@tarantellaswan i like your idea so much, but how we will resurrect novax satelite after rework, so smd can shot it down.
Posts made by Noble_Ice
@zlo they are spamming every game novaxs! i stoped playing this game bc of spamming nowax, at list it is often in my games.
С нами Бог
@sainserow balance despots will ban you for life for speaking against UEF favoritism!
novax need rework or a nerf.
@maudlin27 I was also thinking of adding a torpedo because with cybran it's very punishable if you lose the navy and HARMS because now it's totally bad and easy to counter with ground fire... and laser is not a bad idea either, there would be interesting combinations with laser and torpedo
@rowey thanks, why isn't there a laser or torpedo option on the cybran sacu enchancment?
@rowey i only care for novax rework, nerf it down!!!!
@resin_smoker what is the name of your mod
@resin_smoker you need to bee the new and only balace overlord in game, sadly the balance team wont let your idea stand
@snoog i like SMD idea to conter novax. tx comrade
@blackyps the main problem is frustration in the game. for me it's when 3 uef vs 3 cybrans, one team together builds fast novax and the other team can't counter it at all. of course there are still disagreements with balance overlords. there are more examples in the game, I don't like how the new scatis works, hives are too weak now, harms is also too weak and all that was needed to counter harms was ground fire, T2 ARTY omg reverse this nerf, wtf, but balance overlords says it's not like that. they have some of their own parameters that follow. just compare the strong points of the factions against the weak points of the factions and there you have the frustration doubled. for me it is nothing more than that. that's why now I play bar and dual gap. but balance overlords does well as far as the external aspect of the game is concerned. sorry if anyone got mad.
i forget to add , no hover for cybrans, it is super frustrating when you are the only player on island and all the others all sera.
conclusion, we need to make a great revolution, the reds will rise again!
@lowki Soul Ripper is good when you have air control. but i dont like it.
t2 arty is unbalance.
hovers units are overpower full vs cybrans.
t2 navy was to much unbalance , now it is less unbalanced.(good job balance despots)
hives and harms are shit now!!!
novax just nerf it.
@ftxcommando when we will get that toy to play with it.
@thewreck said in The End of FAF:
Final Thoughts
An honorary mention that I did not include in this post is that a number of community members have also expressed frustration regarding the development and balance team in relation to things such as tele Billy and area reclaim but I will leave that for another post.
THIS IS THE MAIN PROBLEM. BALANCE DESPOTS!!!!
@thewreck said in The End of FAF:
Banning players for base control k, banning and censoring players who use words that individual moderators do not like, and lastly the username rule change updates. All of these policies are widely disliked by the community but they are enforced anyway.
THIS IS NOT THE PROBLEM.
@thewheeler said in Time to move on:
The inability of balance team to properly (in my opinion) balance units, creating very frustrating situations in the game. For example, losing the navy as cybran is 10 times more devastating than losing the navy as aeon/sera/uef, because you do not have any hover units to fight off navy. Your torp acu/wagners/non-hover engineers get instantly hard countered by destros and subs, and the only viable land-to-navy weapon, t2 arty, has the worst accuracy in the game.
It also takes 10 months for them to fix obviously overpowered units, like tempest, ahwassa, t3 subs, telemazer, salvation, mercy, or even aeon t2 arty that had double damage a few years ago.
-I totally agree with you!
@indexlibrorum well you are tempting me but no. when balance despots fix cybrans and stop favoring uef i will come back.. i will just try mods like m28ai, but the maps are so good all of them.
good maps, sadly i stopped playing faf