@turinturambar said in Make t3 navy more exciting!?!:
Where do you even get the idea from that current T3 navy stage sub meta is significantly shaped by groundfire?
@harzer99
Well I never said it was the biggest issue, just a problem. I'm sick of this misinterpretation that simply talking about an obvious problem implies it is the biggest problem.
It doesn't have to "significantly shape the meta" to be a broken game mechanic. We don't ban building factories underneath a transport dropping units because it often has a huge game deciding effect so often that it shapes the meta, it's because the game mechanic is broken.
Have you considered that maybe people are talking about it quite a lot because it is so many people find it problematic, regardless of how much of an overall impact it has on the game?
And: if people think groundfiring subs has such a tiny impact on the game anyway, then you should have no problem whatsoever with removing the mechanic from the game.