FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login

    Did last patch break coop?

    Scheduled Pinned Locked Moved Game Issues and Gameplay questions
    11 Posts 5 Posters 615 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ?
      A Former User
      last edited by

      Red Flag: Ahwassa kills are not counted; Mainframe Tango: the last script never happens.

      1 Reply Last reply Reply Quote 0
      • ResistanceR
        Resistance
        last edited by

        Yes

        queuing with a newbie to show him the beauty of tmm and meeting tagada be like:
        https://www.youtube.com/watch?v=yLcRpdZ0Xb0&ab_channel=Tomoko

        1 Reply Last reply Reply Quote 0
        • JipJ
          Jip
          last edited by Jip

          It appears to work for me and the mission continues

          c9a35086-b3c8-4ac5-bb94-289d27738654-image.png

          There is an error though:

          WARNING: Error running OnStopBeingBuilt script in Entity xsb3202 at 251c8d08: ...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(128): attempt to call method `sub' (a nil value)
                   stack traceback:
                   	...ata\faforever\gamedata\lua.nx2\lua\system\import.lua(128): in function `import'
                   	...ta\lua.nx2\lua\ai\opai\basemanagerplatoonthreads.lua(288): in function `cb'
                   	...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3660): in function `DoUnitCallbacks'
                   	...gramdata\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2184): in function `OnStopBeingBuilt'
                   	...data\faforever\gamedata\lua.nx2\lua\defaultunits.lua(1882): in function `OnStopBeingBuilt'
                   	...\gamedata\units.nx2\units\xsb3202\xsb3202_script.lua(16): in function <...\gamedata\units.nx2\units\xsb3202\xsb3202_script.lua:15>
          
          

          error is also described here: https://github.com/FAForever/fa/issues/4710

          which is intentional, it appears

          A work of art is never finished, merely abandoned

          1 Reply Last reply Reply Quote 0
          • ?
            A Former User
            last edited by

            I have a feeling that it broke things here and there. I played with no SIM mods against an AI, and it was sending UEF transports to my base, that were dropping and just staying there unreclaimable, and you can see it on the replay: https://replay.faforever.com/19472348. I also feel like I get more random bugs now.

            1 Reply Last reply Reply Quote 0
            • JipJ
              Jip
              last edited by

              I need a timestamp

              A work of art is never finished, merely abandoned

              ? 1 Reply Last reply Reply Quote 0
              • ?
                A Former User @Jip
                last edited by

                @jip Just push it to max speed and observe the left part of the map, the wrecks will be accumulating there.

                1 Reply Last reply Reply Quote 0
                • JipJ
                  Jip
                  last edited by

                  I've watched it and I didn't see anything off beyond the AI being a bit silly: I need a timestamp 🙂

                  A work of art is never finished, merely abandoned

                  ? 1 Reply Last reply Reply Quote 0
                  • ?
                    A Former User @Jip
                    last edited by

                    @jip Timestamp for something that accumulates over the entire game? OK, try 00:30:00.

                    1 Reply Last reply Reply Quote 0
                    • D
                      daemonix
                      last edited by

                      Hi all,

                      sorry for pushing this old post. Just came across Mainframe Tango Co-Op mission and it is still not working (tried it two times - the last mission event (EMP for AEON base) is not happening).

                      You may also guess that there is an issue with this mission by looking into the Co-Op leaderboards where the latest entries for this mission are not younger than October 2022.

                      Would be nice if someone might have a look and fix this!

                      Btw. thanks for keeping this game up and alive!

                      1 Reply Last reply Reply Quote 0
                      • Sladow-NoobS
                        Sladow-Noob
                        last edited by

                        If you didn't do it yet:
                        Join the Coop-Discord and go to #bug-reporting. There you can state what you said here and if needed can send the logs so the developers of the mission can take a look.
                        https://discord.gg/6bSA3525SD

                        I'm redirecting you because I have no idea whether they follow the FAF forum actively.

                        Inactive.

                        1 Reply Last reply Reply Quote 1
                        • D
                          daemonix
                          last edited by

                          Thank's for the advice!

                          I joined the discord and searched a little bit through it. It looks like there is already a solution for the issue and it's even fixed: https://github.com/FAForever/faf-coop-maps/issues/401
                          But it seems like it is not yet within the formal release.

                          I tested it by fixing the lua script locally as described in the link above and it works for me.

                          1 Reply Last reply Reply Quote 1
                          • First post
                            Last post