Why don't we take the top ~16ish ladder players/teams, and shove them into a bracket tournament? Then we get our Matchmaking incentive, AND good content for casts.
Thoughts?
Why don't we take the top ~16ish ladder players/teams, and shove them into a bracket tournament? Then we get our Matchmaking incentive, AND good content for casts.
Thoughts?
I have received my Gaea Indie license and it is fully functioning!
@stormlantern so you're done as well?
Can we get an update from the judges on approximate completion? I'd imagine estimates would be more accurate now compared to 4 days ago.
@jip It seems a little inconsistent? Sometimes it'll only grab 2 tms, sometimes it grabs late, and sometimes it perfectly grabs 3 as soon as the tms enter the tmd's radius? Also does the falling missile debris inflict damage? I fit doesn't I think that'd be a neat addition.
Replay of me testing: https://replay.faforever.com/21321445
Only 4? Did people forget or something?
@rama That's great to hear! The idea is that the map is not perfectly symmetrical, but the differences are so minor, (and mostly aesthetic,) that it ends up looking more realistic while not sacrificing game-play
@stlng how do I make the sky look like that?
I am submitting "Stulta Aqua Pugna" for this contest.
These photos are before adding the shaders I'm going to work on with Index! So it should look even better soon.
@jip said in 'Brigadier Fletcher' Mapping tournament:
You can use the following lists as a rough example to what we use to deduct points for this section. If you'd like to read more about AIs and what they may find difficult then you can read up about it on the wiki
Is this page a 404 for anyone else?
If it can't be fixed soon, then I guess I'll need my questions answered here instead.
How do I make my navmesh take up less space? currently it's at 36.9Mb, and I know I need it below 30, but how?
How do I check for the generated expansion markers?
How do I check for the generated large expansion markers?
What do you mean when you say "legacy pathing/AI utility markers?"
What defines a "small plateau?" Is it a T1/T2 transport struggling to drop an engie? or is there an actual measurement we can use?
Thanks!
-Crimson
To be clear, this would be like a "valid maps pool." If a mapper's map is removed, I'll tell the author why. I'd also deal with the 10 min conversation of them defending themselves. This also serves as a place for feedback before a map re-enters the main pool, improving user experience. (AKA if someone find a problem in one of the "valid maps" they can report it to me, and I can relay that info to the map author and you guys, [unless you want me to just bypass you guys until the end of the month where I can submit a report of all the unanswered notices.] Meaning less maps will have problems that affect player's ranks.)
@stormlantern All you would need to do is send me a list of what maps got removed, what maps got added, and what new maps got added. With the "Final verdict" thing, I'd probably have access to whatever chat you moderators talk in, (without chatting perms if you want,) and I'd summarize all the opinions in one DM to the map author, reducing the hassle and frustration of explaining everything to them. This will also improve overall morale, as it appears that both sides get frustrated with each other easily. Basically I'd be a record-keeper and mediator, allowing you guys to focus on moderation, instead of getting frustrated over communication. There might be an initial shock load as I won't know much about the current lists, however, once I know more, all you'll end up telling me should be ~2 sentences, and with that I can handle the "wym my map is broken?!" people.
TLDR: I'd have a role that lets me read your mod chat, (nothing more,) and I'd summarize it and send it to the map author. This should save time and/or frustration. You'd only need to send me the reasons for a map's removal, and what brand new maps were added, and their author's discord username. Over time I shouldn't need to know what maps are brand new, as I could just see that it's new via it not being on the list.
Thanks for considering my suggestion
-Crimson
As a map maker who's had a couple maps in rotation, I'd like to ask on behalf of mappers for some kind of documentation on why certain maps aren't in rotation. Currently, It's very difficult to figure out if one's own map is not in the pool due to problems with the map, or the pool was just mixing things up, as it should.
I'd like a spreadsheet or something of all the maps eligible for pool selection, and maps recently deemed ineligible, why they're ineligible, and the discord name of who made the map.
NOTE TO MAP POOL MODERATORS: Yes, I know. You guys already have a lot on your plate, that's why I'd like to volunteer to maintain the project. I firmly believe that this addition would greatly benefit map pool mappers, as they can receive one clear, concise DM, with the final verdict on what in the map needs fixing. No DM should = No problem, and if there is a problem with a mapper's map, they can expect a ping to let them know. This will greatly streamline their repairing process, as they won't need to ask every map pool mod to tell them what's wrong with the map, and why it needs to be fixed. Hopefully will end up also reducing a load from your backs.
Thanks!
-Crimson
like I get it that you guys probably get a lot of crying from players but you didn't need to do him like that LOL
@jip is this contest still going to happen?
Also, what exactly is the theme? Just UEF in general I'd assume?