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    Coop Campaign bugs

    Scheduled Pinned Locked Moved Game Issues and Gameplay questions
    bugscampaigncoop
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    • FringillusF Offline
      Fringillus
      last edited by Fringillus

      I twice encountered these similar bugs:

      • In "Fort Clarke Assault" killing the red Cybran Commander before getting the last mission to destroy the 3 defending enemy commanders will result in you beeing unable to finish the mission.

      • Killing the the T4 Seraphim bombers prematurely with Artillery in "Red Flag" prevents you from finishing the mission. Tho, you still receive the scripted messenges for completion time of the bombers - even tho there are none.

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      • archsimkatA Offline
        archsimkat
        last edited by

        Did you mean destroying the Seraphim T4 bombers in Red Flag instead? During our speedrun attempts about half of the attempts on Red Flag were bugged and we weren't able to complete the mission. We weren't able to figure out what actually caused it since we basically did the same thing every run.

        FringillusF 1 Reply Last reply Reply Quote 1
        • FringillusF Offline
          Fringillus @archsimkat
          last edited by

          @archsimkat Oh yes, my bad. Wrong mission title. I corrected it

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          • N Offline
            NightSkye
            last edited by

            I found a generic bug regarding all coop missions where the setting "Timed Expansion" on or off still triggers after 25/20/15 depending on difficulty easy/normal/hard.

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            • JipJ Offline
              Jip
              last edited by

              @Fringillus this likely means something crashed, halting the executing of the script that is supposed to help you move on with the mission. Best to share the game log in this case so that we can see what is going on. Same for @archsimkat

              A work of art is never finished, merely abandoned

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              • S Offline
                shujaa
                last edited by shujaa

                I'm having issues playing Aeon mission Shining Star in co-op. When launching the map in a team with Common Army enabled, the map loads but never starts any script so all we see is a mostly unexplored map, with no voice over or mission objectives appearing, no ACU warps and no units to control. Seems to be frozen. In our testing it seems to work when we disable Common Army, I can reproduce this even with a bot team-mate instead of a human. Logfile from that game here.

                We've been playing the previous Aeon missions without any problem, and the first 2 of the UEF ones - no issues with those when Common Army is enabled.

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