Matchmaker Algorithm Feedback Thread

my opponents were both rated around 580. In reality, one was a much better player than the other; presumably they always played 2v2 together thus always won/lost (rating) together

Yeah no rating system in the world can really fix that (if they indeed always play together), unless it measures other things than win/loss, which would open the door to people trying to game the rating system (potentially grieving their teammates to gain points) instead of trying to win.

Inaccuracy is built into prebuilt teams. If we wanted a perfect system you would prohibit premade teams, but that’s a less fun experience for lots of people.

The server update on Friday fixed the bugs I mentioned earlier in the thread. So from now on you shouldn't see games with extreme imbalances anymore.

Is there anything being done further in regards to the map chosen is biased towards maps on the lower rating player’s pool?

@Morax I asked you about this before making the last server release. You told me to leave it as is.

Yep, and I’m asking if anything is being done about it now.

Because you said to leave it as is, I guess the answer is no?? Do you want us to do something about it?

Not what happened, but per our zulip convo we figured it out ...

I wouldn’t call that “figuring it out”. I would say we deferred the conversation to a different medium, in which hopefully things can be communicated in a way that don’t just make everyone confused…