So I dreamed up a fairly lofty plan for FAF and it sounded good enough to be work sharing with you all. So as it currently stands, FAF game-play and especially the multiplayer game play hardly resemble the most recent steam release. A tremendous amount of crowd-sourced work and passion has gone into modernizing the multiplayer experience, revamp balance, and keep the meta-ever evolving and exciting.
So what I am proposing is that the FAF top folks, the digital rights holders, Downloard, Gyle, Forum Chieftains, and us the players all find a big new investor, or open a crowd-sourced pool of investment. Use the money to properly compensate the capable to push out a fully integrated release on steam that encompasses all the input the client holds. Whip a version identical to most modern FAF with its last bit of feature updates, put in a VR comparable floating camera update to allow steady camera positions at new angles and increase immersion.
Then we pus the lions share of the investment into advertising on various game interest platforms and turn a strong buck on new incoming customers. (i'm sure most of us vet's will grumble a bit at a new 20-30 dollar release but will appreciate what were buying)
So hopefully this can get a few underpaid people hired, make money for someone investing, and reinvigorate the incoming player base. Final goal will be to get into tournament play to bring more eyes on like Starcraft II or Cs Go. I think there's a strong chance to focus on formed teams and up the prize pools and increase the production and casting around these tournaments. 6v6 seems to be the more exciting size and gives players role based choices and requires teamwork and coms play. I'm sure 1v1 tournaments will also get some attention, but the large players on each side would be novel topping the max 4v4 size in SC II and low popularity on that platform.
Ok so respond with your ideas. Step one here is getting agreement from all the would be parties, and we can go from there.