@percithundercock said in Why I think T3 air is badly designed:
Im quiet a low skilled player, so may opinion may not be counted.
But if we fantasy some.How about SLOT-BASED ASF?
T2 air factory can be upgraded to ASF-base. It supports, lets say 16 ASFs, build it automatically, like drones and support\repair it.
What we can get from it?
Lost air can be comebacked fast.
But as winner's ASFs survived and can be docked to base very fast - they save veteranacy.
Winner in most cases have more bases and so it ASF cap still higher.
Also - air carriers\CZAR\Atlantis may also work as ASF base, increase comeback potential for land\naval players.PS it opens way to some interesting ways to play with fuel and fuel-games.
No seriusly, no body takes this into account? This is also nice counter to T3 strat rush, yes, you still can rush T3 bomber, you must choose bomber or ASF dock first? And if you choose bomber, it is become cheese strategy, because you cant fast send cover for him.