Hosting a game... impossible
-
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0090ce30
attempted to read memory at 0x00000004Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\Users\gnikq\AppData\Roaming\Forged Alliance Forever\logs\game_25571058.log /gpgnet 127.0.0.1:62288 /mean 2337.25 /deviation 105.1780014038086 /savereplay gpgnet://127.0.0.1:62284/25571058/HOSCHMOSCH.SCFAreplay /country DE /numgames 13328 /numgames 10561Callstack:
Unknown symbol (address 0x0090ce30)
Unknown symbol (address 0x00914412)
Unknown symbol (address 0x1128853b)Last 100 lines of log...
debug: GpgNetSend GameOption RandomWaveSpawnChance 0
debug: GpgNetSend GameOption EnemyUnitsFlankingChance 0.3
debug: GpgNetSend GameOption HivesPerPlayer 120
debug: GpgNetSend GameOption NukeStrikeEvery 2
debug: GpgNetSend GameOption NukesPerStrike 0
debug: GpgNetSend GameOption TMainBuildingHP 0
debug: GpgNetSend GameOption EnemyFocusMainBuilding 0
debug: GpgNetSend GameOption BuildRate 2
debug: GpgNetSend GameOption IncomeRate 1
debug: GpgNetSend GameOption UnitMoveSpeedMult 1
debug: GpgNetSend GameOption SSGameMode domination
debug: GpgNetSend GameOption WeakTargetLock off
debug: GpgNetSend GameOption ExtraT3RushUnits off
debug: GpgNetSend GameOption UnitInitialMoveSpeed 3.5
debug: GpgNetSend GameOption Missions true
debug: GpgNetSend GameOption Jammers false
debug: GpgNetSend GameOption PhantomBonusMultiplier 70
debug: GpgNetSend GameOption PhantomRevealTo 0
debug: GpgNetSend GameOption PhantomRevealWho 0
debug: GpgNetSend GameOption PhantomPaladinCoefficient 2
debug: GpgNetSend GameOption PhantomPaladinBonus 45
debug: GpgNetSend GameOption PhantomRevealTime1 30
debug: GpgNetSend GameOption PhantomRevealTime2 1
debug: GpgNetSend GameOption PhantomRevealTime3 1
debug: GpgNetSend GameOption Phantom_DeathReveal 1
debug: GpgNetSend GameOption Phantom_PaladinMarks 1
debug: GpgNetSend GameOption Phantom_AutoBalance 1
debug: GpgNetSend GameOption Phantom_Meteor 0
debug: GpgNetSend GameOption PhantomMeteorDelayTime 30
debug: GpgNetSend GameOption PhantomSubseqMeteorDelayTime 12
debug: GpgNetSend GameOption Phantom_PhantNumber 0
debug: GpgNetSend GameOption UnitCap 1000
debug: GpgNetSend GameOption CampAI 1
debug: GpgNetSend GameOption CmpAIDelay 300
debug: GpgNetSend GameOption CmApplyAiX 2
debug: GpgNetSend GameOption CmM28Easy 2
debug: GpgNetSend GameOption ScenarioFile /maps/dualgap_adaptive.v0014/dualgap_adaptive_scenario.lua
debug: GpgNetSend GameOption Slots 12
debug: GpgNetSend PlayerOption 177588 Faction 3
debug: GpgNetSend PlayerOption 177588 Color 7
debug: GpgNetSend PlayerOption 177588 Team 1
debug: GpgNetSend PlayerOption 177588 StartSpot 1
debug: GpgNetSend ClearSlot 2
debug: GpgNetSend ClearSlot 3
debug: GpgNetSend ClearSlot 4
debug: GpgNetSend ClearSlot 5
debug: GpgNetSend ClearSlot 6
debug: GpgNetSend ClearSlot 7
debug: GpgNetSend ClearSlot 8
debug: GpgNetSend ClearSlot 9
debug: GpgNetSend ClearSlot 10
debug: GpgNetSend ClearSlot 11
debug: GpgNetSend ClearSlot 12
debug: GpgNetSend ClearSlot 1
debug: GpgNetSend PlayerOption 177588 Faction 3
debug: GpgNetSend PlayerOption 177588 Color 7
debug: GpgNetSend PlayerOption 177588 Team 1
debug: GpgNetSend PlayerOption 177588 StartSpot 12
debug: GpgNetSend PlayerOption 177588 Faction 3
debug: GpgNetSend PlayerOption 177588 Color 7
debug: GpgNetSend PlayerOption 177588 Team 3
debug: GpgNetSend PlayerOption 177588 StartSpot 12
debug: GpgNetSend ClearSlot 1
debug: GpgNetSend ClearSlot 2
debug: GpgNetSend ClearSlot 3
debug: GpgNetSend ClearSlot 4
debug: GpgNetSend ClearSlot 5
debug: GpgNetSend ClearSlot 6
debug: GpgNetSend ClearSlot 7
debug: GpgNetSend ClearSlot 8
debug: GpgNetSend ClearSlot 9
debug: GpgNetSend ClearSlot 10
debug: GpgNetSend ClearSlot 11
debug: GpgNetSend PlayerOption 177588 Faction 3
debug: GpgNetSend PlayerOption 177588 Color 7
debug: GpgNetSend PlayerOption 177588 Team 3
debug: GpgNetSend PlayerOption 177588 StartSpot 12
info: Minimized true
info: DisconnectFromPeer (uid=451354)
debug: GpgNetSend Disconnected 451354
info: LOBBY: deleting unknown peer uid 451354.
info: ConnectToPeer (name=Geralt, uid=451354, address=127.0.0.1:63025, USE PROXY)
info: NET: using deflate compression for sends to LAPTOP-GNIKQI:63025.
info: LOBBY: Adding peer "Geralt" [LAPTOP-GNIKQI:63025, uid=451354]
info: NET: using deflate compression for receives from LAPTOP-GNIKQI:63025
info: LOBBY: connection to "Geralt" [LAPTOP-GNIKQI:63025, uid=451354] made, status=Pending.
info: LOBBY: Got join (name="Geralt", uid=451354) from LAPTOP-GNIKQI:63025
info: { }
info: {
info: ui-mod-tools-4z0t-v12 = true
info: 4z0ts-scoreboard-v15 = true
info: 20dec73e-d4b2-11e5-ab30-625662811111 = true
info: bc7731b6-1416-11ea-8d71-362b9e155667 = true
info: advanced-selection-extension-v02 = true
info: f27792fc-f6d0-4846-8dcb-fd72b6a6c781 = true
info: 9e0e482a-ebbd-40ed-95e0-9619ccdc4d13 = true
info: advanced-strategic-icons-small-01 = true
info: 128a0b16-a4d0-4bf2-8f84-935de62715e8 = true
info: b6f8u7l0-987a-4bfa-q777-ec2d6ecd561e = true
info: } -
If you could enable the faf debugger in the client's options ("Use FAF Debugger when starting Forged Alliance") it would give a more detailed game log.
-
M magge referenced this topic on
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login