View this replay and watch Stec:
This shows why hives need a nerf. Stec goes hardcore eco and gets overflow from other players or mass pass and hits insane early eco timing. This is not possible with any other faction, the build speed is just not fair. Kennels won't do it as they don't have enough production power and can't move targets fast enough. Seraphim t3 engineer bonuses have been stripped. Aeon doesn't fare a chance, even following the same macro layout and using t2/t3/t1 engineers to build. Too many spastic things happen blocking build locations and not applying build power efficiently.
Hives just stack into a hard parabola too fast without any trade offs. Basically every player is getting Cybran tech gifted now as a result of this. Its terrible to see balance out of whack this badly.
I know my team overreacted to what was essentially a "decoy" nuke build instead of a proper rush, but the timings Stec hit are broken, even with mass throws. I'd like to see hives nerfed some to fix this. Put them down to 2 upgrades and bring them closer to in line with UEF kennels.
So again, every hero build I see uses hives, every super fast macro I see uses hives. Every impossible to deflect nuke rush uses hives. Every hero defense of areas that don't have sufficient defense uses hives. They are broken and need to be put down in effectiveness some to make the game playable on random.