd0f.enableSimMods(<generated>)
        at com.faforever.client.game.GameService.lambda$joinGame$10(GameService.java:324)
        at java.base/java.util.concurrent.CompletableFuture$UniAccept.tryFire(CompletableFuture.java:714)
        ... 22 more
        Caused by: java.nio.file.AccessDeniedException: C:\Users\Denis\AppData\Local\Gas Powered Games\Supreme Commander Forged Alliance\Game.prefs
        at java.base/sun.nio.fs.WindowsException.translateToIOException(WindowsException.java:89)
        at java.base/sun.nio.fs.WindowsException.rethrowAsIOException(WindowsException.java:103)
        at java.base/sun.nio.fs.WindowsException.rethrowAsIOException(WindowsException.java:108)
        at java.base/sun.nio.fs.WindowsFileSystemProvider.newByteChannel(WindowsFileSystemProvider.java:235)
        at java.base/java.nio.file.spi.FileSystemProvider.newOutputStream(FileSystemProvider.java:478)
        at java.base/java.nio.file.Files.newOutputStream(Files.java:224)
        at java.base/java.nio.file.Files.write(Files.java:3491)
        at java.base/java.nio.file.Files.writeString(Files.java:3707)
        at com.faforever.client.mod.ModService.writeModStates(ModService.java:373)
        ... 29 more

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        • C Offline
          Commandrew
          last edited by

          FA crashed, but wasn't able to get the info from the pop up without force closing FA. Game crashed two games in a row, while I was building the Czar. I was playing in a 4 player survive map, black sun defense. Once I forced quit out of the game and error window, they were able to continue playing, but I was out of the game. I got the error:

          "EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0050dfd8
          attempted to read memory at 0x0000005c"

          The unknown symbol portion that followed stated, 0x00423221.

          Included Log files below for the two games, in order.

          game_16353584.log

          game_16353686.log

          I appreciate any help!

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