@emperor_penguin said in TMM 3v3 and 4v4 coming soon:
@morax Normal map gen maps are made with odd v even player slots in mind for teams. So, having spawns properly match teams shouldn't be a problem for TMM 2v2/3v3/4v4/etc...
The issue is whether spawns are close together (clustered like on canis, hilly, monument valley, etc) or if they are far apart like on open wonder.
I suspect the "casual" players would prefer to have close together, clustered spawns whilst the competitive scene likes far away ones, although of course am not sure as there has never been a "competitive 3v3 and 4v4" matchmaker.