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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Voice problems in the co-op missions of SC1

    Scheduled Pinned Locked Moved Game Issues and Gameplay questions
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    • N Offline
      Negnag
      last edited by

      In all Cybran missions, the tutorial dialogue has noticeable pauses between the lines. In Aeon and UEF missions, there are none or only very short pauses. Is this an inherent limitation caused by the significantly longer duration of the original Cybran dialogue audio, or is it a bug that could potentially be corrected?

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      • SaverS Offline
        Saver
        last edited by

        @negnag Thanks for your feedback.

        Unfortunately, I don't know where I could shorten these phases specifically for the German voiceover, as the corresponding files control both the German and American voiceovers. I suspect the pauses were built in so that both voiceovers sound good. However, I'm still quite new to this.

        Let me take the first Cybran mission as an example.

        The file "SCCA_Coop_R01_Strings" specifies which voiceover belongs to which text.
        e28c1287-4f05-4f3a-8ae6-0501f5bebb9d-image.png
        6899ecf5-cb45-41b6-971b-11091097d536-image.png

        The file "SCCA_Coop_R01_script," in turn, controls when this voiceover should be played.
        3954fdd9-9c33-4b9a-9ac7-0488b1c02711-image.png

        The briefing file itself is called by the file scca_coop_r01.v0019/SCCA_Coop_R01_operation.lua
        , but no time setting is specified here either.

        678069f2-d47f-4d3d-919f-70e17c00abed-image.png

        I can't see a direct setting for this, only when it should be played.

        I hope this gives you a better understanding of your question. Of course, I could be wrong, and there might be other settings. But I'm not aware of them.

        auch mal fünf gerade sein lassen

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        • speed2S Offline
          speed2
          last edited by

          The video length is used

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          • SaverS Offline
            Saver
            last edited by

            @speed2 Thanks for this information.

            auch mal fünf gerade sein lassen

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            • N Offline
              Negnag
              last edited by

              In UEF Mission 2 (Snow Blind), several text messages are incorrect.
              When the message indicating that the convoys are waiting for their escort is triggered, the game instead displays the message stating that you have successfully escorted the convoys to safety.

              Conversely, when the convoys are actually escorted to safety, the game displays a message claiming that too many convoys have been destroyed and that the mission has failed.

              Aside from this issue, I did not encounter any errors in UEF Missions 1 through 4.

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              • SaverS Offline
                Saver
                last edited by

                @negnag Thank you very much for your feedback. I will check it out and fix it right away.

                auch mal fünf gerade sein lassen

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                • SaverS Offline
                  Saver
                  last edited by

                  It should be fine now.

                  I hope that was the last mistake ^^

                  Anyway, I wish everyone happy holidays 🙂

                  auch mal fünf gerade sein lassen

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                  • N Offline
                    Negnag
                    last edited by

                    I’ve now completed all the missions and couldn’t find any more issues. The outros have no voices, which is the only thing I noticed.

                    Once again, thank you for your great work on creating this mod!

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                    • SaverS Offline
                      Saver
                      last edited by

                      @negnag Ich denke mal das wir hier auch in unser Sprache schreiben können ^^

                      Vielen Dank für deine Rückmeldung. Ich schätze dein Feedback sehr. Ich werde mir die Abspann Videos anschauen und hoffentlich fixen können 🙂 Diese gehörten nicht zum Missionsskript, was ich betrachtet hatte. Daher gingen die leider unter.

                      auch mal fünf gerade sein lassen

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                      • SaverS Offline
                        Saver
                        last edited by

                        Ok, der fix war einfach. Ich hatte diesen doch erledigt, aber falsch benannt. Es handelte sich um den Ordner FMV. er muss aber für FAF FMV_Vanilla heissen, damit das skript e akzeptiert.

                        auch mal fünf gerade sein lassen

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                        • SaverS Offline
                          Saver
                          last edited by Saver

                          Fix is ready.

                          auch mal fünf gerade sein lassen

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                          • SaverS Offline
                            Saver
                            last edited by

                            @negnag wenn du magst, zock gern die Kampagne mit meinem Factory mod. keine Bange, er ändert nur die Optik der Fabriken, aber nicht das Balancing. Also nur eine Kleine optische Aufwertung.

                            auch mal fünf gerade sein lassen

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