Playing co op on faf dev?
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Basically, can we somehow do that? Can we somehow get/hack in the maps into the normal lobby?
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No and no. All featured mods apart from fafdevelop and fafbeta have a hard dependency on the featured mod FAF.
As far as I know coop maps require the coop featured mod therefore I hardly believe you can hack them into the normal lobby. -
That is annoying, cause co-op can greatly benefit from the performance improvements. As it always ends up into 1 hour slog(at least for me)
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When the game is patched then co-op will have them too. I expect this to be either next week, or the week after .
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That's good to know regarding co-op campaigns receiving a patch when the game is patched. As currently, the the unit count/cap and player resource count are not working in the campaign scoreboard.
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I'm not sure if that is fixed in the patch. Have you made an issue on Github about this?
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Mate, I wasn't aware of the process, so I'm not sure how to do that; however, If you give me an idea how to, and where to, I will give it a go.
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You can make an issue here: https://github.com/FAForever/fa/issues/new
I'll take care of it afterwards - technically the co-op / campaign has its own repository and I'm not sure where the error originates. But at least we as developers will be aware of them.
Useful things to attach:
- The log of the game.
- The replay ID of the game (if applicable).
- If you did anything specific that you think triggers it.
I now see you've posted it before, an example of us not being aware of it and apologies!
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No worries. Better late than never Jip. I've posted the issue in github. Thanks for following this up, I appreciate that.