Smd(5x) failed to neutralise nuke warhead

Smd sometimes wont work - it ignores threats, only for a nuke to drop and wreck havok. (I'm sure I have seen smd fail to launch in the past)

This example is on campaign where I played the Golden crystals mission with some (good) randoms.

The AI sends the nuke at me at 34 mins in, where I have about 5-6 full smd silos. All of them ignored the payload.

I will add, that we had a dc from a player at the start. I know he was not there, but the game attributed all of my stats to the dcing player - is it possible this had anything to do with this?

I have seen the score board is broken from campaign and is a known fault

https://replay.faforever.com/20455096
34 - 34:24

This was a modded game.

A post showing that the scoreboard -not working -in campaign is not working and is possibly a known bug:
https://forum.faforever.com/topic/1600/campaign-default-scoreboard-not-working-properly

@coffinnoob said in Smd(5x) failed to neutralise nuke warhead:

A post showing that the scoreboard -not working -in campaign is not working and is possibly a known bug:
https://forum.faforever.com/topic/1600/campaign-default-scoreboard-not-working-properly

What scoreboard are you referring to?

28942e75-f74e-42df-abd8-233279e06230-image.png

As far as I am aware the campaign doesn't have a scoreboard, it doesn't have it on Steam for sure.

A work of art is never finished, merely abandoned

@coffinnoob said in Smd(5x) failed to neutralise nuke warhead:

The AI sends the nuke at me at 34 mins in, where I have about 5-6 full smd silos. All of them ignored the payload.

You're playing a campaign game with several mods. That is likely the cause why the SMDs failed

A work of art is never finished, merely abandoned

@jip said in Smd(5x) failed to neutralise nuke warhead:

@coffinnoob said in Smd(5x) failed to neutralise nuke warhead:

A post showing that the scoreboard -not working -in campaign is not working and is possibly a known bug:
https://forum.faforever.com/topic/1600/campaign-default-scoreboard-not-working-properly

What scoreboard are you referring to?

28942e75-f74e-42df-abd8-233279e06230-image.png

As far as I am aware the campaign doesn't have a scoreboard, it doesn't have it on Steam for sure.

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  • Sorry about this, your right, and I have included this by mistake - I was referring to the scoreboards when you press 'Score' when your game ends. i.e. leads to Scoreboards screen out of the actual game itself - a game Summary screen.

  • But I did not know campaign never had that scoreboards, so thanks.

@jip said in Smd(5x) failed to neutralise nuke warhead:

@coffinnoob said in Smd(5x) failed to neutralise nuke warhead:

The AI sends the nuke at me at 34 mins in, where I have about 5-6 full smd silos. All of them ignored the payload.

You're playing a campaign game with several mods. That is likely the cause why the SMDs failed

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  • I was hoping modding would not null it 100%, but I'm sure that is quite alot to do with it.

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Though there is some confusion about the score boards:

I meant the stats thing to do with the end game summary screen. in that techy conference room(Score screen). That data does not match what happened in the game.

[It was mentioned in the post I attached - at least Katharsas seemed to be talking about it. ]

Details:
This game inparticular the 3rd player disappeared and I was made the 3rd player - so that player was not there but took my stats.

I have had this in another game - sometimes where most players are not present at all and doesn't reflect what happened in the the game.

No big deal though, the game works fine in most instances! Im just curious I suppose.

Now, that I understand what you're referring to. I'll see what I can find 😄

A work of art is never finished, merely abandoned