@Jip That's a shame, so that means there won't be a fix for the issue anytime soon then.
Posts made by SonyaUliana
-
RE: Factory HQ graphics issue?
-
Factory HQ graphics issue?
I'm trying out FAF again after a long while, looking to check out the Factory HQ mechanic I didn't quite get into before. I do like that the Factory HQ does have new parts added to it to make it look more distinct from the standard HQ, but I'm guessing the new parts aren't supposed to look like this:
The new parts on the UEF T2 Land Factory HQ shown here obviously doesn't have the same textures as the rest of the structure, instead looking quite glossy in the way an incomplete 3D render does. The faint lines on the part gives me the impression that this part is supposed to look like the vanilla textures, but somehow didn't render properly.
Compare to say the UEF T2 UEF Air Factory HQ, where the new parts render their textures, and thus they're indistinguishable from the vanilla textures:
The most glaring point is that this issue does not occur to every other Factory HQ in the game, and the team did do a great job with many of them (the Seraphim T3 Land Factory HQ does have some jank at the back, but it's not really visible in normal gameplay, and is passable enough even then). I'm wondering if there's a fix for this particular graphical issue.
-
Formation move, and other niggles
New player to FAF here, after going through the entirety of the Supreme Commander and Forged Alliance campaigns. Getting used to FAF is a bit harder than I thought it would be, for a couple of reasons:
- The default behavior of units is set to "attack ground", which trips me up whenever I order an attack and everyone just ends up attacking the ground. I can set the behavior back to Return Fire sure, but it's kind of annoying that I have to reset it to the "normal" behavior instead of it being the default like originally.
- CTRL+move no longer seems to perform the formation move command, i.e. where every unit slowly moves in a perfectly ordered formation towards the destination at the same speed when they're already ordered in a formation and moving in a straight line. Now units kind of scatter for a bit before moving, or one part speeds up more than another part, breaking the formation entirely. I miss my perfect intimidating phalanxes slowly moving towards the enemy.
Can anyone provide any help with the above?