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    Changing the Meta

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    • CheeriosC
      Cheerios
      last edited by

      Can we make a more fast paced meta?

      D 1 Reply Last reply Reply Quote 0
      • D
        Dorset @Cheerios
        last edited by

        @cheerios what do you suggest?

        I personally think the game is already too fast. I'd like it slowed down even more if it were up to me. Good thing it's not lol.

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        • arma473A
          arma473
          last edited by

          For what, 1v1s? Team games? Most people don't want fast-paced team games

          Mapmakers could design maps to cause games to be faster-paced. For example, a 5x5 should be faster paced than a 10x10. Or even for 10x10s, you could put the two spawns closer together. You can make transport RNG maps, those have fast-paced openings.

          The other obvious way to make things faster-paced would be some kind of a balance mod to do things like increase movement speed, decrease unit health, decrease the cost to make experimentals (even if they get nerfed in terms of HP and damage).

          Maybe even have some "experimentals" at lower tech levels so you can go all-in on a strategy faster and with the other side less likely to scout it. Imagine a mini-monkeylord that costs 10,000 mass and would die to a single overcharge but could still wipe out a T2 army. I'm not saying it would make the game better but it should increase the pace.

          Also I don't want to sound crude or overly simplistic but if you turn game speed up to +1, everything moves faster.

          I would love to see a SIM mod that sets the speed to +1 and have it be whitelisted so it doesn't make games unrated.

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          • waffelzNoobW
            waffelzNoob
            last edited by

            You can watch watch any high level 1v1 vods and realise even some of the best players are CONSTANTLY doing SOMETHING, and obviously still playing far from optimally. If you make the game faster for the sake of "improving" teamgames, you'll ruin 1v1 and potentially 2v2

            pro tip: games become faster paced the better your macro is (more mass = more stuff quicker)

            frick snoops!

            Paradox_of_WarP 1 Reply Last reply Reply Quote 6
            • Paradox_of_WarP
              Paradox_of_War @waffelzNoob
              last edited by

              @thewheelienoob a noob shouldn't be giving out pro tips smh

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