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    How useful is EMP?

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    • FtXCommandoF
      FtXCommando
      last edited by

      Maybe don’t use scripted survival games (don’t even have an ai really) for your ideas on game balance.

      ? 1 Reply Last reply Reply Quote 0
      • ?
        A Former User @FtXCommando
        last edited by A Former User

        @ftxcommando It just shows how Chrono helps enemy units evade a lot of hits.

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        • FtXCommandoF
          FtXCommando
          last edited by

          Chrono in its current form turns any t2 push into a waste of mass so long as your ACU is in front of it. It’s probably the most powerful ACU upgrade in the game atm.

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          • ?
            A Former User @FtXCommando
            last edited by

            @ftxcommando OK, whatever. How about T1 Aeon bombers and T1 Cybran artillery? They miss a lot due to EMP.

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            • FtXCommandoF
              FtXCommando
              last edited by

              Who cares if medusa miss when I’m playing Aeon? Shouldn’t even factor into balance discussions.

              With t1 bombers I have no idea what the interaction is because I’ve never seen anybody use chrono and t1 bombers. If you were gonna use air you might as well as use Aeon gunships. But regardless, one bad interaction is not a reason to buff the most OP upgrade in the game. Play around it. You have tons of tools to do it.

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              • archsimkatA
                archsimkat
                last edited by

                Not only is Chrono Dampener "usable", it is one of the strongest upgrades in the game...

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                • ResistanceR
                  Resistance
                  last edited by

                  Chrono seriously needs a nerf

                  queuing with a newbie to show him the beauty of tmm and meeting tagada be like:
                  https://www.youtube.com/watch?v=yLcRpdZ0Xb0&ab_channel=Tomoko

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                  • T
                    Tagada Balance Team
                    last edited by

                    It's getting one

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                    • ?
                      A Former User
                      last edited by

                      Aeon T1 bomber: You might think its EMP will be useful against T3 units: 10 T1 Aeon bombers attack a titan, 1 hits, EMPs the titan, 9 miss because of the EMP.

                      Chenbro101C 1 Reply Last reply Reply Quote 1
                      • Chenbro101C
                        Chenbro101 @A Former User
                        last edited by

                        @melanol That cant happen because the bomber cant stun t3 units.

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                        • ?
                          A Former User @Chenbro101
                          last edited by

                          @chenbro101 Even less point in their hail-a-second EMP.

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                          • ?
                            A Former User
                            last edited by

                            How about we give Aeon T1 bombers half a second longer EMP and its radius increased without changing damage radius? They already have almost 2 times less damage than UEF bombers.

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