FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login
    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    What are your preferred mapgen generation settings?

    Scheduled Pinned Locked Moved General Discussion
    8 Posts 7 Posters 550 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Anachronism_A Offline
      Anachronism_
      last edited by

      Describe or share an image of your preferred mapgen generation settings (example below).

      446b3331-a5f6-4904-94b9-944353e1eb32-image.png

      pfp credit to gieb

      1 Reply Last reply Reply Quote 1
      • S Offline
        snoog
        last edited by

        NVIDIA_Share_MsllWuNmuH.png

        I try to generate maps fairly balanced maps:

        • Every spawn should have a clear idea what they have to do
        • Good elevation changes (Flat maps are so boring)
        • Accessible plateaus or at least inaccessible plateaus that don't directly overlook spawns
        • Spawns that aren't clumped up. I don't like when the whole team spawns together, 15x15 for 10 players seems to do this well.
        • A good amount of mexes, but plenty in mid to fight over to avoid turtling. Sometimes maps generate with mid pretty empty and clumps of mexes on each side that don't really need to be fought over. I try to avoid that.
        1 Reply Last reply Reply Quote 2
        • phongP Offline
          phong
          last edited by

          4v4 12.5 km or 5v5 13.75km. I feel like this is a good compromise for a noobs welcome game, having soured on smaller maps since there's insufficient room to use spam because of commander density. Any bigger and the endgame too often goes into t3 arty or novax stage which I don't personally enjoy. Had a lot of fun on 3v3 10km or 12km, but 3v3 is less suited for noobs welcome.

          All the sliders I leave on random except maybe Mex amount slightly above default and reclaim amount at default, as I feel they don't have any meaningful impact. Same for the map style, I prefer the variety offered by random, hoping to be pleasantly surprised.

          I generate maybe 10 maps for every one I host, rejecting maps for such things as too strong choke points, not enough stuff in mid to fight over and significant mex imbalances for any lane, when the map has rotational instead of mirror symmetry.

          1 Reply Last reply Reply Quote 1
          • phongP Offline
            phong
            last edited by

            I would love to see options for selecting biomes and symmetry types, although a drop-down wouldn't be my first pick since the ability to exclude particular entries is more important than picking them. I would prefer a field of checkboxes for this reason, even for map style.

            1 Reply Last reply Reply Quote 1
            • C Offline
              Caliber
              last edited by

              Maximum reclaim and mexes, hate red maps though , i prefer flatter maps so i dont have to use what little apm i have to see what can and cant hit things aswell as not being able to build things in infuriating places.

              1 Reply Last reply Reply Quote 1
              • E Offline
                eyeballscloud
                last edited by

                This post is deleted!
                1 Reply Last reply Reply Quote 0
                • Newbie_recoverinN Offline
                  Newbie_recoverin
                  last edited by

                  Can someone update this plz? 😄

                  We spend our lives chasing after meaning like cats chasing laser pointers—only to realize the light was just a reflection of our own curiosity.

                  N 1 Reply Last reply Reply Quote 0
                  • N Online
                    Nuggets FAF Association Board @Newbie_recoverin
                    last edited by Nuggets

                    @Newbie_recoverin
                    a83958e5-59c3-407f-ad32-0ed2523851ea-image.png

                    IMO Symmetry Point10 generates the best kind of maps. Basic_Last is also IMO the best terrain, biome also impacts it a lot (for some reason), so I just stick with wonder.
                    Ressource Generator always basic because the others tend to do weird things to the ressource layout of the map.

                    Prop Gen either Basic for almost no reclaim, or High Reclaim which generates rocks adjacent to any hill or mountain making it a high reclaim map (about 200k).

                    At least these are the setting I use for high rated mapgens

                    Update to this: Apparently something was changed once again that made the maps worse, so at least the Basic setting is now also shit

                    1 Reply Last reply Reply Quote 0

                    Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                    Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                    With your input, this post could be even better 💗

                    Register Login
                    • First post
                      Last post