FAF crash: EXCEPTION_ACCESS_VIOLATION attempted to write memory
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I almost win with an stronger enemy, but the game is crashed, what is this? How can I fix? Thank you.:
replay: #27392711EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0081a1ca
attempted to write memory at 0x507d6000Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /cybran /log C:\Users\Dell\AppData\Roaming\Forged Alliance Forever\logs\game_27392711.log /gpgnet 127.0.0.1:49722 /mean 795.620849609375 /deviation 66.18790435791016 /division silver /subdivision II /savereplay gpgnet://127.0.0.1:49718/27392711/miki1900.SCFAreplay /country HU /numgames 6101 /team 3 /players 2 /startspot 2 /numgames 3459Callstack:
Unknown symbol (address 0x0081a1ca)
Unknown symbol (address 0x70ca71e2)
Unknown symbol (address 0x00814c9b)
Unknown symbol (address 0x00814c9b)
Unknown symbol (address 0x5351f8df)Last 100 lines of log...
debug: Context based templates: Found template: AppendPowerGeneratorsToT3Artillery with name Power generators
debug: Context based templates: Found template: AppendRadarWithPower with name Power generators
debug: Context based templates: Found template: AppendPowerGeneratorsToT2Artillery with name Power generators
debug: Context based templates: Found template: T1Hydrocarbon with name Hydrocarbon
debug: Context based templates: Found template: T3ExtractorWithStoragesAndFabs with name Extractor, storages and fabricators
debug: Context based templates: Found template: AppendT3ArtilleryWithPower with name Power generators
debug: Context based templates: Found template: PointDefense with name Point defense
debug: Context based templates: Found template: AppendT2ArtilleryWithPower with name Power generators
debug: Context based templates: Found template: AirDefenseLand with name Anti-air defense
debug: Context based templates: Found template: AppendExtractorWithStorages with name Storages
debug: Context based templates: Found template: T3Extractor with name Extractor
debug: Context based templates: Found template: AirDefenseWater with name Anti-air defense
debug: Context based templates: Found template: AppendSalvationWithPower with name Power generators
debug: Context based templates: Found 23 templates
info: /savereplay
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
debug: Session time: 00:00:23 Game time: 00:00:00 Heap: 288.0M / 277.7M
info: Exe GitSHA: 96af320e872a083fdb302fde7406d6d7f17c418d
info: Exe GitSHA: 96af320e872a083fdb302fde7406d6d7f17c418d
info: Exe GitSHA: 96af320e872a083fdb302fde7406d6d7f17c418d
info: Exe GitSHA: 96af320e872a083fdb302fde7406d6d7f17c418d
info: Exe GitSHA: 96af320e872a083fdb302fde7406d6d7f17c418d
info: Exe GitSHA: 96af320e872a083fdb302fde7406d6d7f17c418d
info: Exe GitSHA: 96af320e872a083fdb302fde7406d6d7f17c418d
info: Exe GitSHA: 96af320e872a083fdb302fde7406d6d7f17c418d
info: Exe GitSHA: 96af320e872a083fdb302fde7406d6d7f17c418d
warning: SND: XACT3DApply failed.
Invalid arg
debug: Session time: 00:00:34 Game time: 00:00:10 Heap: 320.0M / 204.7M
debug: Session time: 00:00:53 Game time: 00:00:29 Heap: 320.0M / 206.4M
debug: Session time: 00:01:03 Game time: 00:00:39 Heap: 320.0M / 209.4M
debug: Session time: 00:01:14 Game time: 00:00:49 Heap: 320.0M / 211.1M
debug: Session time: 00:01:24 Game time: 00:00:59 Heap: 320.0M / 211.2M
debug: Session time: 00:01:34 Game time: 00:01:10 Heap: 320.0M / 211.7M
info: Minimized true
debug: Session time: 00:01:49 Game time: 00:01:24 Heap: 320.0M / 211.8M
debug: Session time: 00:01:59 Game time: 00:01:34 Heap: 320.0M / 212.0M
debug: Session time: 00:02:11 Game time: 00:01:45 Heap: 320.0M / 212.5M
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
info: Minimized false
debug: Session time: 00:02:28 Game time: 00:02:01 Heap: 320.0M / 213.1M
debug: Session time: 00:02:47 Game time: 00:02:21 Heap: 320.0M / 212.9M
debug: Session time: 00:03:06 Game time: 00:02:40 Heap: 320.0M / 214.6M
debug: Session time: 00:03:24 Game time: 00:02:58 Heap: 320.0M / 214.8M
debug: Session time: 00:03:44 Game time: 00:03:17 Heap: 320.0M / 214.7M
debug: Session time: 00:04:05 Game time: 00:03:37 Heap: 320.0M / 215.0M
debug: Session time: 00:04:15 Game time: 00:03:48 Heap: 320.0M / 215.1M
debug: Session time: 00:04:34 Game time: 00:04:06 Heap: 320.0M / 218.9M
debug: Session time: 00:04:46 Game time: 00:04:18 Heap: 320.0M / 219.4M
debug: Session time: 00:05:04 Game time: 00:04:36 Heap: 320.0M / 220.6M
debug: Session time: 00:05:15 Game time: 00:04:46 Heap: 320.0M / 219.6M
debug: Session time: 00:05:27 Game time: 00:04:58 Heap: 320.0M / 219.3M
debug: Session time: 00:05:44 Game time: 00:05:15 Heap: 320.0M / 219.7M
debug: Session time: 00:05:54 Game time: 00:05:25 Heap: 320.0M / 220.3M
debug: Session time: 00:06:15 Game time: 00:05:46 Heap: 320.0M / 221.8M
debug: Session time: 00:06:37 Game time: 00:06:08 Heap: 320.0M / 222.2M
debug: Session time: 00:06:56 Game time: 00:06:26 Heap: 320.0M / 223.1M
debug: Session time: 00:07:13 Game time: 00:06:43 Heap: 320.0M / 223.5M
debug: Session time: 00:07:24 Game time: 00:06:54 Heap: 320.0M / 223.6M
debug: Session time: 00:07:36 Game time: 00:07:06 Heap: 320.0M / 223.6M
debug: Session time: 00:07:56 Game time: 00:07:26 Heap: 320.0M / 224.7M
debug: Session time: 00:08:06 Game time: 00:07:36 Heap: 320.0M / 224.8M
debug: Session time: 00:08:24 Game time: 00:07:53 Heap: 320.0M / 226.0M
debug: Session time: 00:08:34 Game time: 00:08:03 Heap: 320.0M / 226.3M
debug: Session time: 00:08:47 Game time: 00:08:15 Heap: 320.0M / 226.0M
debug: Session time: 00:09:04 Game time: 00:08:32 Heap: 320.0M / 226.3M
debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/unknown_icon.dds
debug: Session time: 00:09:14 Game time: 00:08:43 Heap: 320.0M / 226.0M
debug: Session time: 00:09:33 Game time: 00:09:01 Heap: 320.0M / 226.4M
debug: Session time: 00:09:43 Game time: 00:09:11 Heap: 320.0M / 227.1M
debug: Session time: 00:09:55 Game time: 00:09:23 Heap: 320.0M / 226.9M
debug: Session time: 00:10:12 Game time: 00:09:39 Heap: 320.0M / 226.5M
debug: Session time: 00:10:31 Game time: 00:09:58 Heap: 320.0M / 227.8M
debug: Session time: 00:10:42 Game time: 00:10:09 Heap: 320.0M / 228.3M
debug: Session time: 00:11:03 Game time: 00:10:30 Heap: 320.0M / 230.1M
debug: Session time: 00:11:14 Game time: 00:10:40 Heap: 320.0M / 229.1M
debug: Session time: 00:11:35 Game time: 00:11:00 Heap: 320.0M / 229.1M
debug: Session time: 00:11:45 Game time: 00:11:11 Heap: 320.0M / 229.3M
debug: Session time: 00:12:03 Game time: 00:11:29 Heap: 320.0M / 230.4M
debug: Session time: 00:12:15 Game time: 00:11:40 Heap: 320.0M / 230.4M
debug: Session time: 00:12:25 Game time: 00:11:51 Heap: 320.0M / 230.9M
debug: Session time: 00:12:44 Game time: 00:12:08 Heap: 320.0M / 230.7M
debug: Session time: 00:12:55 Game time: 00:12:20 Heap: 320.0M / 230.5M
debug: Session time: 00:13:12 Game time: 00:12:36 Heap: 320.0M / 230.5M
info: Minimized true
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback.
warning: GetResource: Invalid name ""
info: Can't find texture "" -- trying fallback. -
Please attach the whole log.
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Hi, I noticed that your latest post shows you're getting a sound-related error:
Warning: SND: XACT3DApply failed.
This error can cause crashes. Unfortunately, I couldn't find the post where the issue was originally solved. However, if you're using a newer NVIDIA graphics card, you could try using NVIDIA Broadcast. In my case, that completely resolved the problem, so it might be worth a try.
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yes, i have problem sometimes with FAF-sounds
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